diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index e8d9c4f15b..3763c2c409 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -980,10 +980,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine return false; } - UUID assetID = item.AssetID; + m_log.DebugFormat( + "[XEngine] Loading script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", + part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, + part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); - //m_log.DebugFormat("[XEngine] Compiling script {0} ({1} on object {2})", - // item.Name, itemID.ToString(), part.ParentGroup.RootPart.Name); + UUID assetID = item.AssetID; ScenePresence presence = m_Scene.GetScenePresence(item.OwnerID); @@ -1162,10 +1164,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine stateSource, m_MaxScriptQueue); // if (DebugLevel >= 1) - m_log.DebugFormat( - "[XEngine] Loaded script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", - part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, - part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[XEngine] Loaded script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", +// part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, +// part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); if (presence != null) {