diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index 49fc5663a5..f19e3910c8 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -50,6 +50,7 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.ApplicationPlugins.RemoteController
{
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index e4d7e19b6d..557f38ec9b 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -54,6 +54,21 @@ using Amib.Threading;
namespace OpenSim.Framework
{
+ [Flags]
+ public enum PermissionMask : uint
+ {
+ None = 0,
+ Transfer = 1 << 13,
+ Modify = 1 << 14,
+ Copy = 1 << 15,
+ Export = 1 << 16,
+ Move = 1 << 19,
+ Damage = 1 << 20,
+ // All does not contain Export, which is special and must be
+ // explicitly given
+ All = (1 << 13) | (1 << 14) | (1 << 15) | (1 << 19)
+ }
+
///
/// The method used by Util.FireAndForget for asynchronously firing events
///
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index eadca9b5a2..921d3bfb7d 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -50,6 +50,7 @@ using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.ClientStack.Linden
{
@@ -830,9 +831,9 @@ namespace OpenSim.Region.ClientStack.Linden
texitem.Folder = texturesFolder;
texitem.CurrentPermissions
- = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
+ = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
- texitem.BasePermissions = (uint)PermissionMask.All;
+ texitem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
texitem.EveryOnePermissions = 0;
texitem.NextPermissions = (uint)PermissionMask.All;
texitem.CreationDate = Util.UnixTimeSinceEpoch();
@@ -1097,9 +1098,9 @@ namespace OpenSim.Region.ClientStack.Linden
else
{
item.CurrentPermissions
- = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
+ = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer | PermissionMask.Export);
- item.BasePermissions = (uint)PermissionMask.All;
+ item.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
item.EveryOnePermissions = 0;
item.NextPermissions = (uint)PermissionMask.All;
}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 5b2bad47e4..f8b9352a10 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -51,6 +51,7 @@ using RegionFlags = OpenMetaverse.RegionFlags;
using Nini.Config;
using System.IO;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.ClientStack.LindenUDP
{
@@ -1802,7 +1803,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
{
- const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
+ // Fudge this value. It's only needed to make the CRC anyway
+ const uint FULL_MASK_PERMISSIONS = (uint)0x7fffffff;
FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
// TODO: don't create new blocks if recycling an old packet
@@ -2007,7 +2009,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected void SendBulkUpdateInventoryItem(InventoryItemBase item)
{
- const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
+ const uint FULL_MASK_PERMISSIONS = (uint)0x7ffffff;
BulkUpdateInventoryPacket bulkUpdate
= (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory);
@@ -2066,7 +2068,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId)
{
- const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
+ const uint FULL_MASK_PERMISSIONS = (uint)0x7fffffff;
UpdateCreateInventoryItemPacket InventoryReply
= (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index e13f479a96..ffff37d2bc 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -34,6 +34,7 @@ using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
{
@@ -430,8 +431,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
item.AssetType = type;
item.InvType = invType;
item.Folder = InventFolder;
- item.BasePermissions = 0x7fffffff;
- item.CurrentPermissions = 0x7fffffff;
+ item.BasePermissions = (uint)(PermissionMask.All | PermissionMask.Export);
+ item.CurrentPermissions = item.BasePermissions;
item.GroupPermissions=0;
item.EveryOnePermissions=0;
item.NextPermissions = nextPerm;
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index 51fe1ea9af..bc79944f90 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -40,6 +40,7 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Mono.Addins;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
index 5ec0ea94b4..b44a5c9514 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/CallingCardModule.cs
@@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Mono.Addins;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.Avatar.Friends
{
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index 6e5a4a5f35..5aad7f07d4 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -47,6 +47,7 @@ using OpenMetaverse;
using log4net;
using Nini.Config;
using Mono.Addins;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
{
@@ -398,7 +399,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
objectGroup.RootPart.NextOwnerMask &=
((uint)PermissionMask.Copy |
(uint)PermissionMask.Transfer |
- (uint)PermissionMask.Modify);
+ (uint)PermissionMask.Modify |
+ (uint)PermissionMask.Export);
objectGroup.RootPart.NextOwnerMask |=
(uint)PermissionMask.Move;
@@ -506,7 +508,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
InventoryItemBase item, SceneObjectGroup so, List objsForEffectivePermissions,
IClientAPI remoteClient)
{
- uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move) | 7;
+ uint effectivePerms = (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify | PermissionMask.Move | PermissionMask.Export) | 7;
// For the porposes of inventory, an object is modify if the prims
// are modify. This allows renaming an object that contains no
// mod items.
@@ -555,6 +557,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
(uint)PermissionMask.Transfer |
(uint)PermissionMask.Modify |
(uint)PermissionMask.Move |
+ (uint)PermissionMask.Export |
7); // Preserve folded permissions
}
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
index ec22146dbf..d07cff4d28 100644
--- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
@@ -43,6 +43,7 @@ using OpenMetaverse;
using log4net;
using Mono.Addins;
using Nini.Config;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.Framework.Library
{
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
index 367693d00d..a990898570 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs
@@ -44,6 +44,7 @@ using Ionic.Zlib;
using GZipStream = Ionic.Zlib.GZipStream;
using CompressionMode = Ionic.Zlib.CompressionMode;
using OpenSim.Framework.Serialization.External;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.World.Archiver
{
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
index eb4731c44c..28daf2f03b 100644
--- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
@@ -38,6 +38,7 @@ using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Serialization;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.World.Objects.BuySell
{
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 121fb2aaae..79dd4a09d2 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -38,6 +38,7 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Mono.Addins;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.CoreModules.World.Permissions
{
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index a9e1fc2492..6a3fb24f9a 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Serialization;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
@@ -907,7 +908,7 @@ namespace OpenSim.Region.Framework.Scenes
{
CreateNewInventoryItem(
remoteClient, creatorID, creatorData, folderID, name, description, flags, callbackID, asset, invType,
- (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate, transationID);
+ (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, 0, nextOwnerMask, 0, creationDate, transationID);
}
@@ -1036,8 +1037,8 @@ namespace OpenSim.Region.Framework.Scenes
CreateNewInventoryItem(
remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID,
name, description, 0, callbackID, asset, invType,
- (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
- (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
+ (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All,
+ (uint)PermissionMask.All | (uint)PermissionMask.Export, (uint)PermissionMask.All | (uint)PermissionMask.Export, Util.UnixTimeSinceEpoch());
}
else
{
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 6b031ae0fe..357a94b5bc 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -51,6 +51,7 @@ using OpenSim.Region.Physics.Manager;
using Timer=System.Timers.Timer;
using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index 26524fb7b8..f8624e7508 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -34,6 +34,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System.Collections.Generic;
using System.Xml;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 0f5d1161a3..b109b4f784 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -41,6 +41,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.Framework.Scenes.Serialization;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index ffde4156db..9265805e33 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -43,6 +43,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Scripting;
using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Region.Physics.Manager;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 3a9a146ee0..d04d87b808 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -38,6 +38,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Scripting;
using OpenSim.Region.Framework.Scenes.Serialization;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.Framework.Scenes
{
diff --git a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
index bed192a8e6..8740f87149 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
@@ -40,6 +40,7 @@ using OpenSim.Framework.Monitoring;
using OpenSim.Region.ClientStack.LindenUDP;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.OptionalModules.Avatar.Attachments
{
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
index 4a754a915b..1bb5aee796 100644
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Scripting;
using System.Collections.Generic;
using System.Text.RegularExpressions;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
{
@@ -643,4 +644,4 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 1fbfc521bd..f677cdfb18 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -71,6 +71,7 @@ using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using System.Reflection;
using Timer = System.Timers.Timer;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 234ba3413c..f4e4f44c8c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -62,6 +62,7 @@ using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
@@ -1796,8 +1797,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
taskItem.InvType = (int)InventoryType.Notecard;
taskItem.OwnerID = m_host.OwnerID;
taskItem.CreatorID = m_host.OwnerID;
- taskItem.BasePermissions = (uint)PermissionMask.All;
- taskItem.CurrentPermissions = (uint)PermissionMask.All;
+ taskItem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
+ taskItem.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
taskItem.EveryonePermissions = 0;
taskItem.NextPermissions = (uint)PermissionMask.All;
taskItem.GroupID = m_host.GroupID;
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs
index a3912758aa..36325ce483 100644
--- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs
+++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs
@@ -38,12 +38,14 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Services.Connectors.SimianGrid
{
///
/// Permissions bitflags
///
+ /*
[Flags]
public enum PermissionMask : uint
{
@@ -55,6 +57,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
Damage = 1 << 20,
All = 0x7FFFFFFF
}
+ */
///
/// Connects avatar inventories to the SimianGrid backend
diff --git a/OpenSim/Services/InventoryService/LibraryService.cs b/OpenSim/Services/InventoryService/LibraryService.cs
index f90895b203..c4a557284a 100644
--- a/OpenSim/Services/InventoryService/LibraryService.cs
+++ b/OpenSim/Services/InventoryService/LibraryService.cs
@@ -38,6 +38,7 @@ using OpenSim.Services.Interfaces;
using log4net;
using Nini.Config;
using OpenMetaverse;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Services.InventoryService
{
diff --git a/OpenSim/Services/UserAccountService/UserAccountService.cs b/OpenSim/Services/UserAccountService/UserAccountService.cs
index a4f1bba67d..772ab9790c 100644
--- a/OpenSim/Services/UserAccountService/UserAccountService.cs
+++ b/OpenSim/Services/UserAccountService/UserAccountService.cs
@@ -36,6 +36,7 @@ using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Console;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace OpenSim.Services.UserAccountService
{
@@ -684,4 +685,4 @@ namespace OpenSim.Services.UserAccountService
}
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Tools/pCampBot/Bot.cs b/OpenSim/Tools/pCampBot/Bot.cs
index daaa3c0070..9821180bc6 100644
--- a/OpenSim/Tools/pCampBot/Bot.cs
+++ b/OpenSim/Tools/pCampBot/Bot.cs
@@ -40,6 +40,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Console;
using pCampBot.Interfaces;
using Timer = System.Timers.Timer;
+using PermissionMask = OpenSim.Framework.PermissionMask;
namespace pCampBot
{
@@ -362,7 +363,7 @@ namespace pCampBot
asset.Encode();
transid = Client.Assets.RequestUpload(asset,true);
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyClothing" + i.ToString(), "MyClothing", AssetType.Clothing,
- transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
+ transid, InventoryType.Wearable, asset.WearableType, (OpenMetaverse.PermissionMask)PermissionMask.All, delegate(bool success, InventoryItem item)
{
if (success)
{
@@ -386,7 +387,7 @@ namespace pCampBot
asset.Encode();
transid = Client.Assets.RequestUpload(asset,true);
Client.Inventory.RequestCreateItem(clothfolder.UUID, "MyBodyPart" + i.ToString(), "MyBodyPart", AssetType.Bodypart,
- transid, InventoryType.Wearable, asset.WearableType, PermissionMask.All, delegate(bool success, InventoryItem item)
+ transid, InventoryType.Wearable, asset.WearableType, (OpenMetaverse.PermissionMask)PermissionMask.All, delegate(bool success, InventoryItem item)
{
if (success)
{