From c4db0dd6acadf220bc2408617e4c38deabd1b633 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 23 Jul 2016 21:09:34 +0100 Subject: [PATCH] change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange. --- .../XmlRpcGroups/GroupsMessagingModule.cs | 188 +++++++++--------- .../XmlRpcGroupsServicesConnectorModule.cs | 12 +- 2 files changed, 101 insertions(+), 99 deletions(-) diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs index 3d9175c0f2..0aaf95c78c 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsMessagingModule.cs @@ -296,15 +296,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups attemptDeliveryUuidSet = new HashSet(Array.ConvertAll(onlineAgents, pi => pi.UserID)); - - //Array.ForEach(onlineAgents, pi => attemptDeliveryUuidSet.Add(pi.UserID)); - - //groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList(); - - // if (m_debugEnabled) -// m_log.DebugFormat( -// "[GROUPS-MESSAGING]: SendMessageToGroup called for group {0} with {1} visible members, {2} online", -// groupID, groupMembersCount, groupMembers.Count()); } else { @@ -387,7 +378,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups member.AgentID, Environment.TickCount - startTick); } } - else + else if(im.dialog != (byte)InstantMessageDialog.SessionAdd && + im.dialog != (byte)InstantMessageDialog.SessionDrop) { int startTick = Environment.TickCount; @@ -443,21 +435,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups { IClientAPI client = null; - if (msg.dialog == (byte)InstantMessageDialog.SessionSend) + client = GetActiveClient(new UUID(msg.toAgentID)); + + if (client == null) { - client = GetActiveClient(new UUID(msg.toAgentID)); + m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID); - if (client != null) - { - if (m_debugEnabled) - m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} locally", client.Name); - } - else - { - m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID); - - return; - } + return; } ProcessMessageFromGroupSession(msg, client); @@ -471,79 +455,96 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups "[GROUPS-MESSAGING]: Session message from {0} going to agent {1}, sessionID {2}, type {3}", msg.fromAgentName, msg.toAgentID, msg.imSessionID, (InstantMessageDialog)msg.dialog); - UUID AgentID = new UUID(msg.fromAgentID); + UUID fromAgentID = new UUID(msg.fromAgentID); UUID GroupID = new UUID(msg.imSessionID); + IEventQueue eq = client.Scene.RequestModuleInterface(); switch (msg.dialog) { case (byte)InstantMessageDialog.SessionAdd: - m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID); + m_groupData.AgentInvitedToGroupChatSession(fromAgentID, GroupID); + if(eq != null) + eq.ChatterBoxSessionAgentListUpdates( + GroupID + , fromAgentID + , client.AgentId + , false //canVoiceChat + , false //isModerator + , false //text mute + , true // enter + ); break; case (byte)InstantMessageDialog.SessionDrop: - m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID); - break; - - case (byte)InstantMessageDialog.SessionSend: - if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID) - && !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID, GroupID) - ) - { - // Agent not in session and hasn't dropped from session - // Add them to the session for now, and Invite them - m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID); - - GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null); - if (groupInfo != null) - { - if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message"); - - // Force? open the group session dialog??? - // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg); - IEventQueue eq = client.Scene.RequestModuleInterface(); - eq.ChatterboxInvitation( + m_groupData.AgentDroppedFromGroupChatSession(fromAgentID, GroupID); + if(eq != null) + eq.ChatterBoxSessionAgentListUpdates( GroupID - , groupInfo.GroupName - , new UUID(msg.fromAgentID) - , msg.message - , new UUID(msg.toAgentID) - , msg.fromAgentName - , msg.dialog - , msg.timestamp - , msg.offline == 1 - , (int)msg.ParentEstateID - , msg.Position - , 1 - , new UUID(msg.imSessionID) - , msg.fromGroup - , Utils.StringToBytes(groupInfo.GroupName) - ); - - eq.ChatterBoxSessionAgentListUpdates( - new UUID(GroupID) - , new UUID(msg.fromAgentID) - , new UUID(msg.toAgentID) + , fromAgentID + , client.AgentId , false //canVoiceChat , false //isModerator , false //text mute - , true // enter + , false // leave ); + break; + + case (byte)InstantMessageDialog.SessionSend: + if (!m_groupData.hasAgentDroppedGroupChatSession(client.AgentId, GroupID)) + { + if(!m_groupData.hasAgentBeenInvitedToGroupChatSession(client.AgentId, GroupID)) + { + + GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null); + if (groupInfo != null) + { + if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message"); + + if(eq != null) + { + eq.ChatterboxInvitation( + GroupID + , groupInfo.GroupName + , fromAgentID + , msg.message + , client.AgentId + , msg.fromAgentName + , msg.dialog + , msg.timestamp + , msg.offline == 1 + , (int)msg.ParentEstateID + , msg.Position + , 1 + , new UUID(msg.imSessionID) + , msg.fromGroup + , Utils.StringToBytes(groupInfo.GroupName) + ); + } + } + } + else + { + client.SendInstantMessage(msg); } - break; +// if (!m_groupData.hasAgentBeenInvitedToGroupChatSession(fromAgentID, GroupID)) + { + m_groupData.AgentInvitedToGroupChatSession(fromAgentID, GroupID); + eq.ChatterBoxSessionAgentListUpdates( + GroupID + , fromAgentID + , client.AgentId + , false //canVoiceChat + , false //isModerator + , false //text mute + , true // enter + ); + } } - else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID)) - { - // User hasn't dropped, so they're in the session, - // maybe we should deliver it. - client.SendInstantMessage(msg); - } - break; default: client.SendInstantMessage(msg); - break;; } } @@ -560,14 +561,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups DebugGridInstantMessage(im); } + UUID GroupID = new UUID(im.imSessionID); + UUID AgentID = new UUID(im.fromAgentID); + // Start group IM session if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart)) { if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING]: imSessionID({0}) toAgentID({1})", im.imSessionID, im.toAgentID); - UUID GroupID = new UUID(im.imSessionID); - UUID AgentID = new UUID(im.fromAgentID); - GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null); if (groupInfo != null) @@ -575,27 +576,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID); ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID); -/* this seems wrong - IEventQueue queue = remoteClient.Scene.RequestModuleInterface(); - queue.ChatterBoxSessionAgentListUpdates( - GroupID - , AgentID - , new UUID(im.toAgentID) - , false //canVoiceChat - , false //isModerator - , false //text mute - , true - ); -*/ + + // we need to send here a list of known participants. + im.dialog = (byte)InstantMessageDialog.SessionAdd; + SendMessageToGroup(im, GroupID); } } // Send a message from locally connected client to a group if ((im.dialog == (byte)InstantMessageDialog.SessionSend)) { - UUID GroupID = new UUID(im.imSessionID); - UUID AgentID = new UUID(im.fromAgentID); - if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); @@ -604,6 +594,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups SendMessageToGroup(im, GroupID); } + + if ((im.dialog == (byte)InstantMessageDialog.SessionDrop)) + { + if (m_debugEnabled) + m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); + + m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID); + + SendMessageToGroup(im, GroupID); + } } #endregion diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs index 2dda3a18bc..83f08e0e4b 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs @@ -803,11 +803,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups { if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)) { + if (m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID)) + m_groupsAgentsInvitedToChatSession[groupID].Remove(agentID); + // If not in dropped list, add if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID)) - { m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID); - } } } @@ -818,10 +819,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups // If nessesary, remove from dropped list if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID)) - { m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID); - } - } + + if (!m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID)) + m_groupsAgentsInvitedToChatSession[groupID].Add(agentID); + } private void CreateGroupChatSessionTracking(UUID groupID) {