diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs index 5b4bc8c4d2..4d9cf61423 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs @@ -34,34 +34,34 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests [TestFixture] public class TerrainTest { - [Test] - public void BrushTest() - { - TerrainChannel map = new TerrainChannel(256, 256); - bool[,] allowMask = new bool[map.Width,map.Height]; - int x; - int y; - for (x=0; x 0.0, "Raise brush not raising values."); - Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); - - map = new TerrainChannel(256, 256); - effect = new LowerSphere(); - - effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 100, 0.1); - Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); - Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); - } +// [Test] +// public void BrushTest() +// { +// TerrainChannel map = new TerrainChannel(256, 256); +// bool[,] allowMask = new bool[map.Width,map.Height]; +// int x; +// int y; +// for (x=0; x 0.0, "Raise brush not raising values."); +// Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); +// +// map = new TerrainChannel(256, 256); +// effect = new LowerSphere(); +// +// effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 100, 0.1); +// Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); +// Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); +// } [Test] public void TerrainChannelTest()