Remove support for executing a handler on poll. It caused other issues
parent
06871d51dd
commit
c5be401d46
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@ -337,11 +337,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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// handled
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//m_log.Debug("[BASE HTTP SERVER]: Handling Request" + request.RawUrl);
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// If the response is null, then we're not going to respond here. This case
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// triggers when we're at the head of a HTTP poll
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//
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if (response != null)
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{
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IHttpAgentHandler agentHandler;
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if (TryGetAgentHandler(request, response, out agentHandler))
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@ -354,7 +349,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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//response.KeepAlive = true;
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response.SendChunked = false;
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}
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IRequestHandler requestHandler;
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string path = request.RawUrl;
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@ -368,7 +363,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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// Okay, so this is bad, but should be considered temporary until everything is IStreamHandler.
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byte[] buffer = null;
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if (response != null)
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response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type.
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@ -425,11 +419,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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//m_log.Warn("[HTTP]: " + requestBody);
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}
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// If we're not responding, we dont' care about the reply
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//
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if (response == null)
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HTTPRequestHandler.Handle(path, keysvals);
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else
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DoHTTPGruntWork(HTTPRequestHandler.Handle(path, keysvals), response);
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return;
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}
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@ -445,11 +434,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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}
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// The handler has run and we're not yet ready to respond, bail
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//
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if (response == null)
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return;
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request.InputStream.Close();
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// HTTP IN support. The script engine taes it from here
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