Fix up a linking issue
parent
75d4956ee5
commit
c4fad3d887
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@ -3877,6 +3877,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0)
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if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0)
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return; // Fail silently if attached
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return; // Fail silently if attached
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if (targetPart.ParentGroup.RootPart.OwnerID != m_host.ParentGroup.RootPart.OwnerID)
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return;
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SceneObjectGroup parentPrim = null, childPrim = null;
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SceneObjectGroup parentPrim = null, childPrim = null;
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if (targetPart != null)
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if (targetPart != null)
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@ -4021,6 +4025,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void llBreakAllLinks()
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public void llBreakAllLinks()
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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UUID invItemID = InventorySelf();
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TaskInventoryItem item;
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m_host.TaskInventory.LockItemsForRead(true);
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item = m_host.TaskInventory[invItemID];
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m_host.TaskInventory.LockItemsForRead(false);
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if ((item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
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&& !m_automaticLinkPermission)
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{
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ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!");
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return;
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}
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SceneObjectGroup parentPrim = m_host.ParentGroup;
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SceneObjectGroup parentPrim = m_host.ParentGroup;
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if (parentPrim.RootPart.AttachmentPoint != 0)
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if (parentPrim.RootPart.AttachmentPoint != 0)
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return; // Fail silently if attached
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return; // Fail silently if attached
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