Slightly improve "Unable to space collide" logging message, though I don't think I've ever seen this.
parent
4ddff7eb0f
commit
c4e4a29478
|
@ -1556,8 +1556,9 @@ namespace OpenSim.Region.Physics.OdePlugin
|
||||||
}
|
}
|
||||||
catch (AccessViolationException)
|
catch (AccessViolationException)
|
||||||
{
|
{
|
||||||
m_log.Warn("[PHYSICS]: Unable to space collide");
|
m_log.WarnFormat("[PHYSICS]: Unable to space collide {0}", Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
//float terrainheight = GetTerrainHeightAtXY(chr.Position.X, chr.Position.Y);
|
//float terrainheight = GetTerrainHeightAtXY(chr.Position.X, chr.Position.Y);
|
||||||
//if (chr.Position.Z + (chr.Velocity.Z * timeStep) < terrainheight + 10)
|
//if (chr.Position.Z + (chr.Velocity.Z * timeStep) < terrainheight + 10)
|
||||||
//{
|
//{
|
||||||
|
|
Loading…
Reference in New Issue