Make the estate owner work. Changes permissions checks to allow the
estate owner user the ability to add and remove estate managers, and have EM rights outside of that.0.6.0-stable
parent
35aeb9010a
commit
c2f1771c63
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@ -312,9 +312,20 @@ namespace OpenSim.Framework
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public bool IsEstateManager(LLUUID avatarID)
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{
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if (IsEstateOwner(avatarID))
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return true;
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return l_EstateManagers.Contains(avatarID);
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}
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public bool IsEstateOwner(LLUUID avatarID)
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{
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if (avatarID == m_EstateOwner)
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return true;
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return false;
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}
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public bool IsBanned(LLUUID avatarID)
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{
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foreach (EstateBan ban in l_EstateBans)
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@ -5465,14 +5465,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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switch (Helpers.FieldToUTF8String(messagePacket.MethodData.Method))
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{
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case "getinfo":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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OnDetailedEstateDataRequest(this, messagePacket.MethodData.Invoice);
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}
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break;
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case "setregioninfo":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter),
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convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter),
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@ -5485,7 +5484,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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// case "texturebase":
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// if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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// if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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// {
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// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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// {
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@ -5500,7 +5499,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// }
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// break;
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case "texturedetail":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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{
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@ -5518,7 +5517,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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case "textureheights":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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{
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@ -5539,7 +5538,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OnCommitEstateTerrainTextureRequest(this);
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break;
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case "setregionterrain":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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if (messagePacket.ParamList.Length != 9)
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{
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@ -5578,7 +5577,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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case "restart":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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// There's only 1 block in the estateResetSim.. and that's the number of seconds till restart.
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foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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@ -5592,7 +5591,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "estatechangecovenantid":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
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{
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@ -5602,7 +5601,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "estateaccessdelta": // Estate access delta manages the banlist and allow list too.
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter));
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OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)));
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@ -5610,7 +5609,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "simulatormessage":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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LLUUID invoice = messagePacket.MethodData.Invoice;
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LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter));
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@ -5621,7 +5620,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "instantmessage":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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if (messagePacket.ParamList.Length < 5)
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break;
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@ -5634,7 +5633,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "setregiondebug":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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LLUUID invoice = messagePacket.MethodData.Invoice;
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LLUUID SenderID = messagePacket.AgentData.AgentID;
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@ -5646,7 +5645,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "teleporthomeuser":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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LLUUID invoice = messagePacket.MethodData.Invoice;
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LLUUID SenderID = messagePacket.AgentData.AgentID;
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@ -5672,7 +5671,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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break;
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case "terrain":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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handlerBakeTerrain = OnBakeTerrain;
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if (handlerBakeTerrain != null)
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@ -5683,7 +5682,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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break;
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case "estatechangeinfo":
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
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if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false))
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{
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LLUUID invoice = messagePacket.MethodData.Invoice;
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LLUUID SenderID = messagePacket.AgentData.AgentID;
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@ -218,7 +218,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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switch (estateAccessType)
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{
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case 64:
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, false) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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{
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EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans;
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@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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}
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break;
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case 128:
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, false) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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{
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EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans;
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@ -303,9 +303,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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break;
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case 256:
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// This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml
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// So make sure you really trust your region owners. because they can add other estate manaagers to your other estates
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if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, true) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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{
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m_scene.RegionInfo.EstateSettings.AddEstateManager(user);
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m_scene.RegionInfo.EstateSettings.Save();
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@ -318,9 +316,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
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break;
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case 512:
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// This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml
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// So make sure you really trust your region owners. because they can add other estate manaagers to your other estates
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if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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if (m_scene.ExternalChecks.ExternalChecksCanIssueEstateCommand(remote_client.AgentId, true) || m_scene.ExternalChecks.ExternalChecksBypassPermissions())
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{
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m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user);
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m_scene.RegionInfo.EstateSettings.Save();
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@ -626,11 +626,17 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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return GenericCommunicationPermission(user, target);
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}
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private bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene)
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private bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand)
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{
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if (m_scene.RegionInfo.EstateSettings.IsEstateOwner(user))
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return true;
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if (ownerCommand)
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return false;
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return GenericEstatePermission(user);
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}
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@ -761,7 +761,7 @@ namespace OpenSim.Region.Environment.Scenes
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#endregion
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#region CAN ISSUE ESTATE COMMAND
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public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene);
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public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand);
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private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>();
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public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc)
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@ -775,11 +775,11 @@ namespace OpenSim.Region.Environment.Scenes
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CanIssueEstateCommandCheckFunctions.Remove(delegateFunc);
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}
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public bool ExternalChecksCanIssueEstateCommand(LLUUID user)
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public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand)
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{
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foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions)
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{
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if (check(user, m_scene) == false)
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if (check(user, m_scene, ownerCommand) == false)
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{
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return false;
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}
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@ -282,7 +282,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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public int osRegionRestart(double seconds)
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{
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m_host.AddScriptLPS(1);
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if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID))
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if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID, false))
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{
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World.Restart((float)seconds);
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return 1;
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@ -121,7 +121,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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m_host.AddScriptLPS(1);
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if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID))
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if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID, false))
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{
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World.Restart((float)seconds);
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return 1;
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