* Fixed an issue with Mono/UNIX filenames and DB4o storage engine.
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2a03bea9bd
commit
c518a9e141
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@ -144,7 +144,7 @@ namespace OpenSim
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protected override StorageManager CreateStorageManager(RegionInfo regionInfo)
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{
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return new StorageManager("OpenSim.DataStore.Db4o.dll", regionInfo.DataStore, regionInfo.RegionName);
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return new StorageManager("OpenSim.DataStore.DB4o.dll", regionInfo.DataStore, regionInfo.RegionName);
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}
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protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager)
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