From c3b12510ae181d1e05ab28fc73522b269aa8b404 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Tue, 17 Apr 2012 02:14:10 +0100 Subject: [PATCH] Add TestGetChildPartPositionAfterObjectRotation() --- .../Scenes/Tests/SceneObjectSpatialTests.cs | 38 ++++++++++++++++++- 1 file changed, 37 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs index fffa3bd152..9fea3c63a7 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectSpatialTests.cs @@ -111,8 +111,44 @@ namespace OpenSim.Region.Framework.Scenes.Tests Assert.That(childPart.GetWorldPosition(), Is.EqualTo(childPosition)); Assert.That(childPart.RelativePosition, Is.EqualTo(childOffsetPosition)); Assert.That(childPart.OffsetPosition, Is.EqualTo(childOffsetPosition)); + } - // TODO: Write test for child part position after rotation. + [Test] + public void TestGetChildPartPositionAfterObjectRotation() + { + TestHelpers.InMethod(); + + Vector3 rootPartPosition = new Vector3(10, 20, 30); + Vector3 childOffsetPosition = new Vector3(2, 3, 4); + + SceneObjectGroup so + = SceneHelpers.CreateSceneObject(2, m_ownerId, "obj1", 0x10); + so.AbsolutePosition = rootPartPosition; + so.Parts[1].OffsetPosition = childOffsetPosition; + + m_scene.AddNewSceneObject(so, false); + + so.UpdateGroupRotationR(Quaternion.CreateFromEulers(0, 0, -90 * Utils.DEG_TO_RAD)); + + // Calculate child absolute position. + Vector3 rotatedChildOffsetPosition + = new Vector3(childOffsetPosition.Y, -childOffsetPosition.X, childOffsetPosition.Z); + + Vector3 childPosition = new Vector3(rootPartPosition + rotatedChildOffsetPosition); + + SceneObjectPart childPart = so.Parts[1]; + + // FIXME: Should be childPosition after rotation? + Assert.That(childPart.AbsolutePosition, Is.EqualTo(rootPartPosition + childOffsetPosition)); + + Assert.That(childPart.GroupPosition, Is.EqualTo(rootPartPosition)); + Assert.That(childPart.GetWorldPosition(), Is.EqualTo(childPosition)); + + // Relative to root part as (0, 0, 0) + Assert.That(childPart.RelativePosition, Is.EqualTo(childOffsetPosition)); + + // Relative to root part as (0, 0, 0) + Assert.That(childPart.OffsetPosition, Is.EqualTo(childOffsetPosition)); } } } \ No newline at end of file