in AssetHelpers, store the actual text passed in to the method, not the string "data"
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				|  | @ -129,10 +129,10 @@ namespace OpenSim.Tests.Common | |||
|         /// <summary> | ||||
|         /// Create an asset from the given data. | ||||
|         /// </summary> | ||||
|         public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, string data, UUID creatorID) | ||||
|         public static AssetBase CreateAsset(UUID assetUuid, AssetType assetType, string text, UUID creatorID) | ||||
|         { | ||||
|             AssetNotecard anc = new AssetNotecard(); | ||||
|             anc.BodyText = "data"; | ||||
|             anc.BodyText = text; | ||||
|             anc.Encode(); | ||||
| 
 | ||||
|             return CreateAsset(assetUuid, assetType, anc.AssetData, creatorID); | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)