diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs index 9fb4a25009..9cab2e185b 100644 --- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs @@ -79,7 +79,10 @@ namespace OpenSim.Region.Framework.Interfaces /// /// Get the execution times of all scripts in each object. /// - /// A dictionary where the key is a local object ID and the value is an execution time in milliseconds. + /// + /// A dictionary where the key is the root object ID of a linkset + /// and the value is a representative execution time in milliseconds of all scripts in that linkset. + /// Dictionary GetObjectScriptsExecutionTimes(); } } \ No newline at end of file diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 11f54a267c..b04f6b6624 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs @@ -99,6 +99,17 @@ namespace OpenSim.Region.ScriptEngine.Interfaces string ScriptName { get; } UUID ItemID { get; } UUID ObjectID { get; } + + /// + /// UUID of the root object for the linkset that the script is in. + /// + UUID RootObjectID { get; } + + /// + /// Local id of the root object for the linkset that the script is in. + /// + uint RootLocalID { get; } + uint LocalID { get; } UUID AssetID { get; } Queue EventQueue { get; } diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index b17728758a..6e367421c0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -164,6 +164,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance public uint LocalID { get; private set; } + public UUID RootObjectID { get; private set; } + + public uint RootLocalID { get; private set; } + public UUID AssetID { get; private set; } public Queue EventQueue { get; private set; } @@ -198,6 +202,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance Engine = engine; LocalID = part.LocalId; ObjectID = part.UUID; + RootLocalID = part.ParentGroup.LocalId; + RootObjectID = part.ParentGroup.UUID; ItemID = itemID; AssetID = assetID; PrimName = primName; diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index bddb1b96fc..3697f78c83 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -1083,7 +1083,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine if (!m_PrimObjects[localID].Contains(itemID)) m_PrimObjects[localID].Add(itemID); - } if (!m_Assemblies.ContainsKey(assetID)) @@ -1901,7 +1900,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine foreach (IScriptInstance si in m_Scripts.Values) { if (!topScripts.ContainsKey(si.LocalID)) - topScripts[si.LocalID] = 0; + topScripts[si.RootLocalID] = 0; // long ticksElapsed = tickNow - si.MeasurementPeriodTickStart; // float framesElapsed = ticksElapsed / (18.1818 * TimeSpan.TicksPerMillisecond); @@ -1937,7 +1936,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine float adjustedExecutionTime = ((float)si.MeasurementPeriodExecutionTime / ticksElapsed) * 18.1818f; - topScripts[si.LocalID] += adjustedExecutionTime; + topScripts[si.RootLocalID] += adjustedExecutionTime; } }