Add an option to exit an instance rather than restarting a region within it
parent
0639e90f56
commit
c426549f53
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@ -902,7 +902,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
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m_restartTimer.Start();
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m_dialogModule.SendNotificationToUsersInRegion(
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UUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in 2 Minutes");
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UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
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}
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}
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@ -932,6 +932,16 @@ namespace OpenSim.Region.Framework.Scenes
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// This causes the region to restart immediatley.
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public void RestartNow()
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{
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IConfig startupConfig = m_config.Configs["Startup"];
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if (startupConfig != null)
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{
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if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
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{
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MainConsole.Instance.RunCommand("shutdown");
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return;
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}
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}
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if (PhysicsScene != null)
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{
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PhysicsScene.Dispose();
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@ -939,6 +949,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_log.Error("[REGION]: Closing");
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Close();
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m_log.Error("[REGION]: Firing Region Restart Message");
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base.Restart(0);
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}
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@ -107,7 +107,15 @@
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; Combine all contiguous regions into one large region
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; Order your regions from South to North, West to East in your regions.ini and then set this to true
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; Warning! Don't use this with regions that have existing content!, This will likely break them
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CombineContiguousRegions=false
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CombineContiguousRegions = false
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; If you have only one region in an instance, or to avoid the many bugs
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; that you can trigger in modules by restarting a region, set this to
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; true to make the entire instance exit instead of restarting the region.
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; This is meant to be used on systems where some external system like
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; Monit will restart any instance that exits, thereby making the shutdown
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; into a restart.
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;InworldRestartShutsDown = false
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; ##
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; ## STORAGE
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