remove dead code
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				|  | @ -1,164 +0,0 @@ | |||
| /* | ||||
|  * Copyright (c) Contributors, http://opensimulator.org/ | ||||
|  * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *     * Redistributions of source code must retain the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer. | ||||
|  *     * Redistributions in binary form must reproduce the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer in the | ||||
|  *       documentation and/or other materials provided with the distribution. | ||||
|  *     * Neither the name of the OpenSimulator Project nor the | ||||
|  *       names of its contributors may be used to endorse or promote products | ||||
|  *       derived from this software without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||||
|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||||
|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||||
|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| using System; | ||||
| using System.Reflection; | ||||
| using log4net; | ||||
| using OpenMetaverse; | ||||
| using OpenSim.Framework; | ||||
| using OpenSim.Framework.Capabilities; | ||||
| using OpenSim.Framework.Servers.HttpServer; | ||||
| using OpenSim.Services.Interfaces; | ||||
| using Caps = OpenSim.Framework.Capabilities.Caps; | ||||
| 
 | ||||
| namespace OpenSim.Capabilities.Handlers | ||||
| { | ||||
|     public class UploadBakedTextureHandler | ||||
|     { | ||||
| 
 | ||||
|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||||
| 
 | ||||
|         private Caps m_HostCapsObj; | ||||
|         private IAssetService m_assetService; | ||||
| 
 | ||||
|         public UploadBakedTextureHandler(Caps caps, IAssetService assetService) | ||||
|         { | ||||
|             m_HostCapsObj = caps; | ||||
|             m_assetService = assetService; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Handle a request from the client for a Uri to upload a baked texture. | ||||
|         /// </summary> | ||||
|         /// <param name="request"></param> | ||||
|         /// <param name="path"></param> | ||||
|         /// <param name="param"></param> | ||||
|         /// <param name="httpRequest"></param> | ||||
|         /// <param name="httpResponse"></param> | ||||
|         /// <returns>The upload response if the request is successful, null otherwise.</returns> | ||||
|         public string UploadBakedTexture( | ||||
|             string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | ||||
|         { | ||||
|             try | ||||
|             { | ||||
|                 string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000"); | ||||
| 
 | ||||
|                 BakedTextureUploader uploader = | ||||
|                     new BakedTextureUploader(capsBase, m_HostCapsObj.HttpListener, m_HostCapsObj.AgentID); | ||||
|                 uploader.OnUpLoad += BakedTextureUploaded; | ||||
| 
 | ||||
|                 m_HostCapsObj.HttpListener.AddStreamHandler( | ||||
|                     new BinaryStreamHandler("POST", capsBase, uploader.uploaderCaps, "UploadBakedTexture", null)); | ||||
| 
 | ||||
|                 string protocol = m_HostCapsObj.SSLCaps ? "https://" : "http://"; | ||||
| 
 | ||||
|                 string uploaderURL = protocol + m_HostCapsObj.HostName + ":" + | ||||
|                         m_HostCapsObj.Port.ToString() + capsBase; | ||||
| 
 | ||||
|                 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); | ||||
|                 uploadResponse.uploader = uploaderURL; | ||||
|                 uploadResponse.state = "upload"; | ||||
| 
 | ||||
|                 return LLSDHelpers.SerialiseLLSDReply(uploadResponse); | ||||
|             } | ||||
|             catch (Exception e) | ||||
|             { | ||||
|                 m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace); | ||||
|             } | ||||
| 
 | ||||
|             return null; | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Called when a baked texture has been successfully uploaded by a client. | ||||
|         /// </summary> | ||||
|         /// <param name="assetID"></param> | ||||
|         /// <param name="data"></param> | ||||
|         private void BakedTextureUploaded(UUID assetID, byte[] data) | ||||
|         { | ||||
|             m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString()); | ||||
| 
 | ||||
|             AssetBase asset; | ||||
|             asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString()); | ||||
|             asset.Data = data; | ||||
|             asset.Temporary = true; | ||||
|             asset.Local = true; | ||||
|             //asset.Flags = AssetFlags.AvatarBake; | ||||
|             m_assetService.Store(asset); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     class BakedTextureUploader | ||||
|     { | ||||
|         // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||||
| 
 | ||||
|         public event Action<UUID, byte[]> OnUpLoad; | ||||
| 
 | ||||
|         private string uploaderPath = String.Empty; | ||||
|         private UUID newAssetID; | ||||
|         private IHttpServer httpListener; | ||||
|         private UUID AgentId = UUID.Zero; | ||||
| 
 | ||||
|         public BakedTextureUploader(string path, IHttpServer httpServer, UUID uUID) | ||||
|         { | ||||
|             newAssetID = UUID.Random(); | ||||
|             uploaderPath = path; | ||||
|             httpListener = httpServer; | ||||
|             AgentId = uUID; | ||||
|             // m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID); | ||||
|         } | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Handle raw uploaded baked texture data. | ||||
|         /// </summary> | ||||
|         /// <param name="data"></param> | ||||
|         /// <param name="path"></param> | ||||
|         /// <param name="param"></param> | ||||
|         /// <returns></returns> | ||||
|         public string uploaderCaps(byte[] data, string path, string param) | ||||
|         { | ||||
|             // Don't do this asynchronously, otherwise it's possible for the client to send set appearance information | ||||
|             // on another thread which might send out avatar updates before the asset has been put into the asset | ||||
|             // service. | ||||
|             OnUpLoad?.Invoke(newAssetID, data); | ||||
| 
 | ||||
|             string res = String.Empty; | ||||
|             LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | ||||
|             uploadComplete.new_asset = newAssetID.ToString(); | ||||
|             uploadComplete.new_inventory_item = UUID.Zero; | ||||
|             uploadComplete.state = "complete"; | ||||
| 
 | ||||
|             res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); | ||||
| 
 | ||||
|             httpListener.RemoveStreamHandler("POST", uploaderPath); | ||||
| 
 | ||||
|             // m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID); | ||||
| 
 | ||||
|             return res; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | @ -1,76 +0,0 @@ | |||
| /* | ||||
|  * Copyright (c) Contributors, http://opensimulator.org/ | ||||
|  * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *     * Redistributions of source code must retain the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer. | ||||
|  *     * Redistributions in binary form must reproduce the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer in the | ||||
|  *       documentation and/or other materials provided with the distribution. | ||||
|  *     * Neither the name of the OpenSimulator Project nor the | ||||
|  *       names of its contributors may be used to endorse or promote products | ||||
|  *       derived from this software without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||||
|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||||
|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||||
|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| using System; | ||||
| using Nini.Config; | ||||
| using OpenSim.Server.Base; | ||||
| using OpenSim.Services.Interfaces; | ||||
| using OpenSim.Framework.Servers.HttpServer; | ||||
| using OpenSim.Server.Handlers.Base; | ||||
| using OpenMetaverse; | ||||
| 
 | ||||
| namespace OpenSim.Capabilities.Handlers | ||||
| { | ||||
|     public class UploadBakedTextureServerConnector : ServiceConnector | ||||
|     { | ||||
|         private IAssetService m_AssetService; | ||||
|         private string m_ConfigName = "CapsService"; | ||||
| 
 | ||||
|         public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) : | ||||
|                 base(config, server, configName) | ||||
|         { | ||||
|             if (configName != String.Empty) | ||||
|                 m_ConfigName = configName; | ||||
| 
 | ||||
|             IConfig serverConfig = config.Configs[m_ConfigName]; | ||||
|             if (serverConfig == null) | ||||
|                 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); | ||||
| 
 | ||||
|             string assetService = serverConfig.GetString("AssetService", String.Empty); | ||||
| 
 | ||||
|             if (assetService == String.Empty) | ||||
|                 throw new Exception("No AssetService in config file"); | ||||
| 
 | ||||
|             Object[] args = new Object[] { config }; | ||||
|             m_AssetService = | ||||
|                     ServerUtils.LoadPlugin<IAssetService>(assetService, args); | ||||
| 
 | ||||
|             if (m_AssetService == null) | ||||
|                 throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | ||||
| 
 | ||||
|             // NEED TO FIX THIS | ||||
|             OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, ""); | ||||
|             server.AddStreamHandler(new RestStreamHandler( | ||||
|                         "POST", | ||||
|                         "/CAPS/UploadBakedTexture/", | ||||
|                         new UploadBakedTextureHandler(caps, m_AssetService).UploadBakedTexture, | ||||
|                         "UploadBakedTexture", | ||||
|                         "Upload Baked Texture Capability")); | ||||
| 
 | ||||
|          } | ||||
|     } | ||||
| } | ||||
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