* Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified otherwise.
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29fe003152
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@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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LanguageMapping.Add(enumCompileType.yp.ToString(), enumCompileType.yp);
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LanguageMapping.Add(enumCompileType.yp.ToString(), enumCompileType.yp);
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// Allowed compilers
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// Allowed compilers
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string allowComp = m_scriptEngine.Config.GetString("AllowedCompilers", "lsl,cs,vb,js,yp");
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string allowComp = m_scriptEngine.Config.GetString("AllowedCompilers", "lsl");
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AllowedCompilers.Clear();
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AllowedCompilers.Clear();
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#if DEBUG
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#if DEBUG
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