Move addin information to CoreModulePlugin.addin.xml
Move the addin information from attributes in the source file to the CoreModulePlugin.xml, which is the standard. This will help us automate addin version dependency information when we make new OpenSim releases.integration
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@ -49,12 +49,8 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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[assembly: Addin("FlotsamAssetCache", "1.1")]
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[assembly: AddinDependency("OpenSim", "0.5")]
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namespace Flotsam.RegionModules.AssetCache
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namespace OpenSim.Region.CoreModules.Asset
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class FlotsamAssetCache : ISharedRegionModule, IImprovedAssetCache, IAssetService
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{
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private static readonly ILog m_log =
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@ -35,7 +35,7 @@ using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using Flotsam.RegionModules.AssetCache;
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using OpenSim.Region.CoreModules.Asset;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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@ -34,6 +34,7 @@
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<RegionModule id="LureModule" type="OpenSim.Region.CoreModules.Avatar.Lure.LureModule" />
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<RegionModule id="InventoryTransferModule" type="OpenSim.Region.CoreModules.Avatar.Inventory.Transfer.InventoryTransferModule" />
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<RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" />
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<RegionModule id="FlotsamAssetCache" type="OpenSim.Region.CoreModules.Asset.FlotsamAssetCache" />
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<RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" />
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<RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/>
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<RegionModule id="LibraryModule" type="OpenSim.Region.CoreModules.Framework.Library.LibraryModule"/>
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