From c4707a284ffecf81e8ca60a1019e234339222631 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 22 Oct 2007 15:23:48 +0000 Subject: [PATCH] * Major ass commit. * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation --- .../Communications/Cache/AssetCache.cs | 4 +- .../Communications/Cache/AssetServer.cs | 4 +- .../Communications/Cache/AssetServerBase.cs | 4 +- .../Communications/Cache/SQLAssetServer.cs | 4 +- .../Communications/InventoryServiceBase.cs | 2 +- .../Framework/Communications/LoginService.cs | 2 +- OpenSim/Framework/Console/LogBase.cs | 65 +-- .../Framework/General/Types/EstateSettings.cs | 8 +- OpenSim/Framework/Servers/BaseHttpServer.cs | 2 +- OpenSim/Region/Application/OpenSimMain.cs | 18 +- .../Interfaces/IRegionDataStore.cs | 4 +- OpenSim/Region/Environment/ModuleLoader.cs | 428 +++++++++--------- .../Region/Environment/Modules/ChatModule.cs | 387 +++++++--------- OpenSim/Region/Environment/Scenes/Scene.cs | 8 +- .../ExtensionsScriptModule/ScriptManager.cs | 4 +- .../Physics/Manager/PhysicsPluginManager.cs | 2 +- .../MonoSqliteDataStore.cs | 121 ++++- .../NullDataStore.cs | 4 +- bin/OpenSim.ini | 2 +- 19 files changed, 573 insertions(+), 500 deletions(-) diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 17829b2880..9dbd50ee7b 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs @@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache /// public AssetCache(IAssetServer assetServer) { - System.Console.WriteLine("Creating Asset cache"); + OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache"); _assetServer = assetServer; _assetServer.SetReceiver(this); Assets = new Dictionary(); @@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) { - System.Console.WriteLine("Creating Asset cache"); + OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache"); _assetServer = this.LoadAssetDll(assetServerDLLName); diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs index 22bdc5cc66..aebda005cc 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs @@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); - MainLog.Instance.Verbose("Db4 Asset database creation"); + MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation"); if (!yapfile) { @@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache if (db != null) { - MainLog.Instance.Verbose("Closing local asset server database"); + MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database"); db.Close(); } } diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 08d5b871b1..685c0b9964 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs @@ -36,8 +36,8 @@ namespace OpenSim.Framework.Communications.Cache public AssetServerBase() - { - System.Console.WriteLine("Starting Db4o asset storage system"); + { + OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system"); this._assetRequests = new BlockingQueue(); this._localAssetServerThread = new Thread( RunRequests ); diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 69f83d2cc1..580e5c4ad0 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs @@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache m_assetProviderPlugin = plug; m_assetProviderPlugin.Initialise(); - MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); + MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); } typeInterface = null; @@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache { ARequest req = this._assetRequests.Dequeue(); - MainLog.Instance.Verbose("Requesting asset: " + req.AssetID); + MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); AssetBase asset = null; lock (syncLock) diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 65eb50934f..06a1ca8519 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs @@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Initialise(); this.m_plugins.Add(plug.getName(), plug); - MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); + MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); } } } diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 674c746631..f4648dfa5b 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs @@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) { - MainLog.Instance.Verbose("Attempting login now..."); + MainLog.Instance.Verbose("LOGIN","Attempting login now..."); XmlRpcResponse response = new XmlRpcResponse(); Hashtable requestData = (Hashtable)request.Params[0]; diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index 5a7ce4d4c4..246afa185a 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs @@ -170,8 +170,11 @@ namespace OpenSim.Framework.Console /// WriteLine-style message arguments public void Verbose(string format, params object[] args) { - WriteNewLine(ConsoleColor.Gray, format, args); - return; + if (!m_silent) + { + WriteNewLine(ConsoleColor.Gray, format, args); + return; + } } /// @@ -182,9 +185,12 @@ namespace OpenSim.Framework.Console /// WriteLine-style message arguments public void Verbose(string sender, string format, params object[] args) { - WritePrefixLine(DeriveColor(sender), sender); - WriteNewLine(ConsoleColor.Gray, format, args); - return; + if (!m_silent) + { + WritePrefixLine(DeriveColor(sender), sender); + WriteNewLine(ConsoleColor.Gray, format, args); + return; + } } /// @@ -234,22 +240,20 @@ namespace OpenSim.Framework.Console Log.Write(now); Log.WriteLine(format, args); Log.Flush(); - if (!m_silent) - { - System.Console.Write(now); - try - { - if (color != ConsoleColor.White) - System.Console.ForegroundColor = color; - System.Console.WriteLine(format, args); - System.Console.ResetColor(); - } - catch (ArgumentNullException) - { - // Some older systems dont support coloured text. - System.Console.WriteLine(format, args); - } + System.Console.Write(now); + try + { + if (color != ConsoleColor.White) + System.Console.ForegroundColor = color; + + System.Console.WriteLine(format, args); + System.Console.ResetColor(); + } + catch (ArgumentNullException) + { + // Some older systems dont support coloured text. + System.Console.WriteLine(format, args); } return; } @@ -265,19 +269,16 @@ namespace OpenSim.Framework.Console System.Console.Write("["); - if (!m_silent) + try { - try - { - System.Console.ForegroundColor = color; - System.Console.Write(sender); - System.Console.ResetColor(); - } - catch (ArgumentNullException) - { - // Some older systems dont support coloured text. - System.Console.WriteLine(sender); - } + System.Console.ForegroundColor = color; + System.Console.Write(sender); + System.Console.ResetColor(); + } + catch (ArgumentNullException) + { + // Some older systems dont support coloured text. + System.Console.WriteLine(sender); } System.Console.Write("] \t"); diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs index abdcf6f8ef..2675e52605 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/Types/EstateSettings.cs @@ -557,8 +557,12 @@ namespace OpenSim.Framework.Types private ConfigurationMember configMember; public EstateSettings() { - configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); - configMember.performConfigurationRetrieve(); + // Temporary hack to prevent multiple loadings. + if (configMember == null) + { + configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); + configMember.performConfigurationRetrieve(); + } } public void loadConfigurationOptions() diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 6d432fd277..179a651b55 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs @@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers { try { - MainLog.Instance.Status("HTTPD", "Spawned main thread OK"); + MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK"); m_httpListener = new HttpListener(); m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index d2f5648f2e..9de3831609 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -262,8 +262,10 @@ namespace OpenSim } else { - MainLog.Instance.Verbose("No startup command script specified. Moving on..."); + MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on..."); } + + MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)"); } private static void CreateDefaultRegionInfoXml(string fileName) @@ -361,11 +363,11 @@ namespace OpenSim RunCommandScript(m_shutdownCommandsFile); } - m_log.Verbose("Closing all threads"); - m_log.Verbose("Killing listener thread"); - m_log.Verbose("Killing clients"); + m_log.Verbose("SHUTDOWN", "Closing all threads"); + m_log.Verbose("SHUTDOWN", "Killing listener thread"); + m_log.Verbose("SHUTDOWN", "Killing clients"); // IMPLEMENT THIS - m_log.Verbose("Closing console and terminating"); + m_log.Verbose("SHUTDOWN", "Closing console and terminating"); m_sceneManager.Close(); @@ -380,7 +382,7 @@ namespace OpenSim /// private void RunCommandScript(string fileName) { - MainLog.Instance.Verbose("Running command script (" + fileName + ")"); + MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName); if (File.Exists(fileName)) { StreamReader readFile = File.OpenText(fileName); @@ -389,14 +391,14 @@ namespace OpenSim { if (currentCommand != "") { - MainLog.Instance.Verbose("Running '" + currentCommand + "'"); + MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'"); MainLog.Instance.MainLogRunCommand(currentCommand); } } } else { - MainLog.Instance.Error("Command script missing. Can not run commands"); + MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands"); } } diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 1a00f2c90c..e375343842 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs @@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces List LoadObjects(LLUUID regionUUID); - void StoreTerrain(double[,] terrain); - double[,] LoadTerrain(); + void StoreTerrain(double[,] terrain, LLUUID regionID); + double[,] LoadTerrain(LLUUID regionID); void StoreParcel(Land Parcel); void RemoveLandObject(uint ID); diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 4c66d2e1e4..4fc45a0ddf 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs @@ -1,214 +1,214 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ - -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using OpenSim.Framework.Console; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.Environment.Modules; -using OpenSim.Region.Environment.Scenes; -using Nini.Config; - -namespace OpenSim.Region.Environment -{ - public class ModuleLoader - { - public Dictionary LoadedAssemblys = new Dictionary(); - - public List LoadedModules = new List(); - public Dictionary LoadedSharedModules = new Dictionary(); - private readonly LogBase m_log; - private IConfigSource m_config; - - public ModuleLoader(LogBase log, IConfigSource config) - { - m_log = log; - m_config = config; - } - - public void PickupModules(Scene scene, string moduleDir) - { - DirectoryInfo dir = new DirectoryInfo(moduleDir); - - foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) - { - LoadRegionModules(fileInfo.FullName, scene); - } - } - - public void LoadDefaultSharedModules() - { - DynamicTextureModule dynamicModule = new DynamicTextureModule(); - LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); - ChatModule chat = new ChatModule(); - LoadedSharedModules.Add(chat.Name, chat); - InstantMessageModule imMod = new InstantMessageModule(); - LoadedSharedModules.Add(imMod.Name, imMod); - LoadImageURLModule loadMod = new LoadImageURLModule(); - LoadedSharedModules.Add(loadMod.Name, loadMod); - } - - public void InitialiseSharedModules(Scene scene) - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.Initialise(scene, m_config); - scene.AddModule(module.Name, module); //should be doing this? - } - } - - public void InitializeModule(IRegionModule module, Scene scene) - { - module.Initialise(scene, m_config); - scene.AddModule(module.Name, module); - LoadedModules.Add(module); - } - - /// - /// Loads/initialises a Module instance that can be used by mutliple Regions - /// - /// - /// - /// - public void LoadSharedModule(string dllName, string moduleName) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - LoadedSharedModules.Add(module.Name, module); - } - } - - public void LoadRegionModules(string dllName, Scene scene) - { - IRegionModule[] modules = LoadModules(dllName); - - if (modules.Length > 0) - { - m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); - foreach (IRegionModule module in modules) - { - if (!module.IsSharedModule) - { - m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); - InitializeModule(module, scene); - } - } - } - } - - public void LoadRegionModule(string dllName, string moduleName, Scene scene) - { - IRegionModule module = LoadModule(dllName, moduleName); - if (module != null) - { - InitializeModule(module, scene); - } - } - - /// - /// Loads a external Module (if not already loaded) and creates a new instance of it. - /// - /// - /// - /// - public IRegionModule LoadModule(string dllName, string moduleName) - { - IRegionModule[] modules = LoadModules(dllName); - - foreach (IRegionModule module in modules) - { - if ((module != null) && (module.Name == moduleName)) - { - return module; - } - } - - return null; - } - - public IRegionModule[] LoadModules(string dllName) - { - List modules = new List(); - - Assembly pluginAssembly; - if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) - { - try - { - pluginAssembly = Assembly.LoadFrom(dllName); - LoadedAssemblys.Add(dllName, pluginAssembly); - } - catch( BadImageFormatException e ) - { - m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); - } - } - - - if (pluginAssembly != null) - { - foreach (Type pluginType in pluginAssembly.GetTypes()) - { - if (pluginType.IsPublic) - { - if (!pluginType.IsAbstract) - { - if( pluginType.GetInterface("IRegionModule") != null ) - { - modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); - } - } - } - } - } - - return modules.ToArray(); - } - - public void PostInitialise() - { - foreach (IRegionModule module in LoadedSharedModules.Values) - { - module.PostInitialise(); - } - - foreach (IRegionModule module in LoadedModules) - { - module.PostInitialise(); - } - } - - public void ClearCache() - { - LoadedAssemblys.Clear(); - } - } -} +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using OpenSim.Framework.Console; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.Modules; +using OpenSim.Region.Environment.Scenes; +using Nini.Config; + +namespace OpenSim.Region.Environment +{ + public class ModuleLoader + { + public Dictionary LoadedAssemblys = new Dictionary(); + + public List LoadedModules = new List(); + public Dictionary LoadedSharedModules = new Dictionary(); + private readonly LogBase m_log; + private IConfigSource m_config; + + public ModuleLoader(LogBase log, IConfigSource config) + { + m_log = log; + m_config = config; + } + + public void PickupModules(Scene scene, string moduleDir) + { + DirectoryInfo dir = new DirectoryInfo(moduleDir); + + foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) + { + LoadRegionModules(fileInfo.FullName, scene); + } + } + + public void LoadDefaultSharedModules() + { + DynamicTextureModule dynamicModule = new DynamicTextureModule(); + LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); + ChatModule chat = new ChatModule(); + LoadedSharedModules.Add(chat.Name, chat); + InstantMessageModule imMod = new InstantMessageModule(); + LoadedSharedModules.Add(imMod.Name, imMod); + LoadImageURLModule loadMod = new LoadImageURLModule(); + LoadedSharedModules.Add(loadMod.Name, loadMod); + } + + public void InitialiseSharedModules(Scene scene) + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.Initialise(scene, m_config); + scene.AddModule(module.Name, module); //should be doing this? + } + } + + public void InitializeModule(IRegionModule module, Scene scene) + { + module.Initialise(scene, m_config); + scene.AddModule(module.Name, module); + LoadedModules.Add(module); + } + + /// + /// Loads/initialises a Module instance that can be used by mutliple Regions + /// + /// + /// + /// + public void LoadSharedModule(string dllName, string moduleName) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + LoadedSharedModules.Add(module.Name, module); + } + } + + public void LoadRegionModules(string dllName, Scene scene) + { + IRegionModule[] modules = LoadModules(dllName); + + if (modules.Length > 0) + { + m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); + foreach (IRegionModule module in modules) + { + if (!module.IsSharedModule) + { + m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); + InitializeModule(module, scene); + } + } + } + } + + public void LoadRegionModule(string dllName, string moduleName, Scene scene) + { + IRegionModule module = LoadModule(dllName, moduleName); + if (module != null) + { + InitializeModule(module, scene); + } + } + + /// + /// Loads a external Module (if not already loaded) and creates a new instance of it. + /// + /// + /// + /// + public IRegionModule LoadModule(string dllName, string moduleName) + { + IRegionModule[] modules = LoadModules(dllName); + + foreach (IRegionModule module in modules) + { + if ((module != null) && (module.Name == moduleName)) + { + return module; + } + } + + return null; + } + + public IRegionModule[] LoadModules(string dllName) + { + List modules = new List(); + + Assembly pluginAssembly; + if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) + { + try + { + pluginAssembly = Assembly.LoadFrom(dllName); + LoadedAssemblys.Add(dllName, pluginAssembly); + } + catch( BadImageFormatException e ) + { + m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); + } + } + + + if (pluginAssembly != null) + { + foreach (Type pluginType in pluginAssembly.GetTypes()) + { + if (pluginType.IsPublic) + { + if (!pluginType.IsAbstract) + { + if( pluginType.GetInterface("IRegionModule") != null ) + { + modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); + } + } + } + } + } + + return modules.ToArray(); + } + + public void PostInitialise() + { + foreach (IRegionModule module in LoadedSharedModules.Values) + { + module.PostInitialise(); + } + + foreach (IRegionModule module in LoadedModules) + { + module.PostInitialise(); + } + } + + public void ClearCache() + { + LoadedAssemblys.Clear(); + } + } +} diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 58b9d7bda2..1f488b064d 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs @@ -45,26 +45,55 @@ namespace OpenSim.Region.Environment.Modules private List m_scenes = new List(); private LogBase m_log; + private string m_server = null; + private int m_port = 6668; + private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; + private string m_nick = null; + private string m_channel = null; + private int m_whisperdistance = 10; private int m_saydistance = 30; private int m_shoutdistance = 100; - private IRCChatModule m_irc = null; + private NetworkStream m_stream; + private TcpClient m_irc; + private StreamWriter m_ircWriter; + private StreamReader m_ircReader; + + private Thread pingSender; + private Thread listener; + + private bool m_enable_irc = false; + private bool connected = false; public ChatModule() { + m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); + m_irc = null; + m_ircWriter = null; + m_ircReader = null; + m_log = OpenSim.Framework.Console.MainLog.Instance; } public void Initialise(Scene scene, Nini.Config.IConfigSource config) { - // wrap this in a try block so that defaults will work if - // the config file doesn't specify otherwise. try { - m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); - m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); - m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); - } catch (Exception e) {} + m_server = config.Configs["IRC"].GetString("server"); + m_nick = config.Configs["IRC"].GetString("nick"); + m_channel = config.Configs["IRC"].GetString("channel"); + m_port = config.Configs["IRC"].GetInt("port", m_port); + m_user = config.Configs["IRC"].GetString("username", m_user); + if (m_server != null && m_nick != null && m_channel != null) { + m_enable_irc = true; + } + } catch (Exception e) { + OpenSim.Framework.Console.MainLog.Instance.Verbose("No IRC config information, skipping IRC bridge configuration"); + } + + m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance"); + m_saydistance = config.Configs["Chat"].GetInt("say_distance"); + m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance"); if (!m_scenes.Contains(scene)) { @@ -72,21 +101,43 @@ namespace OpenSim.Region.Environment.Modules scene.EventManager.OnNewClient += NewClient; scene.RegisterModuleInterface(this); } - - // setup IRC Relay - m_irc = new IRCChatModule(config); } public void PostInitialise() { - - if (m_irc.Enabled) { - m_irc.Connect(m_scenes); + if( m_enable_irc ) { + try + { + m_irc = new TcpClient(m_server, m_port); + m_stream = m_irc.GetStream(); + m_ircReader = new StreamReader(m_stream); + m_ircWriter = new StreamWriter(m_stream); + + pingSender = new Thread(new ThreadStart(this.PingRun)); + pingSender.Start(); + + listener = new Thread(new ThreadStart(this.ListenerRun)); + listener.Start(); + + m_ircWriter.WriteLine(m_user); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("NICK " + m_nick); + m_ircWriter.Flush(); + m_ircWriter.WriteLine("JOIN " + m_channel); + m_ircWriter.Flush(); + connected = true; + } + catch (Exception e) + { + Console.WriteLine(e.ToString()); + } } } - public void Close() + public void Close() { + m_ircWriter.Close(); + m_ircReader.Close(); m_irc.Close(); } @@ -105,6 +156,43 @@ namespace OpenSim.Region.Environment.Modules client.OnChatFromViewer += SimChat; } + public void PingRun() + { + while (true) + { + m_ircWriter.WriteLine("PING :" + m_server); + m_ircWriter.Flush(); + Thread.Sleep(15000); + } + } + + public void ListenerRun() + { + string inputLine; + LLVector3 pos = new LLVector3(128, 128, 20); + while (true) + { + while ((inputLine = m_ircReader.ReadLine()) != null) + { + Console.WriteLine(inputLine); + if (inputLine.Contains(m_channel)) + { + string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); + foreach (Scene m_scene in m_scenes) + { + m_scene.Broadcast(delegate(IClientAPI client) + { + client.SendChatMessage( + Helpers.StringToField(mess), 255, pos, "IRC:", + LLUUID.Zero); + }); + } + } + } + Thread.Sleep(50); + } + } + public void SimChat(Object sender, ChatFromViewerArgs e) { ScenePresence avatar = null; @@ -158,215 +246,80 @@ namespace OpenSim.Region.Environment.Modules m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); - if (m_irc.Connected) - { - m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); - } - - if (e.Channel == 0) - { - foreach (Scene m_scene in m_scenes) - { - m_scene.ForEachScenePresence(delegate(ScenePresence presence) - { - int dis = -100000; - - LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); - dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); - - switch (e.Type) - { - case ChatTypeEnum.Whisper: - if (dis < m_whisperdistance) - { - //should change so the message is sent through the avatar rather than direct to the ClientView - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - case ChatTypeEnum.Say: - if (dis < m_saydistance) - { - //Console.WriteLine("sending chat"); - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - case ChatTypeEnum.Shout: - if (dis < m_shoutdistance) - { - presence.ControllingClient.SendChatMessage(message, - type, - fromPos, - fromName, - fromAgentID); - } - break; - - case ChatTypeEnum.Broadcast: - presence.ControllingClient.SendChatMessage(message, type, - fromPos, - fromName, - fromAgentID); - break; - default: - break; - } - }); - } - } - } - } - - class IRCChatModule { - private string m_server = null; - private int m_port = 6668; - private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; - private string m_nick = null; - private string m_channel = null; - - private NetworkStream m_stream; - private TcpClient m_tcp; - private StreamWriter m_writer; - private StreamReader m_reader; - - private Thread pingSender; - private Thread listener; - - private bool m_enabled = false; - private bool m_connected = false; - - private List m_scenes = null; - private LogBase m_log; - - public IRCChatModule(Nini.Config.IConfigSource config) { - m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); - m_tcp = null; - m_writer = null; - m_reader = null; - - try { - m_server = config.Configs["IRC"].GetString("server"); - m_nick = config.Configs["IRC"].GetString("nick"); - m_channel = config.Configs["IRC"].GetString("channel"); - m_port = config.Configs["IRC"].GetInt("port", m_port); - m_user = config.Configs["IRC"].GetString("username", m_user); - if (m_server != null && m_nick != null && m_channel != null) { - m_enabled = true; - } - } catch (Exception e) { - Console.WriteLine("No IRC config information, skipping IRC bridge configuration"); - } - m_log = OpenSim.Framework.Console.MainLog.Instance; - } - - public bool Connect(List scenes) { - try { - m_scenes = scenes; - - m_tcp = new TcpClient(m_server, m_port); - m_log.Verbose("IRC", "Connecting..."); - m_stream = m_tcp.GetStream(); - m_log.Verbose("IRC", "Connected to " + m_server); - m_reader = new StreamReader(m_stream); - m_writer = new StreamWriter(m_stream); - - pingSender = new Thread(new ThreadStart(this.PingRun)); - pingSender.Start(); - - listener = new Thread(new ThreadStart(this.ListenerRun)); - listener.Start(); - - m_writer.WriteLine(m_user); - m_writer.Flush(); - m_writer.WriteLine("NICK " + m_nick); - m_writer.Flush(); - m_writer.WriteLine("JOIN " + m_channel); - m_writer.Flush(); - m_log.Verbose("IRC", "Connection fully established"); - m_connected = true; - } catch (Exception e) { - Console.WriteLine(e.ToString()); - } - return m_connected; - } - - public bool Enabled - { - get { return m_enabled; } - } - - public bool Connected - { - get { return m_connected; } - } - - public void PrivMsg(string from, string region, string msg) { - try { - m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg); - m_writer.Flush(); - } catch (IOException) { - m_log.Error("IRC","Disconnected from IRC server."); - listener.Abort(); - pingSender.Abort(); - m_connected = false; - } - } - - - public void PingRun() - { - while (true) + if (connected) { - m_writer.WriteLine("PING :" + m_server); - m_writer.Flush(); - Thread.Sleep(15000); - } - } - - public void ListenerRun() - { - string inputLine; - LLVector3 pos = new LLVector3(128, 128, 20); - while (true) - { - while ((inputLine = m_reader.ReadLine()) != null) + try { - Console.WriteLine(inputLine); - if (inputLine.Contains(m_channel)) - { - string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); - foreach (Scene m_scene in m_scenes) - { - m_scene.ForEachScenePresence(delegate(ScenePresence avatar) - { - if (!avatar.IsChildAgent) - { - avatar.ControllingClient.SendChatMessage( - Helpers.StringToField(mess), 255, pos, "IRC:", - LLUUID.Zero); - } - }); - } - } + m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " + + e.Message); + m_ircWriter.Flush(); + } + catch (IOException) + { + m_log.Error("IRC","Disconnected from IRC server."); + listener.Abort(); + pingSender.Abort(); + connected = false; } - Thread.Sleep(50); } - } + if (e.Channel == 0) + { + foreach (Scene m_scene in m_scenes) + { + m_scene.ForEachScenePresence(delegate(ScenePresence presence) + { + int dis = -100000; - public void Close() { - listener.Abort(); - pingSender.Abort(); - m_writer.Close(); - m_reader.Close(); - m_tcp.Close(); + LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); + dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); + + switch (e.Type) + { + case ChatTypeEnum.Whisper: + if (dis < m_whisperdistance) + { + //should change so the message is sent through the avatar rather than direct to the ClientView + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + default: + case ChatTypeEnum.Say: + if (dis < m_saydistance) + { + //Console.WriteLine("sending chat"); + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + case ChatTypeEnum.Shout: + if (dis < m_shoutdistance) + { + presence.ControllingClient.SendChatMessage(message, + type, + fromPos, + fromName, + fromAgentID); + } + break; + + case ChatTypeEnum.Broadcast: + presence.ControllingClient.SendChatMessage(message, type, + fromPos, + fromName, + fromAgentID); + break; + } + }); + } + } } } } diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 553e55f289..fe2e470fa1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes phyScene.SetTerrain(Terrain.GetHeights1D()); } - storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); + storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); float[] terData = Terrain.GetHeights1D(); @@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes { try { - double[,] map = storageManager.DataStore.LoadTerrain(); + double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); if (map == null) { if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile)) @@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); Terrain.HillsGenerator(); - storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); + storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); } else { @@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); Terrain.HillsGenerator(); } - storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); + storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); } } else diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index be27a0b516..74bd856c64 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs @@ -69,8 +69,8 @@ namespace OpenSim.Region.ExtensionsScriptModule } public void Initialise(Scene scene, IConfigSource config) - { - System.Console.WriteLine("Initialising Extensions Scripting Module"); + { + OpenSim.Framework.Console.MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module"); m_scene = scene; m_scene.RegisterModuleInterface(this); diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 87b6d34cb5..81bc9385d1 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs @@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Init(); this._plugins.Add(plug.GetName(),plug); - Console.WriteLine("added physics engine: " + plug.GetName()); + OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName()); } diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 733e4c4ea6..cc0ff7a7b1 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -43,10 +43,12 @@ namespace OpenSim.DataStore.MonoSqlite { private const string primSelect = "select * from prims"; private const string shapeSelect = "select * from primshapes"; + private const string terrainSelect = "select * from terrain"; private DataSet ds; private SqliteDataAdapter primDa; private SqliteDataAdapter shapeDa; + private SqliteDataAdapter terrainDa; /*********************************************************************** * @@ -70,6 +72,8 @@ namespace OpenSim.DataStore.MonoSqlite shapeDa = new SqliteDataAdapter(shapeSelectCmd); // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); + SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); + terrainDa = new SqliteDataAdapter(terrainSelectCmd); // We fill the data set, now we've got copies in memory for the information // TODO: see if the linkage actually holds. @@ -83,6 +87,10 @@ namespace OpenSim.DataStore.MonoSqlite ds.Tables.Add(createShapeTable()); setupShapeCommands(shapeDa, conn); + + ds.Tables.Add(createTerrainTable()); + setupTerrainCommands(terrainDa, conn); + terrainDa.Fill(ds.Tables["terrain"]); // WORKAROUND: This is a work around for sqlite on // windows, which gets really unhappy with blob columns @@ -210,14 +218,57 @@ namespace OpenSim.DataStore.MonoSqlite } - public void StoreTerrain(double[,] ter) + public void StoreTerrain(double[,] ter, LLUUID regionID) { + int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); + MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString()); + + DataTable terrain = ds.Tables["terrain"]; + + DataRow newrow = terrain.NewRow(); + fillTerrainRow(newrow, regionID, revision, ter); + terrain.Rows.Add(newrow); + + Commit(); } - public double[,] LoadTerrain() + public double[,] LoadTerrain(LLUUID regionID) { - return null; + double[,] terret = new double[256, 256]; + terret.Initialize(); + + DataTable terrain = ds.Tables["terrain"]; + + DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC"); + + int rev = 0; + + if (rows.Length > 0) + { + DataRow row = rows[0]; + + byte[] heightmap = (byte[])row["Heightfield"]; + for (int x = 0; x < 256; x++) + { + for (int y = 0; y < 256; y++) + { + terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8); + } + } + + rev = (int)row["Revision"]; + } + else + { + MainLog.Instance.Verbose("DATASTORE", "No terrain found for region"); + return null; + } + + + MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString()); + + return terret; } public void RemoveLandObject(uint id) @@ -240,6 +291,7 @@ namespace OpenSim.DataStore.MonoSqlite lock (ds) { primDa.Update(ds, "prims"); shapeDa.Update(ds, "primshapes"); + terrainDa.Update(ds, "terrain"); ds.AcceptChanges(); } } @@ -263,6 +315,22 @@ namespace OpenSim.DataStore.MonoSqlite dt.Columns.Add(col); } + private DataTable createTerrainTable() + { + DataTable terrain = new DataTable("terrain"); + + createCol(terrain, "RegionUUID", typeof(System.String)); + createCol(terrain, "Revision", typeof(System.Int32)); + createCol(terrain, "Heightfield", typeof(System.Byte[])); + + /* // Attempting to work out requirements to get SQLite to actually *save* the data. + createCol(terrain, "PrIndex", typeof(System.String)); + terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] }; + */ + + return terrain; + } + private DataTable createPrimTable() { DataTable prims = new DataTable("prims"); @@ -431,6 +499,22 @@ namespace OpenSim.DataStore.MonoSqlite return prim; } + private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) + { + row["RegionUUID"] = regionUUID; + row["Revision"] = rev; + + System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double)); + System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str); + + // TODO: COMPATIBILITY - Add byte-order conversions + for (int x = 0; x < 256; x++) + for (int y = 0; y < 256; y++) + bw.Write(val[x, y]); + + row["Heightfield"] = str.ToArray(); + } + private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) { row["UUID"] = prim.UUID; @@ -692,7 +776,7 @@ namespace OpenSim.DataStore.MonoSqlite subsql += ",\n"; } subsql += col.ColumnName + " " + sqliteType(col.DataType); - if (col == dt.PrimaryKey[0]) + if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) { subsql += " primary key"; } @@ -746,6 +830,12 @@ namespace OpenSim.DataStore.MonoSqlite da.DeleteCommand = delete; } + private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) + { + da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); + da.InsertCommand.Connection = conn; + } + private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) { da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); @@ -764,12 +854,15 @@ namespace OpenSim.DataStore.MonoSqlite { string createPrims = defineTable(createPrimTable()); string createShapes = defineTable(createShapeTable()); + string createTerrain = defineTable(createTerrainTable()); SqliteCommand pcmd = new SqliteCommand(createPrims, conn); SqliteCommand scmd = new SqliteCommand(createShapes, conn); + SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); conn.Open(); pcmd.ExecuteNonQuery(); scmd.ExecuteNonQuery(); + tcmd.ExecuteNonQuery(); conn.Close(); } @@ -779,12 +872,15 @@ namespace OpenSim.DataStore.MonoSqlite SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); + SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); + SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); DataSet tmpDS = new DataSet(); try { pDa.Fill(tmpDS, "prims"); sDa.Fill(tmpDS, "primshapes"); + tDa.Fill(tmpDS, "terrain"); } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { @@ -794,6 +890,7 @@ namespace OpenSim.DataStore.MonoSqlite pDa.Fill(tmpDS, "prims"); sDa.Fill(tmpDS, "primshapes"); + tDa.Fill(tmpDS, "terrain"); foreach (DataColumn col in createPrimTable().Columns) { @@ -811,6 +908,14 @@ namespace OpenSim.DataStore.MonoSqlite return false; } } + foreach (DataColumn col in createTerrainTable().Columns) + { + if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) + { + MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName); + return false; + } + } return true; } @@ -834,6 +939,14 @@ namespace OpenSim.DataStore.MonoSqlite { return DbType.Double; } + else if (type == typeof(System.Byte)) + { + return DbType.Byte; + } + else if (type == typeof(System.Double)) + { + return DbType.Double; + } else if (type == typeof(System.Byte[])) { return DbType.Binary; diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index 91b1914b48..f726ea2ef6 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs @@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage return new List(); } - public void StoreTerrain(double[,] ter) + public void StoreTerrain(double[,] ter, LLUUID regionID) { } - public double[,] LoadTerrain() + public double[,] LoadTerrain(LLUUID regionID) { return null; } diff --git a/bin/OpenSim.ini b/bin/OpenSim.ini index 598a6662f7..ef6c3825a8 100644 --- a/bin/OpenSim.ini +++ b/bin/OpenSim.ini @@ -13,7 +13,7 @@ serverside_object_permissions = false ; asset_database = "db4o" ; to try sqlite as the asset database , comment out the above line, and uncomment following one asset_database = "sqlite" - +noverbose = false [StandAlone] accounts_authenticate = true