* Remove SOG.SendGroupFullUpdate() group changed responsibility

0.6.0-stable
Justin Clarke Casey 2008-06-27 14:46:44 +00:00
parent d34a46eae1
commit c299953ce5
2 changed files with 4 additions and 3 deletions

View File

@ -223,7 +223,10 @@ namespace OpenSim.Region.Environment.Scenes
/// <returns>true if the object was added, false if an object with the same uuid was already in the scene
/// </returns>
protected internal void AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup)
{
{
// Ensure that we persist this new scene object
sceneObject.HasGroupChanged = true;
AddSceneObject(sceneObject, attachToBackup);
}

View File

@ -1567,8 +1567,6 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
public void SendGroupFullUpdate()
{
HasGroupChanged = true;
lock (m_parts)
{
foreach (SceneObjectPart part in m_parts.Values)