* Remove SOG.SendGroupFullUpdate() group changed responsibility

0.6.0-stable
Justin Clarke Casey 2008-06-27 14:46:44 +00:00
parent d34a46eae1
commit c299953ce5
2 changed files with 4 additions and 3 deletions

View File

@ -224,6 +224,9 @@ namespace OpenSim.Region.Environment.Scenes
/// </returns> /// </returns>
protected internal void AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup) protected internal void AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup)
{ {
// Ensure that we persist this new scene object
sceneObject.HasGroupChanged = true;
AddSceneObject(sceneObject, attachToBackup); AddSceneObject(sceneObject, attachToBackup);
} }

View File

@ -1567,8 +1567,6 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary> /// </summary>
public void SendGroupFullUpdate() public void SendGroupFullUpdate()
{ {
HasGroupChanged = true;
lock (m_parts) lock (m_parts)
{ {
foreach (SceneObjectPart part in m_parts.Values) foreach (SceneObjectPart part in m_parts.Values)