* Remove SOG.SendGroupFullUpdate() group changed responsibility
parent
d34a46eae1
commit
c299953ce5
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@ -223,7 +223,10 @@ namespace OpenSim.Region.Environment.Scenes
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/// <returns>true if the object was added, false if an object with the same uuid was already in the scene
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/// </returns>
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protected internal void AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup)
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{
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{
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// Ensure that we persist this new scene object
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sceneObject.HasGroupChanged = true;
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AddSceneObject(sceneObject, attachToBackup);
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}
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@ -1567,8 +1567,6 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void SendGroupFullUpdate()
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{
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HasGroupChanged = true;
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lock (m_parts)
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{
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foreach (SceneObjectPart part in m_parts.Values)
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