diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 39510f976b..ed293cd6d3 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -274,7 +274,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // Now try loading to a root child folder UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); - archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "troll", archiveReadStream); + archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); InventoryItemBase foundItem2 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName); @@ -283,7 +283,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests // Now try loading to a more deeply nested folder UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); - archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "troll", archiveReadStream); + archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); InventoryItemBase foundItem3 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);