Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests
parent
ace552ecc5
commit
c3243ce0ce
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@ -42,7 +42,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
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namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class GetTextureHandlerTests
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public class GetTextureHandlerTests : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void TestTextureNotFound()
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public void TestTextureNotFound()
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@ -49,7 +49,7 @@ using OpenSim.Data.SQLite;
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namespace OpenSim.Data.Tests
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namespace OpenSim.Data.Tests
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{
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{
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[TestFixture(Description = "Asset store tests (SQLite)")]
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[TestFixture(Description = "Asset store tests (SQLite)")]
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public class SQLiteAssetTests : AssetTests<SqliteConnection, SQLiteAssetData>
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public class SQLiteAssetTests : AssetTests<SqliteConnection, SQLiteAssetData>
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{
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{
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}
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}
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@ -33,6 +33,7 @@ using NUnit.Framework;
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using NUnit.Framework.Constraints;
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using NUnit.Framework.Constraints;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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using log4net;
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using log4net;
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using System.Data;
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using System.Data;
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using System.Data.Common;
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using System.Data.Common;
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@ -45,7 +46,7 @@ namespace OpenSim.Data.Tests
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/// </summary>
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/// </summary>
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/// <typeparam name="TConn"></typeparam>
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/// <typeparam name="TConn"></typeparam>
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/// <typeparam name="TService"></typeparam>
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/// <typeparam name="TService"></typeparam>
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public class BasicDataServiceTest<TConn, TService>
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public class BasicDataServiceTest<TConn, TService> : OpenSimTestCase
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where TConn : DbConnection, new()
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where TConn : DbConnection, new()
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where TService : class, new()
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where TService : class, new()
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{
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{
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@ -36,6 +36,7 @@ using NUnit.Framework;
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using NUnit.Framework.Constraints;
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using NUnit.Framework.Constraints;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Data.Tests
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namespace OpenSim.Data.Tests
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{
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{
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@ -254,7 +255,7 @@ namespace OpenSim.Data.Tests
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}
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}
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[TestFixture]
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[TestFixture]
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public class PropertyCompareConstraintTest
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public class PropertyCompareConstraintTest : OpenSimTestCase
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{
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{
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public class HasInt
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public class HasInt
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{
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{
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@ -34,6 +34,7 @@ using System.Text;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Data.Tests
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namespace OpenSim.Data.Tests
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{
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{
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@ -158,7 +159,7 @@ namespace OpenSim.Data.Tests
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}
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}
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[TestFixture]
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[TestFixture]
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public class PropertyScramblerTests
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public class PropertyScramblerTests : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void TestScramble()
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public void TestScramble()
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@ -37,7 +37,7 @@ using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Serialization.Tests
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namespace OpenSim.Framework.Serialization.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class LandDataSerializerTest
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public class LandDataSerializerTest : OpenSimTestCase
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{
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{
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private LandData land;
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private LandData land;
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private LandData landWithParcelAccessList;
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private LandData landWithParcelAccessList;
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@ -37,7 +37,7 @@ using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Serialization.Tests
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namespace OpenSim.Framework.Serialization.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class RegionSettingsSerializerTests
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public class RegionSettingsSerializerTests : OpenSimTestCase
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{
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{
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private string m_serializedRs = @"<?xml version=""1.0"" encoding=""utf-16""?>
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private string m_serializedRs = @"<?xml version=""1.0"" encoding=""utf-16""?>
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<RegionSettings>
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<RegionSettings>
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@ -35,11 +35,12 @@ using HttpServer;
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using HttpServer.FormDecoders;
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using HttpServer.FormDecoders;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Servers.Tests
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namespace OpenSim.Framework.Servers.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class OSHttpTests
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public class OSHttpTests : OpenSimTestCase
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{
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{
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// we need an IHttpClientContext for our tests
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// we need an IHttpClientContext for our tests
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public class TestHttpClientContext: IHttpClientContext
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public class TestHttpClientContext: IHttpClientContext
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@ -29,11 +29,12 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Servers.Tests
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namespace OpenSim.Framework.Servers.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class VersionInfoTests
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public class VersionInfoTests : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void TestVersionLength()
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public void TestVersionLength()
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@ -24,16 +24,17 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class AgentCircuitDataTest
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public class AgentCircuitDataTest : OpenSimTestCase
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{
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{
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private UUID AgentId;
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private UUID AgentId;
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private AvatarAppearance AvAppearance;
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private AvatarAppearance AvAppearance;
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@ -38,7 +38,7 @@ using Animation = OpenSim.Framework.Animation;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class AnimationTests
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public class AnimationTests : OpenSimTestCase
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{
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{
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private Animation anim1 = null;
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private Animation anim1 = null;
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private Animation anim2 = null;
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private Animation anim2 = null;
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@ -30,11 +30,12 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class AssetBaseTest
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public class AssetBaseTest : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void TestContainsReferences()
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public void TestContainsReferences()
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@ -28,11 +28,12 @@
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using System;
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using System;
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class CacheTests
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public class CacheTests : OpenSimTestCase
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{
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{
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private Cache cache;
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private Cache cache;
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private UUID cacheItemUUID;
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private UUID cacheItemUUID;
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@ -26,11 +26,12 @@
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*/
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*/
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using NUnit.Framework;
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using NUnit.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class LocationTest
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public class LocationTest : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void locationRegionHandleRegionHandle()
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public void locationRegionHandleRegionHandle()
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using System;
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using System;
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using System.Globalization;
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using System.Globalization;
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using System.Threading;
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using System.Threading;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class MundaneFrameworkTests
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public class MundaneFrameworkTests : OpenSimTestCase
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{
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{
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private bool m_RegionSettingsOnSaveEventFired;
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private bool m_RegionSettingsOnSaveEventFired;
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private bool m_RegionLightShareDataOnSaveEventFired;
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private bool m_RegionLightShareDataOnSaveEventFired;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Tests.Common;
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class PrimeNumberHelperTests
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public class PrimeNumberHelperTests : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void TestGetPrime()
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public void TestGetPrime()
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namespace OpenSim.Framework.Tests
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namespace OpenSim.Framework.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class UtilTests
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public class UtilTests : OpenSimTestCase
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{
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{
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[Test]
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[Test]
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public void VectorOperationTests()
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public void VectorOperationTests()
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@ -44,7 +44,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.ClientStack.Linden.Tests
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namespace OpenSim.Region.ClientStack.Linden.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class EventQueueTests
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public class EventQueueTests : OpenSimTestCase
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{
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{
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private TestScene m_scene;
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private TestScene m_scene;
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@ -43,7 +43,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class LLImageManagerTests
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public class LLImageManagerTests : OpenSimTestCase
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{
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{
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private AssetBase m_testImageAsset;
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private AssetBase m_testImageAsset;
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private Scene scene;
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private Scene scene;
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/// Tests for the LL packet handler
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/// Tests for the LL packet handler
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/// </summary>
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/// </summary>
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[TestFixture]
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[TestFixture]
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public class PacketHandlerTests
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public class PacketHandlerTests : OpenSimTestCase
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{
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{
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// [Test]
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// [Test]
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// /// <summary>
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// /// <summary>
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@ -48,7 +48,7 @@ namespace OpenSim.Region.CoreModules.Asset.Tests
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/// At the moment we're only test the in-memory part of the FlotsamAssetCache. This is a considerable weakness.
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/// At the moment we're only test the in-memory part of the FlotsamAssetCache. This is a considerable weakness.
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/// </summary>
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/// </summary>
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[TestFixture]
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[TestFixture]
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public class FlotsamAssetCacheTests
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public class FlotsamAssetCacheTests : OpenSimTestCase
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{
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{
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protected TestScene m_scene;
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protected TestScene m_scene;
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protected FlotsamAssetCache m_cache;
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protected FlotsamAssetCache m_cache;
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@ -39,7 +39,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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{
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{
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[TestFixture]
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[TestFixture]
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public class AvatarFactoryModuleTests
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public class AvatarFactoryModuleTests : OpenSimTestCase
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{
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{
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/// <summary>
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/// <summary>
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/// Only partial right now since we don't yet test that it's ended up in the avatar appearance service.
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/// Only partial right now since we don't yet test that it's ended up in the avatar appearance service.
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namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
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namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class FriendsModuleTests
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public class FriendsModuleTests : OpenSimTestCase
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{
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{
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private FriendsModule m_fm;
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private FriendsModule m_fm;
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private TestScene m_scene;
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private TestScene m_scene;
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namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
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namespace OpenSim.Region.CoreModules.Framework.InventoryAccess.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class InventoryAccessModuleTests
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public class InventoryAccessModuleTests : OpenSimTestCase
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{
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{
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protected TestScene m_scene;
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protected TestScene m_scene;
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protected BasicInventoryAccessModule m_iam;
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protected BasicInventoryAccessModule m_iam;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class PresenceConnectorsTests
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public class PresenceConnectorsTests : OpenSimTestCase
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{
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{
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LocalPresenceServicesConnector m_LocalConnector;
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LocalPresenceServicesConnector m_LocalConnector;
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private void SetUp()
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private void SetUp()
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@ -41,7 +41,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.CoreModules.World.Land.Tests
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namespace OpenSim.Region.CoreModules.World.Land.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class PrimCountModuleTests
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public class PrimCountModuleTests : OpenSimTestCase
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{
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{
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protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000");
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protected UUID m_userId = new UUID("00000000-0000-0000-0000-100000000000");
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protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000");
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protected UUID m_groupId = new UUID("00000000-0000-0000-8888-000000000000");
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@ -44,7 +44,7 @@ using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests
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namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class MoapTests
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public class MoapTests : OpenSimTestCase
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{
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{
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protected TestScene m_scene;
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protected TestScene m_scene;
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protected MoapModule m_module;
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protected MoapModule m_module;
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@ -39,7 +39,7 @@ using OpenSim.Tests.Common;
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namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
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{
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{
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[TestFixture]
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[TestFixture]
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public class SerialiserTests
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public class SerialiserTests : OpenSimTestCase
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{
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{
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private string xml = @"
|
private string xml = @"
|
||||||
<SceneObjectGroup>
|
<SceneObjectGroup>
|
||||||
|
|
|
@ -30,11 +30,12 @@ using NUnit.Framework;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
|
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Terrain.Tests
|
namespace OpenSim.Region.CoreModules.World.Terrain.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TerrainTest
|
public class TerrainTest : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void BrushTest()
|
public void BrushTest()
|
||||||
|
|
|
@ -37,7 +37,7 @@ using OpenSim.Tests.Common;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class BorderTests
|
public class BorderTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestCross()
|
public void TestCross()
|
||||||
|
|
|
@ -41,7 +41,7 @@ using OpenSim.Tests.Common;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture, LongRunning]
|
[TestFixture, LongRunning]
|
||||||
public class EntityManagerTests
|
public class EntityManagerTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
static public Random random;
|
static public Random random;
|
||||||
SceneObjectGroup found;
|
SceneObjectGroup found;
|
||||||
|
|
|
@ -40,7 +40,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneGraphTests
|
public class SceneGraphTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDuplicateObject()
|
public void TestDuplicateObject()
|
||||||
|
|
|
@ -41,7 +41,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneManagerTests
|
public class SceneManagerTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestClose()
|
public void TestClose()
|
||||||
|
|
|
@ -48,7 +48,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// TODO: These tests are very incomplete - they only test for a few conditions.
|
/// TODO: These tests are very incomplete - they only test for a few conditions.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectDeRezTests
|
public class SceneObjectDeRezTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test deleting an object from a scene.
|
/// Test deleting an object from a scene.
|
||||||
|
|
|
@ -40,7 +40,7 @@ using log4net;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectLinkingTests
|
public class SceneObjectLinkingTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
|
|
@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Basic scene object resize tests
|
/// Basic scene object resize tests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectResizeTests
|
public class SceneObjectResizeTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Test resizing an object
|
/// Test resizing an object
|
||||||
|
|
|
@ -40,7 +40,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectScriptTests
|
public class SceneObjectScriptTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestAddScript()
|
public void TestAddScript()
|
||||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Spatial scene object tests (will eventually cover root and child part position, rotation properties, etc.)
|
/// Spatial scene object tests (will eventually cover root and child part position, rotation properties, etc.)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectSpatialTests
|
public class SceneObjectSpatialTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
TestScene m_scene;
|
TestScene m_scene;
|
||||||
UUID m_ownerId = TestHelpers.ParseTail(0x1);
|
UUID m_ownerId = TestHelpers.ParseTail(0x1);
|
||||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Basic scene object status tests
|
/// Basic scene object status tests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneObjectStatusTests
|
public class SceneObjectStatusTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
private UUID m_ownerId = TestHelpers.ParseTail(0x1);
|
private UUID m_ownerId = TestHelpers.ParseTail(0x1);
|
||||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Scene presence animation tests
|
/// Scene presence animation tests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ScenePresenceAnimationTests
|
public class ScenePresenceAnimationTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestFlyingAnimation()
|
public void TestFlyingAnimation()
|
||||||
|
|
|
@ -42,7 +42,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ScenePresenceAutopilotTests
|
public class ScenePresenceAutopilotTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
|
|
||||||
|
|
|
@ -43,7 +43,7 @@ using System.Threading;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ScenePresenceSitTests
|
public class ScenePresenceSitTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
private ScenePresence m_sp;
|
private ScenePresence m_sp;
|
||||||
|
|
|
@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Teleport tests in a standalone OpenSim
|
/// Teleport tests in a standalone OpenSim
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ScenePresenceTeleportTests
|
public class ScenePresenceTeleportTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[TestFixtureSetUp]
|
[TestFixtureSetUp]
|
||||||
public void FixtureInit()
|
public void FixtureInit()
|
||||||
|
|
|
@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
/// Scene presence tests
|
/// Scene presence tests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class SceneTests
|
public class SceneTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Very basic scene update test. Should become more elaborate with time.
|
/// Very basic scene update test. Should become more elaborate with time.
|
||||||
|
|
|
@ -50,7 +50,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Tests
|
namespace OpenSim.Region.Framework.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TaskInventoryTests
|
public class TaskInventoryTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestAddTaskInventoryItem()
|
public void TestAddTaskInventoryItem()
|
||||||
|
|
|
@ -38,7 +38,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class UuidGathererTests
|
public class UuidGathererTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
protected IAssetService m_assetService;
|
protected IAssetService m_assetService;
|
||||||
protected UuidGatherer m_uuidGatherer;
|
protected UuidGatherer m_uuidGatherer;
|
||||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
|
||||||
/// Basic groups module tests
|
/// Basic groups module tests
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class GroupsModuleTests
|
public class GroupsModuleTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestBasic()
|
public void TestBasic()
|
||||||
|
|
|
@ -48,7 +48,7 @@ using OpenSim.Tests.Common.Mock;
|
||||||
namespace OpenSim.Region.OptionalModules.World.NPC.Tests
|
namespace OpenSim.Region.OptionalModules.World.NPC.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class NPCModuleTests
|
public class NPCModuleTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
private AvatarFactoryModule m_afMod;
|
private AvatarFactoryModule m_afMod;
|
||||||
|
|
|
@ -32,13 +32,14 @@ using OpenMetaverse;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Physics.Manager;
|
using OpenSim.Region.Physics.Manager;
|
||||||
using OpenSim.Region.Physics.OdePlugin;
|
using OpenSim.Region.Physics.OdePlugin;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
using log4net;
|
using log4net;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
|
||||||
namespace OpenSim.Region.Physics.OdePlugin.Tests
|
namespace OpenSim.Region.Physics.OdePlugin.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ODETestClass
|
public class ODETestClass : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
|
||||||
/// The generated C# code is compared against the expected C# code.
|
/// The generated C# code is compared against the expected C# code.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class CSCodeGeneratorTest
|
public class CSCodeGeneratorTest : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDefaultState()
|
public void TestDefaultState()
|
||||||
|
|
|
@ -41,7 +41,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests
|
||||||
/// the LSL source.
|
/// the LSL source.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class CompilerTest
|
public class CompilerTest : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private string m_testDir;
|
private string m_testDir;
|
||||||
private CSharpCodeProvider m_CSCodeProvider;
|
private CSharpCodeProvider m_CSCodeProvider;
|
||||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
/// Tests for inventory functions in LSL
|
/// Tests for inventory functions in LSL
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_ApiInventoryTests
|
public class LSL_ApiInventoryTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
protected XEngine.XEngine m_engine;
|
protected XEngine.XEngine m_engine;
|
||||||
|
|
|
@ -56,7 +56,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
/// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
|
/// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_ApiLinkingTests
|
public class LSL_ApiLinkingTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
protected XEngine.XEngine m_engine;
|
protected XEngine.XEngine m_engine;
|
||||||
|
|
|
@ -46,7 +46,7 @@ using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_ApiListTests
|
public class LSL_ApiListTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private LSL_Api m_lslApi;
|
private LSL_Api m_lslApi;
|
||||||
|
|
||||||
|
|
|
@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared;
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_TypesTestLSLFloat
|
public class LSL_TypesTestLSLFloat : OpenSimTestCase
|
||||||
{
|
{
|
||||||
// Used for testing equality of two floats.
|
// Used for testing equality of two floats.
|
||||||
private double _lowPrecisionTolerance = 0.000001;
|
private double _lowPrecisionTolerance = 0.000001;
|
||||||
|
|
|
@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared;
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_TypesTestLSLInteger
|
public class LSL_TypesTestLSLInteger : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private Dictionary<double, int> m_doubleIntSet;
|
private Dictionary<double, int> m_doubleIntSet;
|
||||||
private Dictionary<string, int> m_stringIntSet;
|
private Dictionary<string, int> m_stringIntSet;
|
||||||
|
|
|
@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared;
|
||||||
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_TypesTestLSLString
|
public class LSL_TypesTestLSLString : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private Dictionary<double, string> m_doubleStringSet;
|
private Dictionary<double, string> m_doubleStringSet;
|
||||||
|
|
||||||
|
|
|
@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
/// Tests the LSL_Types.list class.
|
/// Tests the LSL_Types.list class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_TypesTestList
|
public class LSL_TypesTestList : OpenSimTestCase
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tests concatenating a string to a list.
|
/// Tests concatenating a string to a list.
|
||||||
|
|
|
@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
/// Tests for Vector3
|
/// Tests for Vector3
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class LSL_TypesTestVector3
|
public class LSL_TypesTestVector3 : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDotProduct()
|
public void TestDotProduct()
|
||||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
/// Tests for OSSL_Api
|
/// Tests for OSSL_Api
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class OSSL_ApiAppearanceTest
|
public class OSSL_ApiAppearanceTest : OpenSimTestCase
|
||||||
{
|
{
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
protected XEngine.XEngine m_engine;
|
protected XEngine.XEngine m_engine;
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests
|
||||||
/// XEngine tests.
|
/// XEngine tests.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class XEngineTest
|
public class XEngineTest : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
private XEngine m_xEngine;
|
private XEngine m_xEngine;
|
||||||
|
|
|
@ -29,11 +29,12 @@ using System.IO;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
|
||||||
namespace OpenSim.Tests
|
namespace OpenSim.Tests
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ConfigurationLoaderTests
|
public class ConfigurationLoaderTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private const string m_testSubdirectory = "test";
|
private const string m_testSubdirectory = "test";
|
||||||
private string m_basePath;
|
private string m_basePath;
|
||||||
|
|
|
@ -58,7 +58,7 @@ namespace OpenSim.Tests.Performance
|
||||||
/// earlier tests.
|
/// earlier tests.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class NPCPerformanceTests
|
public class NPCPerformanceTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene scene;
|
private TestScene scene;
|
||||||
private AvatarFactoryModule afm;
|
private AvatarFactoryModule afm;
|
||||||
|
|
|
@ -47,7 +47,7 @@ namespace OpenSim.Tests.Performance
|
||||||
/// earlier tests.
|
/// earlier tests.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ObjectPerformanceTests
|
public class ObjectPerformanceTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
[TearDown]
|
[TearDown]
|
||||||
public void TearDown()
|
public void TearDown()
|
||||||
|
|
|
@ -53,7 +53,7 @@ namespace OpenSim.Tests.Performance
|
||||||
/// earlier tests.
|
/// earlier tests.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class ScriptPerformanceTests
|
public class ScriptPerformanceTests : OpenSimTestCase
|
||||||
{
|
{
|
||||||
private TestScene m_scene;
|
private TestScene m_scene;
|
||||||
private XEngine m_xEngine;
|
private XEngine m_xEngine;
|
||||||
|
|
|
@ -2713,10 +2713,11 @@
|
||||||
</Configuration>
|
</Configuration>
|
||||||
|
|
||||||
<ReferencePath>../../bin/</ReferencePath>
|
<ReferencePath>../../bin/</ReferencePath>
|
||||||
<Reference name="OpenSim.Framework"/>
|
|
||||||
<Reference name="Nini" path="../../bin/"/>
|
<Reference name="Nini" path="../../bin/"/>
|
||||||
<Reference name="nunit.framework" path="../../bin/"/>
|
<Reference name="nunit.framework" path="../../bin/"/>
|
||||||
<Reference name="OpenSim"/>
|
<Reference name="OpenSim"/>
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Tests.Common"/>
|
||||||
<Files>
|
<Files>
|
||||||
<Match pattern="*.cs" recurse="false"/>
|
<Match pattern="*.cs" recurse="false"/>
|
||||||
</Files>
|
</Files>
|
||||||
|
@ -3289,6 +3290,7 @@
|
||||||
<Reference name="OpenSim.Framework.Console"/>
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||||
<Reference name="OpenSim.Region.Physics.OdePlugin" path="../../../../../bin/Physics/"/>
|
<Reference name="OpenSim.Region.Physics.OdePlugin" path="../../../../../bin/Physics/"/>
|
||||||
|
<Reference name="OpenSim.Tests.Common"/>
|
||||||
<Reference name="Ode.NET" path="../../../../../bin/"/>
|
<Reference name="Ode.NET" path="../../../../../bin/"/>
|
||||||
<Reference name="nunit.framework" path="../../../../../bin/"/>
|
<Reference name="nunit.framework" path="../../../../../bin/"/>
|
||||||
<Reference name="log4net" path="../../../../../bin/"/>
|
<Reference name="log4net" path="../../../../../bin/"/>
|
||||||
|
|
Loading…
Reference in New Issue