change enconding of attachment updates NameValue and State fields
parent
b1f14ad62f
commit
c24601bc6a
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@ -5393,6 +5393,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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//update.JointType = 0;
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update.Material = data.Material;
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update.MediaURL = Utils.EmptyBytes; // FIXME: Support this in OpenSim
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/*
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if (data.ParentGroup.IsAttachment)
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{
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update.NameValue = Util.StringToBytes256("AttachItemID STRING RW SV " + data.ParentGroup.FromItemID);
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@ -5406,6 +5407,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// case for attachments may contain conflicting values that can end up crashing the viewer.
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update.State = data.ParentGroup.RootPart.Shape.State;
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}
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*/
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if (data.ParentGroup.IsAttachment)
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{
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if (data.UUID != data.ParentGroup.RootPart.UUID)
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{
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update.NameValue = Util.StringToBytes256("AttachItemID STRING RW SV " + data.ParentGroup.FromItemID);
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}
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else
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update.NameValue = Utils.EmptyBytes;
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int st = (int)data.ParentGroup.RootPart.Shape.State;
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st = (st & 0xf0) >> 4 + (st & 0x0f) << 4;
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update.State = (byte)st;
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}
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// else
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// update.State = data.Shape.State; // not sure about this
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending state {0} for {1} {2} to {3}",
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