diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 225d4c9c02..1adf13ee24 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3513,6 +3513,8 @@ namespace OpenSim.Region.Framework.Scenes } } + RaiseCollisionScriptEvents(coldata); + // Gods do not take damage and Invulnerable is set depending on parcel/region flags if (Invulnerable || GodLevel > 0) return;