From c2586b0ea9f5abafa140ebae19c7660372283a5d Mon Sep 17 00:00:00 2001 From: Snoopy Pfeffer Date: Sun, 25 Sep 2011 00:51:43 +0200 Subject: [PATCH] Fix for rezzing and derezzing HUDs (see Mantis #5406). From now on updates are only sent to affected clients. --- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 +++++- OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 7 ++++++- 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 980b01fda0..234eb7d2ea 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1174,7 +1174,11 @@ namespace OpenSim.Region.Framework.Scenes { part.UpdateFlag = 0; if (part == m_rootPart) - avatar.ControllingClient.SendKillObject(m_regionHandle, part.LocalId); + { + if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) || + (AttachmentPoint < 31) || (AttachmentPoint > 38)) + avatar.ControllingClient.SendKillObject(m_regionHandle, part.LocalId); + } } }); } diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 632ac8fbf2..d631c12bfc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -2999,6 +2999,10 @@ namespace OpenSim.Region.Framework.Scenes if (ParentGroup.IsDeleted) return; + if (ParentGroup.IsAttachment && (ParentGroup.AttachedAvatar != remoteClient.AgentId) && + (ParentGroup.AttachmentPoint >= 31) && (ParentGroup.AttachmentPoint <= 38)) + return; + clientFlags &= ~(uint) PrimFlags.CreateSelected; if (remoteClient.AgentId == _ownerID) @@ -4786,7 +4790,8 @@ namespace OpenSim.Region.Framework.Scenes if (ParentGroup.IsDeleted) return; - if (ParentGroup.IsAttachment && ParentGroup.RootPart != this) + if (ParentGroup.IsAttachment && ((ParentGroup.RootPart != this) || + ((ParentGroup.AttachedAvatar != remoteClient.AgentId) && (ParentGroup.AttachmentPoint >= 31) && (ParentGroup.AttachmentPoint <= 38)))) return; // Causes this thread to dig into the Client Thread Data.