Shiny commit (finally)
* Added support for new scripting engines ** Javascript ** J# (Java on .NET) ** C# * Added license headers to things. * Updated prebuild for the aboveSugilite
parent
17275f3ab7
commit
c4379add57
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@ -77,6 +77,7 @@
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<HintPath>..\..\bin\libsecondlife.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Microsoft.JScript" />
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<Reference Include="System">
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<Reference Include="System">
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<HintPath>System.dll</HintPath>
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<HintPath>System.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@ -86,6 +87,7 @@
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<HintPath>System.Xml.dll</HintPath>
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<HintPath>System.Xml.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="VJSharpCodeProvider" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj">
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<ProjectReference Include="..\..\Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj">
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@ -190,13 +192,15 @@
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<Compile Include="Scenes\ScenePresence.cs">
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<Compile Include="Scenes\ScenePresence.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Scenes\scripting\CSharpScriptEngine.cs" />
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<Compile Include="Scenes\Scripting\Engines\CSharpScriptEngine.cs" />
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<Compile Include="Scenes\scripting\Script.cs" />
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<Compile Include="Scenes\Scripting\Engines\JScriptEngine.cs" />
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<Compile Include="Scenes\scripting\ScriptInfo.cs" />
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<Compile Include="Scenes\Scripting\Engines\JSharpScriptEngine.cs" />
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<Compile Include="Scenes\scripting\ScriptManager.cs" />
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<Compile Include="Scenes\Scripting\Script.cs" />
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<Compile Include="Scenes\Scripting\ScriptInfo.cs" />
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<Compile Include="Scenes\Scripting\ScriptManager.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Folder Include="Scenes\scripting\CSharpScripts\" />
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<Folder Include="Scenes\Scripting\CSharpScripts\" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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<PropertyGroup>
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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||||||
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* modification, are permitted provided that the following conditions are met:
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||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
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*
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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@ -0,0 +1,104 @@
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/*
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||||||
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
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||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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// Compilation stuff
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using Microsoft.CSharp;
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namespace OpenSim.Scripting
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{
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public class CSharpScriptEngine : IScriptCompiler
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{
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public string FileExt()
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{
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return ".cs";
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}
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private Dictionary<string,IScript> LoadDotNetScript(ICodeCompiler compiler, string filename)
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{
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CompilerParameters compilerParams = new CompilerParameters();
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CompilerResults compilerResults;
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compilerParams.GenerateExecutable = false;
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compilerParams.GenerateInMemory = true;
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compilerParams.IncludeDebugInformation = false;
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
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compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
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compilerParams.ReferencedAssemblies.Add("System.dll");
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compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
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if (compilerResults.Errors.Count > 0)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
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foreach (CompilerError error in compilerResults.Errors)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
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}
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}
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else
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{
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Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
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foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
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{
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Type testInterface = pluginType.GetInterface("IScript", true);
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if (testInterface != null)
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{
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IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
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string scriptName = "C#/" + script.getName();
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Console.WriteLine("Script: " + scriptName + " loaded.");
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if (!scripts.ContainsKey(scriptName))
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{
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scripts.Add(scriptName, script);
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}
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else
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{
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scripts[scriptName] = script;
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}
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}
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}
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return scripts;
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}
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return null;
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}
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public Dictionary<string,IScript> compile(string filename)
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{
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CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
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return LoadDotNetScript(csharpProvider.CreateCompiler(), filename);
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}
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}
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}
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@ -0,0 +1,104 @@
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|
/*
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||||||
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* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
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||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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// Compilation stuff
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using Microsoft.JScript;
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namespace OpenSim.Scripting
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{
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public class JScriptEngine : IScriptCompiler
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{
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public string FileExt()
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{
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return ".js";
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}
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private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename)
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{
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CompilerParameters compilerParams = new CompilerParameters();
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CompilerResults compilerResults;
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compilerParams.GenerateExecutable = false;
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compilerParams.GenerateInMemory = true;
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compilerParams.IncludeDebugInformation = false;
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compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
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compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
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compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
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compilerParams.ReferencedAssemblies.Add("System.dll");
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compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
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if (compilerResults.Errors.Count > 0)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
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foreach (CompilerError error in compilerResults.Errors)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
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}
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}
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else
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{
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Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
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foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
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{
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Type testInterface = pluginType.GetInterface("IScript", true);
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if (testInterface != null)
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{
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IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
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string scriptName = "JS.NET/" + script.getName();
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Console.WriteLine("Script: " + scriptName + " loaded.");
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if (!scripts.ContainsKey(scriptName))
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{
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scripts.Add(scriptName, script);
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}
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else
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{
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scripts[scriptName] = script;
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}
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}
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}
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return scripts;
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}
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return null;
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}
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public Dictionary<string, IScript> compile(string filename)
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{
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JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
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return LoadDotNetScript(jscriptProvider.CreateCompiler(), filename);
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}
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}
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}
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@ -0,0 +1,104 @@
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/*
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|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
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using System;
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using System.Collections.Generic;
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using System.Text;
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|
|
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// Compilation stuff
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using Microsoft.VJSharp;
|
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|
|
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namespace OpenSim.Scripting
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|
{
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public class JSharpScriptEngine : IScriptCompiler
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{
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public string FileExt()
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{
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return ".jsl";
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|
}
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|
|
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|
private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename)
|
||||||
|
{
|
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|
CompilerParameters compilerParams = new CompilerParameters();
|
||||||
|
CompilerResults compilerResults;
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|
compilerParams.GenerateExecutable = false;
|
||||||
|
compilerParams.GenerateInMemory = true;
|
||||||
|
compilerParams.IncludeDebugInformation = false;
|
||||||
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
||||||
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
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compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
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compilerParams.ReferencedAssemblies.Add("System.dll");
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|
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compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
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|
|
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if (compilerResults.Errors.Count > 0)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors");
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foreach (CompilerError error in compilerResults.Errors)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
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|
}
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|
}
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else
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{
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Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
|
||||||
|
|
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foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
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{
|
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|
Type testInterface = pluginType.GetInterface("IScript", true);
|
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|
|
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|
if (testInterface != null)
|
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{
|
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IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
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|
|
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string scriptName = "J#/" + script.getName();
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Console.WriteLine("Script: " + scriptName + " loaded.");
|
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|
|
||||||
|
if (!scripts.ContainsKey(scriptName))
|
||||||
|
{
|
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|
scripts.Add(scriptName, script);
|
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|
}
|
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|
else
|
||||||
|
{
|
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scripts[scriptName] = script;
|
||||||
|
}
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|
}
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}
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return scripts;
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||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Dictionary<string, IScript> compile(string filename)
|
||||||
|
{
|
||||||
|
VJSharpCodeProvider jsharpProvider = new VJSharpCodeProvider();
|
||||||
|
return LoadDotNetScript(jsharpProvider.CreateCompiler(), filename);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,71 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
using OpenSim.Framework.Console;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region;
|
||||||
|
using OpenSim.Region.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Scripting
|
||||||
|
{
|
||||||
|
public interface IScript
|
||||||
|
{
|
||||||
|
void Initialise(ScriptInfo scriptInfo);
|
||||||
|
string getName();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TestScript : IScript
|
||||||
|
{
|
||||||
|
ScriptInfo script;
|
||||||
|
|
||||||
|
public string getName()
|
||||||
|
{
|
||||||
|
return "TestScript 0.1";
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialise(ScriptInfo scriptInfo)
|
||||||
|
{
|
||||||
|
script = scriptInfo;
|
||||||
|
script.events.OnFrame += new OpenSim.Region.Scenes.EventManager.OnFrameDelegate(events_OnFrame);
|
||||||
|
script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
|
||||||
|
}
|
||||||
|
|
||||||
|
void events_OnNewPresence(ScenePresence presence)
|
||||||
|
{
|
||||||
|
script.logger.Verbose("Hello " + presence.firstname.ToString() + "!");
|
||||||
|
}
|
||||||
|
|
||||||
|
void events_OnFrame()
|
||||||
|
{
|
||||||
|
//script.logger.Verbose("Hello World!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,58 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
using OpenSim.Region.Scenes;
|
||||||
|
using OpenSim.Framework.Console;
|
||||||
|
|
||||||
|
namespace OpenSim.Scripting
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Class which provides access to the world
|
||||||
|
/// </summary>
|
||||||
|
public class ScriptInfo
|
||||||
|
{
|
||||||
|
// Reference to world.eventsManager provided for convenience
|
||||||
|
public EventManager events;
|
||||||
|
|
||||||
|
// The main world
|
||||||
|
public Scene world;
|
||||||
|
|
||||||
|
// The console
|
||||||
|
public LogBase logger;
|
||||||
|
|
||||||
|
public ScriptInfo(Scene scene)
|
||||||
|
{
|
||||||
|
world = scene;
|
||||||
|
events = world.eventManager;
|
||||||
|
logger = OpenSim.Framework.Console.MainLog.Instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,99 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace OpenSim.Scripting
|
||||||
|
{
|
||||||
|
public class ScriptManager
|
||||||
|
{
|
||||||
|
List<IScript> scripts = new List<IScript>();
|
||||||
|
OpenSim.Region.Scenes.Scene scene;
|
||||||
|
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
|
||||||
|
|
||||||
|
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
|
||||||
|
{
|
||||||
|
foreach (KeyValuePair<string, IScript> script in compiledscripts)
|
||||||
|
{
|
||||||
|
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
||||||
|
OpenSim.Framework.Console.MainLog.Instance.Verbose("Loading " + script.Key);
|
||||||
|
script.Value.Initialise(scriptInfo);
|
||||||
|
scripts.Add(script.Value);
|
||||||
|
}
|
||||||
|
OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
|
||||||
|
}
|
||||||
|
|
||||||
|
public ScriptManager(OpenSim.Region.Scenes.Scene world)
|
||||||
|
{
|
||||||
|
scene = world;
|
||||||
|
|
||||||
|
// Default Engines
|
||||||
|
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
|
||||||
|
compilers.Add(csharpCompiler.FileExt(),csharpCompiler);
|
||||||
|
|
||||||
|
JScriptEngine jscriptCompiler = new JScriptEngine();
|
||||||
|
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
|
||||||
|
|
||||||
|
JSharpScriptEngine jsharpCompiler = new JSharpScriptEngine();
|
||||||
|
compilers.Add(jsharpCompiler.FileExt(), jsharpCompiler);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Compile(string filename)
|
||||||
|
{
|
||||||
|
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
|
||||||
|
{
|
||||||
|
if (filename.EndsWith(compiler.Key))
|
||||||
|
{
|
||||||
|
LoadFromCompiler(compiler.Value.compile(filename));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RunScriptCmd(string[] args)
|
||||||
|
{
|
||||||
|
switch (args[0])
|
||||||
|
{
|
||||||
|
case "load":
|
||||||
|
Compile(args[1]);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
OpenSim.Framework.Console.MainLog.Instance.Error("Unknown script command");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
interface IScriptCompiler
|
||||||
|
{
|
||||||
|
Dictionary<string,IScript> compile(string filename);
|
||||||
|
string FileExt();
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,3 +1,30 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
|
@ -629,7 +629,11 @@
|
||||||
<Reference name="OpenSim.GenericConfig.Xml"/>
|
<Reference name="OpenSim.GenericConfig.Xml"/>
|
||||||
<Reference name="OpenSim.Physics.Manager"/>
|
<Reference name="OpenSim.Physics.Manager"/>
|
||||||
<Reference name="OpenSim.Servers"/>
|
<Reference name="OpenSim.Servers"/>
|
||||||
<Reference name="OpenSim.Caches"/>
|
<Reference name="OpenSim.Caches"/>
|
||||||
|
<!-- For scripting in funny languages by default -->
|
||||||
|
<Reference name="Microsoft.JScript"/>
|
||||||
|
<!-- This needs checking with the Mono folks -->
|
||||||
|
<Reference name="VJSharpCodeProvider"/>
|
||||||
<Reference name="XMLRPC"/>
|
<Reference name="XMLRPC"/>
|
||||||
<Reference name="OpenGrid.Framework.Communications"/>
|
<Reference name="OpenGrid.Framework.Communications"/>
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue