diff --git a/OpenSim/Framework/Client/IClientChat.cs b/OpenSim/Framework/Client/IClientChat.cs index 078ea9b668..86b1faa8f6 100644 --- a/OpenSim/Framework/Client/IClientChat.cs +++ b/OpenSim/Framework/Client/IClientChat.cs @@ -33,7 +33,8 @@ namespace OpenSim.Framework.Client { event ChatMessage OnChatFromClient; - void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, - byte audible); + void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source, + byte audible); } -} +} \ No newline at end of file diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9856978cfd..87433cc3cb 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -1099,8 +1099,20 @@ namespace OpenSim.Framework void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs); void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); - void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, - byte audible); + /// + /// Send chat to the viewer. + /// + /// + /// + /// + /// + /// + /// + /// + /// + void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source, + byte audible); void SendInstantMessage(GridInstantMessage im); diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 2bebb36570..779345e8c6 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -816,8 +816,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP OutPacket(mov, ThrottleOutPacketType.Unknown); } - public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, - UUID fromAgentID, byte source, byte audible) + public void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, UUID ownerID, byte source, byte audible) { ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); reply.ChatData.Audible = audible; @@ -826,7 +827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP reply.ChatData.SourceType = source; reply.ChatData.Position = fromPos; reply.ChatData.FromName = Util.StringToBytes256(fromName); - reply.ChatData.OwnerID = fromAgentID; + reply.ChatData.OwnerID = ownerID; reply.ChatData.SourceID = fromAgentID; OutPacket(reply, ThrottleOutPacketType.Task); diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index e4452fbb87..ddf92c3e44 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -186,6 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat { string fromName = c.From; UUID fromID = UUID.Zero; + UUID ownerID = UUID.Zero; UUID targetID = c.TargetUUID; string message = c.Message; IScene scene = c.Scene; @@ -208,12 +209,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat fromPos = avatar.AbsolutePosition; fromName = avatar.Name; fromID = c.Sender.AgentId; + ownerID = c.Sender.AgentId; break; case ChatSourceType.Object: fromID = c.SenderUUID; + if (c.SenderObject != null && c.SenderObject is SceneObjectPart) + ownerID = ((SceneObjectPart)c.SenderObject).OwnerID; + break; } @@ -236,7 +241,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat s.ForEachRootScenePresence( delegate(ScenePresence presence) { - if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType, false)) + if (TrySendChatMessage( + presence, fromPos, regionPos, fromID, ownerID, fromName, c.Type, message, sourceType, false)) receiverIDs.Add(presence.UUID); } ); @@ -248,8 +254,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat ScenePresence presence = s.GetScenePresence(targetID); if (presence != null && !presence.IsChildAgent) { - if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, ChatTypeEnum.Say, message, sourceType, true)) - receiverIDs.Add(presence.UUID); + if (TrySendChatMessage( + presence, fromPos, regionPos, fromID, ownerID, fromName, ChatTypeEnum.Say, message, sourceType, true)) + receiverIDs.Add(presence.UUID); } } } @@ -305,9 +312,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat (null != c.SenderObject) && (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) return; - - client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, - (byte)sourceType, (byte)ChatAudibleLevel.Fully); + + client.SendChatMessage( + c.Message, (byte)cType, CenterOfRegion, fromName, fromID, fromID, + (byte)sourceType, (byte)ChatAudibleLevel.Fully); + receiverIDs.Add(client.AgentId); }); @@ -322,15 +331,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat /// /// /param> /// + /// + /// Owner of the message. For at least some messages from objects, this has to be correctly filled with the owner's UUID. + /// This is the case for script error messages in viewer 3 since LLViewer change EXT-7762 + /// /// /// /// /// /// true if the message was sent to the receiver, false if it was not sent due to failing a /// precondition - protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, - UUID fromAgentID, string fromName, ChatTypeEnum type, - string message, ChatSourceType src, bool ignoreDistance) + protected virtual bool TrySendChatMessage( + ScenePresence presence, Vector3 fromPos, Vector3 regionPos, + UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type, + string message, ChatSourceType src, bool ignoreDistance) { // don't send stuff to child agents if (presence.IsChildAgent) return false; @@ -353,10 +367,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat } // TODO: should change so the message is sent through the avatar rather than direct to the ClientView - presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, - fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully); + presence.ControllingClient.SendChatMessage( + message, (byte) type, fromPos, fromName, + fromAgentID, ownerID, (byte)src, (byte)ChatAudibleLevel.Fully); return true; } } -} +} \ No newline at end of file diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 99bf72a1d2..df432718d4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs @@ -38,6 +38,18 @@ namespace OpenSim.Region.Framework.Scenes { public partial class Scene { + /// + /// Send chat to listeners. + /// + /// + /// /param> + /// + /// + /// + /// + /// + /// + /// protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, UUID fromID, UUID targetID, bool fromAgent, bool broadcast) { diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index e93bd7cb1d..781539acc1 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -954,7 +954,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server } - public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible) + public void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source, byte audible) { if (audible > 0 && message.Length > 0) IRC_SendChannelPrivmsg(fromName, message); diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs index e22618dff3..5c3be29e9a 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs @@ -546,8 +546,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge c.SenderUUID = UUID.Zero; c.Scene = agent.Scene; - agent.ControllingClient.SendChatMessage(msg, (byte) ChatTypeEnum.Say, PosOfGod, m_whoami, UUID.Zero, - (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); + agent.ControllingClient.SendChatMessage( + msg, (byte) ChatTypeEnum.Say, PosOfGod, m_whoami, UUID.Zero, UUID.Zero, + (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); } private static void checkStringParameters(XmlRpcRequest request, string[] param) diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index a8e4d9060d..4d2964fdb5 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -603,13 +603,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC { } - public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, - UUID fromAgentID, byte source, byte audible) + public virtual void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, UUID ownerID, byte source, byte audible) { } - public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, - UUID fromAgentID, byte source, byte audible) + public virtual void SendChatMessage( + byte[] message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, UUID ownerID, byte source, byte audible) { } diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index bb8b9358c0..dde37ab7a3 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -528,13 +528,9 @@ namespace OpenSim.Tests.Common.Mock { } - public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, - UUID fromAgentID, byte source, byte audible) - { - } - - public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, - UUID fromAgentID, byte source, byte audible) + public virtual void SendChatMessage( + string message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, UUID ownerID, byte source, byte audible) { }