diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index de324c072b..128515db23 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -481,7 +481,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends m_log.DebugFormat("[FRIENDS]: {0} offered friendship to {1}", principalID, friendID); // This user wants to be friends with the other user. - // Let's add both relations to the DB, but one of them is inactive (-1) + // Let's add the relation backwards, in case the other is not online FriendsService.StoreFriend(friendID, principalID.ToString(), 0); // Now let's ask the other user to be friends with this user diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 83d34496af..03da834d46 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs @@ -334,7 +334,7 @@ namespace OpenSim.Services.Connectors.Hypergrid } catch (Exception e) { - m_log.Debug("[HGrid]: Exception " + e.Message); + m_log.Debug("[USER AGENT CONNECTOR]: Unable to contact remote server "); reason = "Exception: " + e.Message; return false; }