Started work on OpenGrid.Framework.Communications
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commit
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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namespace OpenGrid.Framework.Communications
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{
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public class CommsManager
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{
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public CommsManager()
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="regionInfo"></param>
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/// <returns></returns>
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public virtual IRegionCommsHost RegisterRegion(RegionInfo regionInfo)
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{
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return null;
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}
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public virtual bool InformNeighbourChildAgent()
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{
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return false;
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}
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}
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}
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@ -0,0 +1,53 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{C9702041-922C-452A-A1B4-7880AF53149A}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenGrid.Framework.Communications</RootNamespace>
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<AssemblyName>OpenGrid.Framework.Communications</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CommsManager.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Name>OpenSim.Framework</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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@ -0,0 +1,35 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenGrid.Framework.Communications")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenGrid.Framework.Communications")]
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[assembly: AssemblyCopyright("Copyright © 2007")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("13e7c396-78a9-4a5c-baf2-6f980ea75d95")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,105 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework
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{
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public class AuthenticateSessionsBase
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{
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public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
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public AuthenticateSessionsBase()
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{
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}
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public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
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{
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AgentCircuitData validcircuit = null;
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if (this.AgentCircuits.ContainsKey(circuitcode))
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{
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validcircuit = this.AgentCircuits[circuitcode];
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}
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AuthenticateResponse user = new AuthenticateResponse();
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if (validcircuit == null)
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{
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//don't have this circuit code in our list
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user.Authorised = false;
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return (user);
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}
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if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID))
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{
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user.Authorised = true;
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user.LoginInfo = new Login();
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user.LoginInfo.Agent = agentID;
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user.LoginInfo.Session = sessionID;
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user.LoginInfo.SecureSession = validcircuit.SecureSessionID;
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user.LoginInfo.First = validcircuit.firstname;
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user.LoginInfo.Last = validcircuit.lastname;
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user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
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user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
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}
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else
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{
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// Invalid
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user.Authorised = false;
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}
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return (user);
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}
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public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData)
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{
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if (this.AgentCircuits.ContainsKey(circuitCode))
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{
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this.AgentCircuits[circuitCode] = agentData;
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}
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else
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{
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this.AgentCircuits.Add(circuitCode, agentData);
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}
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}
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public LLVector3 GetPosition(uint circuitCode)
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{
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LLVector3 vec = new LLVector3();
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if (this.AgentCircuits.ContainsKey(circuitCode))
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{
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vec = this.AgentCircuits[circuitCode].startpos;
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}
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return vec;
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}
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public void UpdateAgentData(AgentCircuitData agentData)
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{
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if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode))
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{
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this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
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this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
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this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
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// Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
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}
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}
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public void UpdateAgentChildStatus(uint circuitcode, bool childstatus)
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{
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if (this.AgentCircuits.ContainsKey(circuitcode))
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{
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this.AgentCircuits[circuitcode].child = childstatus;
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}
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}
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public bool GetAgentChildStatus(uint circuitcode)
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{
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if (this.AgentCircuits.ContainsKey(circuitcode))
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{
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return this.AgentCircuits[circuitcode].child;
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}
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return false;
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}
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}
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}
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@ -0,0 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework
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{
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public delegate void ExpectUserDelegate();
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public interface IRegionCommsHost
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{
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event ExpectUserDelegate ExpectUser;
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}
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}
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<Compile Include="AgentInventory.cs">
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<Compile Include="AgentInventory.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="AuthenticateSessionBase.cs" />
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<Compile Include="BlockingQueue.cs">
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<Compile Include="BlockingQueue.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="IRegionCommsHost.cs" />
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<Compile Include="LoginService.cs">
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<Compile Include="LoginService.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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@ -38,6 +38,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Loca
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMLRPC", "Common\XmlRpcCS\XMLRPC.csproj", "{8E81D43C-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XMLRPC", "Common\XmlRpcCS\XMLRPC.csproj", "{8E81D43C-0000-0000-0000-000000000000}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Communications", "Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj", "{C9702041-922C-452A-A1B4-7880AF53149A}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{8E81D43C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{C9702041-922C-452A-A1B4-7880AF53149A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{C9702041-922C-452A-A1B4-7880AF53149A}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{C9702041-922C-452A-A1B4-7880AF53149A}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{C9702041-922C-452A-A1B4-7880AF53149A}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -7,7 +7,7 @@ using OpenSim.Framework.Types;
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namespace OpenSim
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namespace OpenSim
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{
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{
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public class AuthenticateSessionsBase
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/* public class AuthenticateSessionsBase
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{
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{
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public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
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public Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
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@ -101,5 +101,5 @@ namespace OpenSim
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}
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}
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return false;
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return false;
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}
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}
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}
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}*/
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}
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}
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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namespace OpenSim
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namespace OpenSim
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{
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{
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@ -5,6 +5,7 @@ using System.Text;
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using System.Xml;
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using System.Xml;
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using libsecondlife;
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using libsecondlife;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using Nwc.XmlRpc;
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using Nwc.XmlRpc;
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namespace OpenSim
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namespace OpenSim
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife.Packets;
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using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework;
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using System.Net;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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using OpenSim.Assets;
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using OpenSim.Assets;
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@ -13,6 +13,7 @@ using libsecondlife.Packets;
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using OpenSim.Terrain;
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using OpenSim.Terrain;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.UserServer;
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using OpenSim.UserServer;
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using OpenSim.Assets;
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using OpenSim.Assets;
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using OpenSim.CAPS;
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using OpenSim.CAPS;
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@ -17,6 +17,7 @@ using OpenSim.UserServer;
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using OpenSim.Assets;
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using OpenSim.Assets;
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using OpenSim.CAPS;
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using OpenSim.CAPS;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework;
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using Nwc.XmlRpc;
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using Nwc.XmlRpc;
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using OpenSim.Servers;
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using OpenSim.Servers;
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using OpenSim.GenericConfig;
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using OpenSim.GenericConfig;
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@ -11,6 +11,7 @@ using OpenSim.Physics.Manager;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework;
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using OpenSim.RegionServer.world.scripting;
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using OpenSim.RegionServer.world.scripting;
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using OpenSim.Terrain;
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using OpenSim.Terrain;
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@ -34,6 +35,7 @@ namespace OpenSim.world
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private Dictionary<string, ScriptFactory> m_scripts;
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private Dictionary<string, ScriptFactory> m_scripts;
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private Mutex updateLock;
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private Mutex updateLock;
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public string m_datastore;
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public string m_datastore;
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protected AuthenticateSessionsBase authenticateHandler;
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#region Properties
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#region Properties
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/// <summary>
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/// <summary>
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@ -59,11 +61,12 @@ namespace OpenSim.world
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/// <param name="clientThreads">Dictionary to contain client threads</param>
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/// <param name="clientThreads">Dictionary to contain client threads</param>
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/// <param name="regionHandle">Region Handle for this region</param>
|
/// <param name="regionHandle">Region Handle for this region</param>
|
||||||
/// <param name="regionName">Region Name for this region</param>
|
/// <param name="regionName">Region Name for this region</param>
|
||||||
public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo)
|
public World(Dictionary<uint, IClientAPI> clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
updateLock = new Mutex(false);
|
updateLock = new Mutex(false);
|
||||||
|
this.authenticateHandler = authen;
|
||||||
m_clientThreads = clientThreads;
|
m_clientThreads = clientThreads;
|
||||||
m_regInfo = regInfo;
|
m_regInfo = regInfo;
|
||||||
m_regionHandle = m_regInfo.RegionHandle;
|
m_regionHandle = m_regInfo.RegionHandle;
|
||||||
|
|
|
@ -42,6 +42,7 @@ using OpenSim.world;
|
||||||
using OpenSim.Terrain;
|
using OpenSim.Terrain;
|
||||||
using OpenSim.Framework.Interfaces;
|
using OpenSim.Framework.Interfaces;
|
||||||
using OpenSim.Framework.Types;
|
using OpenSim.Framework.Types;
|
||||||
|
using OpenSim.Framework;
|
||||||
using OpenSim.UserServer;
|
using OpenSim.UserServer;
|
||||||
using OpenSim.Assets;
|
using OpenSim.Assets;
|
||||||
using OpenSim.CAPS;
|
using OpenSim.CAPS;
|
||||||
|
@ -233,7 +234,7 @@ namespace OpenSim
|
||||||
m_console.componentname = "Region " + regionData.RegionName;
|
m_console.componentname = "Region " + regionData.RegionName;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
LocalWorld = new World(udpServer.PacketServer.ClientAPIs, regionDat);
|
LocalWorld = new World(udpServer.PacketServer.ClientAPIs, regionDat, authenBase);
|
||||||
this.m_localWorld.Add(LocalWorld);
|
this.m_localWorld.Add(LocalWorld);
|
||||||
//LocalWorld.InventoryCache = InventoryCache;
|
//LocalWorld.InventoryCache = InventoryCache;
|
||||||
//LocalWorld.AssetCache = AssetCache;
|
//LocalWorld.AssetCache = AssetCache;
|
||||||
|
|
Loading…
Reference in New Issue