Change the client API to use GridInstantMessage for the "last mile" of IM

sending. With this change, all methods that handle IM now use GridInstantMessage
rather than individual parameters.
0.6.5-rc1
Melanie Thielker 2009-03-29 05:42:27 +00:00
parent 404bfdc9a6
commit c483206fd7
12 changed files with 61 additions and 135 deletions

View File

@ -885,12 +885,7 @@ namespace OpenSim.Client.MXP.ClientStack
Session.Send(chatActionEvent);
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
// Need to translate to MXP somehow
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
// Need to translate to MXP somehow
}

View File

@ -61,13 +61,7 @@ namespace OpenSim.Framework.Client
public interface IClientIM
{
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp,
UUID transactionID, bool fromGroup,
byte[] binaryBucket);
void SendInstantMessage(GridInstantMessage im);
event ImprovedInstantMessage OnInstantMessage;
}

View File

@ -815,11 +815,7 @@ namespace OpenSim.Framework
void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
byte audible);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp);
void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket);
void SendInstantMessage(GridInstantMessage im);
void SendGenericMessage(string method, List<string> message);

View File

@ -1187,71 +1187,61 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(reply, ThrottleOutPacketType.Task);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
SendInstantMessage(fromAgent, message, toAgent, fromName, dialog, timeStamp, UUID.Zero, false, new byte[0]);
}
/// <summary>
/// Send an instant message to this client
/// </summary>
//
// Don't remove transaction ID! Groups and item gives need to set it!
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent,
string fromName, byte dialog, uint timeStamp,
UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
if (((Scene)(m_scene)).Permissions.CanInstantMessage(fromAgent, toAgent))
if (((Scene)(m_scene)).Permissions.CanInstantMessage(new UUID(im.fromAgentID), new UUID(im.toAgentID)))
{
ImprovedInstantMessagePacket msg
= (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage);
msg.AgentData.AgentID = fromAgent;
msg.AgentData.AgentID = new UUID(im.fromAgentID);
msg.AgentData.SessionID = UUID.Zero;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(fromName);
msg.MessageBlock.Dialog = dialog;
msg.MessageBlock.FromGroup = fromGroup;
if (transactionID == UUID.Zero)
msg.MessageBlock.ID = fromAgent ^ toAgent;
msg.MessageBlock.FromAgentName = Utils.StringToBytes(im.fromAgentName);
msg.MessageBlock.Dialog = im.dialog;
msg.MessageBlock.FromGroup = im.fromGroup;
if (im.imSessionID == UUID.Zero.Guid)
msg.MessageBlock.ID = new UUID(im.fromAgentID) ^ new UUID(im.toAgentID);
else
msg.MessageBlock.ID = transactionID;
msg.MessageBlock.Offline = 0;
msg.MessageBlock.ParentEstateID = 0;
msg.MessageBlock.Position = new Vector3();
msg.MessageBlock.RegionID = UUID.Zero;
msg.MessageBlock.Timestamp = timeStamp;
msg.MessageBlock.ToAgentID = toAgent;
msg.MessageBlock.ID = new UUID(im.imSessionID);
msg.MessageBlock.Offline = im.offline;
msg.MessageBlock.ParentEstateID = im.ParentEstateID;
msg.MessageBlock.Position = im.Position;
msg.MessageBlock.RegionID = new UUID(im.RegionID);
msg.MessageBlock.Timestamp = im.timestamp;
msg.MessageBlock.ToAgentID = new UUID(im.toAgentID);
// Cap the message length at 1099. There is a limit in ImprovedInstantMessagePacket
// the limit is 1100 but a 0 byte gets added to mark the end of the string
if (message != null && message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(message.Substring(0, 1099));
if (im.message != null && im.message.Length > 1099)
msg.MessageBlock.Message = Utils.StringToBytes(im.message.Substring(0, 1099));
else
msg.MessageBlock.Message = Utils.StringToBytes(message);
msg.MessageBlock.BinaryBucket = binaryBucket;
msg.MessageBlock.Message = Utils.StringToBytes(im.message);
msg.MessageBlock.BinaryBucket = im.binaryBucket;
if (message.StartsWith("[grouptest]"))
if (im.message.StartsWith("[grouptest]"))
{ // this block is test code for implementing group IM - delete when group IM is finished
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
dialog = 17;
im.dialog = 17;
//eq.ChatterboxInvitation(
// new UUID("00000000-68f9-1111-024e-222222111123"),
// "OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
// false, 0, new Vector3(), 1, transactionID, fromGroup, binaryBucket);
// "OpenSimulator Testing", im.fromAgentID, im.message, im.toAgentID, im.fromAgentName, im.dialog, 0,
// false, 0, new Vector3(), 1, im.imSessionID, im.fromGroup, im.binaryBucket);
eq.ChatterboxInvitation(
new UUID("00000000-68f9-1111-024e-222222111123"),
"OpenSimulator Testing", fromAgent, message, toAgent, fromName, dialog, 0,
false, 0, new Vector3(), 1, transactionID, fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
"OpenSimulator Testing", new UUID(im.fromAgentID), im.message, new UUID(im.toAgentID), im.fromAgentName, im.dialog, 0,
false, 0, new Vector3(), 1, new UUID(im.imSessionID), im.fromGroup, Utils.StringToBytes("OpenSimulator Testing"));
eq.ChatterBoxSessionAgentListUpdates(
new UUID("00000000-68f9-1111-024e-222222111123"),
fromAgent, toAgent, false, false, false);
new UUID(im.fromAgentID), new UUID(im.toAgentID), false, false, false);
}
Console.WriteLine("SendInstantMessage: " + msg);
@ -7645,7 +7635,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
{
if (!ChildAgentStatus())
SendInstantMessage(FromAvatarID, Message, AgentId, FromAvatarName, 1, (uint)Util.UnixTimeSinceEpoch());
SendInstantMessage(new GridInstantMessage(null, FromAvatarID, FromAvatarName, AgentId, 1, Message, false, new Vector3()));
//SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch());
}

View File

@ -679,9 +679,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
CreateCallingCard(client, friendID, callingCardFolders[0], friendPresence.Name);
// local message means OnGridInstantMessage won't be triggered, so do the work here.
friendPresence.ControllingClient.SendInstantMessage(agentID, agentID.ToString(), friendID, client.Name,
(byte)InstantMessageDialog.FriendshipAccepted,
(uint)Util.UnixTimeSinceEpoch());
friendPresence.ControllingClient.SendInstantMessage(
new GridInstantMessage(client.Scene, agentID,
client.Name, friendID,
(byte)InstantMessageDialog.FriendshipAccepted,
agentID.ToString(), false, Vector3.Zero));
ApproveFriendship(agentID, friendID, client.Name);
}
else

View File

@ -137,12 +137,14 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if ((client != null) && !success)
{
client.SendInstantMessage(new UUID(im.toAgentID),
"Unable to send instant message. "+
"User is not logged in.",
new UUID(im.fromAgentID), "System",
client.SendInstantMessage(
new GridInstantMessage(
null, new UUID(im.fromAgentID), "System",
new UUID(im.toAgentID),
(byte)InstantMessageDialog.BusyAutoResponse,
(uint)Util.UnixTimeSinceEpoch());
"Unable to send instant message. "+
"User is not logged in.", false,
new Vector3()));
}
}
);

View File

@ -113,16 +113,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (!user.IsChildAgent)
{
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID),
im.message,
new UUID(im.toAgentID),
im.fromAgentName,
im.dialog,
im.timestamp,
new UUID(im.imSessionID),
im.fromGroup,
im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
// Message sent
result(true);
return;
@ -143,16 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
m_log.DebugFormat("[INSTANT MESSAGE]: Delivering to client");
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID),
im.message,
new UUID(im.toAgentID),
im.fromAgentName,
im.dialog,
im.timestamp,
new UUID(im.imSessionID),
im.fromGroup,
im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
// Message sent
result(true);
return;

View File

@ -167,11 +167,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
DateTime saved = Util.ToDateTime((uint)im.timestamp);
client.SendInstantMessage(new UUID(im.toAgentID),
"(saved " + saved.ToString() + ") " + im.message,
new UUID(im.fromAgentID), im.fromAgentName,
(byte)im.dialog,
(uint)im.timestamp);
im.message = "(saved " + saved.ToString() + ") " + im.message;
client.SendInstantMessage(im);
}
}
@ -188,12 +185,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
if (client == null)
return;
client.SendInstantMessage(new UUID(im.fromAgentID),
client.SendInstantMessage(new GridInstantMessage(
null, new UUID(im.toAgentID),
"System", new UUID(im.fromAgentID),
(byte)InstantMessageDialog.MessageFromAgent,
"User is not logged in. "+
(success ? "Message saved." : "Message not saved"),
new UUID(im.toAgentID), "System",
(byte)InstantMessageDialog.MessageFromAgent,
(uint)Util.UnixTimeSinceEpoch());
false, new Vector3()));
}
}
}

View File

@ -212,11 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// And notify. Transaction ID is the item ID. We get that
// same ID back on the reply so we know what to act on
//
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
copyID, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
return;
}
@ -232,11 +228,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
if (user != null) // Local
{
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
UUID.Zero, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
}
else
{
@ -303,11 +295,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
if (user != null) // Local
{
user.ControllingClient.SendInstantMessage(
new UUID(im.fromAgentID), im.message,
new UUID(im.toAgentID),
im.fromAgentName, im.dialog, im.timestamp,
UUID.Zero, false, im.binaryBucket);
user.ControllingClient.SendInstantMessage(im);
}
else
{
@ -460,11 +448,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// Deliver message
//
user.ControllingClient.SendInstantMessage(
new UUID(msg.fromAgentID), msg.message,
new UUID(msg.toAgentID),
msg.fromAgentName, msg.dialog, msg.timestamp,
folderID, false, msg.binaryBucket);
user.ControllingClient.SendInstantMessage(msg);
}
else
{
@ -497,11 +481,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
// Deliver message
//
user.ControllingClient.SendInstantMessage(
new UUID(msg.fromAgentID), msg.message,
new UUID(msg.toAgentID),
msg.fromAgentName, msg.dialog, msg.timestamp,
itemID, false, msg.binaryBucket);
user.ControllingClient.SendInstantMessage(msg);
}
}
}

View File

@ -416,12 +416,7 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}

View File

@ -505,12 +505,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transationID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}

View File

@ -468,12 +468,7 @@ namespace OpenSim.Tests.Common.Mock
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp)
{
}
public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket)
public void SendInstantMessage(GridInstantMessage im)
{
}