* Removed and sorted using clauses in a number of files.
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader0.6.0-stable
parent
fe49c96ee0
commit
c5d1f87cd2
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@ -26,7 +26,6 @@
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*
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*
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*/
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*/
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using System;
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namespace OpenSim.Region.Environment.Interfaces
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namespace OpenSim.Region.Environment.Interfaces
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{
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{
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public interface ITerrainChannel
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public interface ITerrainChannel
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@ -34,5 +33,6 @@ namespace OpenSim.Region.Environment.Interfaces
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int Height { get; }
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int Height { get; }
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double this[int x, int y] { get; set; }
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double this[int x, int y] { get; set; }
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int Width { get; }
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int Width { get; }
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float[] GetFloatsSerialised();
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}
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}
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}
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}
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@ -28,7 +28,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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|
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@ -28,11 +28,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using System.IO;
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using libsecondlife;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.Packets;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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|
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@ -29,12 +29,12 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading;
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using libsecondlife;
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using libsecondlife.Packets;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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{
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{
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@ -33,10 +33,9 @@ using libsecondlife;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Data;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Data.Base;
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using OpenSim.Framework.Data.Base;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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@ -26,15 +26,13 @@
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*
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*
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*/
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*/
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using Nini.Config;
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using MoneyTransferArgs = OpenSim.Region.Environment.Scenes.EventManager.MoneyTransferArgs;
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using MoneyTransferArgs = OpenSim.Region.Environment.Scenes.EventManager.MoneyTransferArgs;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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@ -35,7 +35,6 @@ using System.Threading;
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using libsecondlife;
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using libsecondlife;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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|
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@ -26,16 +26,13 @@
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*
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*
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*/
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*/
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using Nini.Config;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using Nwc.XmlRpc;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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{
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{
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|
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@ -26,15 +26,13 @@
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*
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*
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*/
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*/
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using Nini.Config;
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using System;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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namespace OpenSim.Region.Environment.Modules
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namespace OpenSim.Region.Environment.Modules
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{
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{
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|
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@ -30,9 +30,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife;
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using Nini.Config;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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|
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@ -31,7 +31,6 @@ using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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|
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|
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@ -0,0 +1,79 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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|
*
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||||||
|
* Redistribution and use in source and binary forms, with or without
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||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
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||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
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||||||
|
* derived from this software without specific prior written permission.
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||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*
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||||||
|
*/
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using System;
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using System.IO;
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using System.Drawing;
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using OpenSim.Region.Environment.Interfaces;
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namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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{
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public class JPEG : ITerrainLoader
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{
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#region ITerrainLoader Members
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public ITerrainChannel LoadFile(string filename)
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{
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throw new NotImplementedException();
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}
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private Bitmap CreateBitmapFromMap(ITerrainChannel map)
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{
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Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
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int pallete = gradientmapLd.Height;
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Bitmap bmp = new Bitmap(heightmap.w, heightmap.h);
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Color[] colours = new Color[pallete];
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for (int i = 0; i < pallete; i++)
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{
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colours[i] = gradientmapLd.GetPixel(0, i);
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}
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|
for (int y = 0; y < copy.h; y++)
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|
{
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|
for (int x = 0; x < copy.w; x++)
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{
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// 512 is the largest possible height before colours clamp
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int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
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bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
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|
}
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||||||
|
}
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||||||
|
return bmp;
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|
}
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||||||
|
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||||||
|
public void SaveFile(string filename, ITerrainChannel map)
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||||||
|
{
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|
Bitmap colours = CreateBitmapFromMap(map);
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||||||
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||||||
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colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg);
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|
}
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|
#endregion
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||||||
|
}
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||||||
|
}
|
|
@ -0,0 +1,132 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
||||||
|
{
|
||||||
|
public class LLRAW : ITerrainLoader
|
||||||
|
{
|
||||||
|
#region ITerrainLoader Members
|
||||||
|
|
||||||
|
public ITerrainChannel LoadFile(string filename)
|
||||||
|
{
|
||||||
|
TerrainChannel retval = new TerrainChannel();
|
||||||
|
|
||||||
|
FileInfo file = new FileInfo(filename);
|
||||||
|
FileStream s = file.Open(FileMode.Open, FileAccess.Read);
|
||||||
|
BinaryReader bs = new BinaryReader(s);
|
||||||
|
int x, y;
|
||||||
|
for (y = 0; y < retval.Height; y++)
|
||||||
|
{
|
||||||
|
for (x = 0; x < retval.Width; x++)
|
||||||
|
{
|
||||||
|
retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0);
|
||||||
|
bs.ReadBytes(11); // Advance the stream to next bytes.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bs.Close();
|
||||||
|
s.Close();
|
||||||
|
|
||||||
|
return retval;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SaveFile(string filename, ITerrainChannel map)
|
||||||
|
{
|
||||||
|
FileInfo file = new FileInfo(filename);
|
||||||
|
FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
|
||||||
|
BinaryWriter binStream = new BinaryWriter(s);
|
||||||
|
|
||||||
|
// Generate a smegging big lookup table to speed the operation up (it needs it)
|
||||||
|
double[] lookupHeightTable = new double[65536];
|
||||||
|
int i, j, x, y;
|
||||||
|
for (i = 0; i < 256; i++)
|
||||||
|
{
|
||||||
|
for (j = 0; j < 256; j++)
|
||||||
|
{
|
||||||
|
lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Output the calculated raw
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
double t = map[x, y];
|
||||||
|
double min = double.MaxValue;
|
||||||
|
int index = 0;
|
||||||
|
|
||||||
|
for (i = 0; i < 65536; i++)
|
||||||
|
{
|
||||||
|
if (Math.Abs(t - lookupHeightTable[i]) < min)
|
||||||
|
{
|
||||||
|
min = Math.Abs(t - lookupHeightTable[i]);
|
||||||
|
index = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
byte red = (byte)(index & 0xFF);
|
||||||
|
byte green = (byte)((index >> 8) & 0xFF);
|
||||||
|
byte blue = 20;
|
||||||
|
byte alpha1 = 0; // Land Parcels
|
||||||
|
byte alpha2 = 0; // For Sale Land
|
||||||
|
byte alpha3 = 0; // Public Edit Object
|
||||||
|
byte alpha4 = 0; // Public Edit Land
|
||||||
|
byte alpha5 = 255; // Safe Land
|
||||||
|
byte alpha6 = 255; // Flying Allowed
|
||||||
|
byte alpha7 = 255; // Create Landmark
|
||||||
|
byte alpha8 = 255; // Outside Scripts
|
||||||
|
byte alpha9 = red;
|
||||||
|
byte alpha10 = green;
|
||||||
|
|
||||||
|
binStream.Write(red);
|
||||||
|
binStream.Write(green);
|
||||||
|
binStream.Write(blue);
|
||||||
|
binStream.Write(alpha1);
|
||||||
|
binStream.Write(alpha2);
|
||||||
|
binStream.Write(alpha3);
|
||||||
|
binStream.Write(alpha4);
|
||||||
|
binStream.Write(alpha5);
|
||||||
|
binStream.Write(alpha6);
|
||||||
|
binStream.Write(alpha7);
|
||||||
|
binStream.Write(alpha8);
|
||||||
|
binStream.Write(alpha9);
|
||||||
|
binStream.Write(alpha10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
binStream.Close();
|
||||||
|
s.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,8 +1,32 @@
|
||||||
using System;
|
/*
|
||||||
using System.Collections.Generic;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
using System.Text;
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using OpenSim.Region.Environment.Modules.Terrain;
|
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
||||||
|
@ -33,9 +57,23 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SaveFile(string filename)
|
public void SaveFile(string filename, ITerrainChannel map)
|
||||||
{
|
{
|
||||||
throw new NotImplementedException();
|
FileInfo file = new FileInfo(filename);
|
||||||
|
FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
|
||||||
|
BinaryWriter bs = new BinaryWriter(s);
|
||||||
|
|
||||||
|
int x, y;
|
||||||
|
for (y = 0; y < h; y++)
|
||||||
|
{
|
||||||
|
for (x = 0; x < w; x++)
|
||||||
|
{
|
||||||
|
bs.Write((float)map[x, y]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bs.Close();
|
||||||
|
s.Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
|
@ -1,8 +1,33 @@
|
||||||
using System;
|
/*
|
||||||
using System.Collections.Generic;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
using System.Text;
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using OpenSim.Region.Environment.Modules.Terrain;
|
using System.Text;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
||||||
|
@ -79,8 +104,9 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SaveFile(string filename)
|
public void SaveFile(string filename, ITerrainChannel map)
|
||||||
{
|
{
|
||||||
|
char[] header = "TERRAGENTERRAIN".ToCharArray();
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,73 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenSim.Region.Environment.Modules.Terrain;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
|
{
|
||||||
|
public class FlattenArea : ITerrainFloodEffect
|
||||||
|
{
|
||||||
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
|
{
|
||||||
|
double sum = 0.0;
|
||||||
|
double steps = 0.0;
|
||||||
|
double avg = 0.0;
|
||||||
|
|
||||||
|
int x, y;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
if (fillArea[x, y] == true)
|
||||||
|
{
|
||||||
|
sum += map[x, y];
|
||||||
|
steps += 1.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
avg = sum / steps;
|
||||||
|
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
if (fillArea[x, y] == true)
|
||||||
|
map[x, y] = avg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,53 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
|
{
|
||||||
|
public class LowerArea : ITerrainFloodEffect
|
||||||
|
{
|
||||||
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
if (fillArea[x, y] == true)
|
||||||
|
{
|
||||||
|
map[x, y] -= strength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,57 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
|
{
|
||||||
|
public class NoiseArea : ITerrainFloodEffect
|
||||||
|
{
|
||||||
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
if (fillArea[x, y] == true)
|
||||||
|
{
|
||||||
|
lock (OpenSim.Framework.Util.RandomClass)
|
||||||
|
{
|
||||||
|
double noise = OpenSim.Framework.Util.RandomClass.NextDouble();
|
||||||
|
map[x, y] += (noise - 0.5) * strength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,7 +1,30 @@
|
||||||
using System;
|
/*
|
||||||
using System.Collections.Generic;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
using System.Text;
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
using OpenSim.Region.Environment.Modules.Terrain;
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
|
|
|
@ -0,0 +1,107 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes
|
||||||
|
{
|
||||||
|
public class SmoothArea : ITerrainFloodEffect
|
||||||
|
{
|
||||||
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
|
{
|
||||||
|
int w = map.Width;
|
||||||
|
int h = map.Height;
|
||||||
|
|
||||||
|
if (x > w - 2.0)
|
||||||
|
x = w - 2.0;
|
||||||
|
if (y > h - 2.0)
|
||||||
|
y = h - 2.0;
|
||||||
|
if (x < 0.0)
|
||||||
|
x = 0.0;
|
||||||
|
if (y < 0.0)
|
||||||
|
y = 0.0;
|
||||||
|
|
||||||
|
int stepSize = 1;
|
||||||
|
double h00 = map[(int)x, (int)y];
|
||||||
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
|
double h1 = h00;
|
||||||
|
double h2 = h10;
|
||||||
|
double h3 = h01;
|
||||||
|
double h4 = h11;
|
||||||
|
double a00 = h1;
|
||||||
|
double a10 = h2 - h1;
|
||||||
|
double a01 = h3 - h1;
|
||||||
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
|
double partialx = x - (int)x;
|
||||||
|
double partialz = y - (int)y;
|
||||||
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
|
return hi;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region ITerrainFloodEffect Members
|
||||||
|
|
||||||
|
public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength)
|
||||||
|
{
|
||||||
|
double area = strength;
|
||||||
|
double step = strength / 4.0;
|
||||||
|
|
||||||
|
double[,] manipulate = new double[map.Width, map.Height];
|
||||||
|
int x, y;
|
||||||
|
double n, l;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
double average = 0.0;
|
||||||
|
int avgsteps = 0;
|
||||||
|
|
||||||
|
for (n = 0.0 - area; n < area; n += step)
|
||||||
|
{
|
||||||
|
for (l = 0.0 - area; l < area; l += step)
|
||||||
|
{
|
||||||
|
avgsteps++;
|
||||||
|
average += GetBilinearInterpolate(x + n, y + l, map);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
manipulate[x, y] = average / avgsteps;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
map[x, y] = manipulate[x, y];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,125 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
|
{
|
||||||
|
public class FlattenSphere : ITerrainPaintableEffect
|
||||||
|
{
|
||||||
|
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
||||||
|
{
|
||||||
|
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
||||||
|
return z;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
|
{
|
||||||
|
int w = map.Width;
|
||||||
|
int h = map.Height;
|
||||||
|
|
||||||
|
if (x > w - 2.0)
|
||||||
|
x = w - 2.0;
|
||||||
|
if (y > h - 2.0)
|
||||||
|
y = h - 2.0;
|
||||||
|
if (x < 0.0)
|
||||||
|
x = 0.0;
|
||||||
|
if (y < 0.0)
|
||||||
|
y = 0.0;
|
||||||
|
|
||||||
|
int stepSize = 1;
|
||||||
|
double h00 = map[(int)x, (int)y];
|
||||||
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
|
double h1 = h00;
|
||||||
|
double h2 = h10;
|
||||||
|
double h3 = h01;
|
||||||
|
double h4 = h11;
|
||||||
|
double a00 = h1;
|
||||||
|
double a10 = h2 - h1;
|
||||||
|
double a01 = h3 - h1;
|
||||||
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
|
double partialx = x - (int)x;
|
||||||
|
double partialz = y - (int)y;
|
||||||
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
|
return hi;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
double[,] tweak = new double[map.Width, map.Height];
|
||||||
|
|
||||||
|
double n, l;
|
||||||
|
double area = strength;
|
||||||
|
double step = strength / 4.0;
|
||||||
|
|
||||||
|
double sum = 0.0;
|
||||||
|
double step2 = 0.0;
|
||||||
|
double avg = 0.0;
|
||||||
|
|
||||||
|
// compute delta map
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
|
if (z > 0) // add in non-zero amount
|
||||||
|
{
|
||||||
|
sum += map[x, y] * z;
|
||||||
|
step2 += z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
avg = sum / step2;
|
||||||
|
|
||||||
|
// blend in map
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
|
if (z > 0) // add in non-zero amount
|
||||||
|
{
|
||||||
|
if (z > 1.0)
|
||||||
|
z = 1.0;
|
||||||
|
|
||||||
|
map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,65 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
|
{
|
||||||
|
public class LowerSphere : ITerrainPaintableEffect
|
||||||
|
{
|
||||||
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
// Skip everything unlikely to be affected
|
||||||
|
if (Math.Abs(x - rx) > strength * 1.1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
// Skip everything unlikely to be affected
|
||||||
|
if (Math.Abs(y - ry) > strength * 1.1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Calculate a sphere and add it to the heighmap
|
||||||
|
double z = strength;
|
||||||
|
z *= z;
|
||||||
|
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
||||||
|
|
||||||
|
if (z > 0.0)
|
||||||
|
map[x, y] -= z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,73 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
|
{
|
||||||
|
public class NoiseSphere : ITerrainPaintableEffect
|
||||||
|
{
|
||||||
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
// Skip everything unlikely to be affected
|
||||||
|
if (Math.Abs(x - rx) > strength * 1.1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
// Skip everything unlikely to be affected
|
||||||
|
if (Math.Abs(y - ry) > strength * 1.1)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Calculate a sphere and add it to the heighmap
|
||||||
|
double z = strength;
|
||||||
|
z *= z;
|
||||||
|
z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
|
||||||
|
|
||||||
|
double noise;
|
||||||
|
|
||||||
|
lock (Util.RandomClass)
|
||||||
|
{
|
||||||
|
noise = Util.RandomClass.NextDouble();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (z > 0.0)
|
||||||
|
map[x, y] += (noise - 0.5) * z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,7 +1,31 @@
|
||||||
using System;
|
/*
|
||||||
using System.Collections.Generic;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
using System.Text;
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
using OpenSim.Region.Environment.Modules.Terrain;
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
|
|
|
@ -0,0 +1,130 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
|
||||||
|
{
|
||||||
|
public class SmoothSphere : ITerrainPaintableEffect
|
||||||
|
{
|
||||||
|
private double SphericalFactor(double x, double y, double rx, double ry, double size)
|
||||||
|
{
|
||||||
|
double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry));
|
||||||
|
return z;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double GetBilinearInterpolate(double x, double y, ITerrainChannel map)
|
||||||
|
{
|
||||||
|
int w = map.Width;
|
||||||
|
int h = map.Height;
|
||||||
|
|
||||||
|
if (x > w - 2.0)
|
||||||
|
x = w - 2.0;
|
||||||
|
if (y > h - 2.0)
|
||||||
|
y = h - 2.0;
|
||||||
|
if (x < 0.0)
|
||||||
|
x = 0.0;
|
||||||
|
if (y < 0.0)
|
||||||
|
y = 0.0;
|
||||||
|
|
||||||
|
int stepSize = 1;
|
||||||
|
double h00 = map[(int)x, (int)y];
|
||||||
|
double h10 = map[(int)x + stepSize, (int)y];
|
||||||
|
double h01 = map[(int)x, (int)y + stepSize];
|
||||||
|
double h11 = map[(int)x + stepSize, (int)y + stepSize];
|
||||||
|
double h1 = h00;
|
||||||
|
double h2 = h10;
|
||||||
|
double h3 = h01;
|
||||||
|
double h4 = h11;
|
||||||
|
double a00 = h1;
|
||||||
|
double a10 = h2 - h1;
|
||||||
|
double a01 = h3 - h1;
|
||||||
|
double a11 = h1 - h2 - h3 + h4;
|
||||||
|
double partialx = x - (int)x;
|
||||||
|
double partialz = y - (int)y;
|
||||||
|
double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz);
|
||||||
|
return hi;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region ITerrainPaintableEffect Members
|
||||||
|
|
||||||
|
public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
double[,] tweak = new double[map.Width, map.Height];
|
||||||
|
|
||||||
|
double n, l;
|
||||||
|
double area = strength;
|
||||||
|
double step = strength / 4.0;
|
||||||
|
|
||||||
|
// compute delta map
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
|
if (z > 0) // add in non-zero amount
|
||||||
|
{
|
||||||
|
double average = 0.0;
|
||||||
|
int avgsteps = 0;
|
||||||
|
|
||||||
|
for (n = 0.0 - area; n < area; n += step)
|
||||||
|
{
|
||||||
|
for (l = 0.0 - area; l < area; l += step)
|
||||||
|
{
|
||||||
|
avgsteps++;
|
||||||
|
average += GetBilinearInterpolate(x + n, y + l, map);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tweak[x, y] = average / avgsteps;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// blend in map
|
||||||
|
for (x = 0; x < map.Width; x++)
|
||||||
|
{
|
||||||
|
for (y = 0; y < map.Height; y++)
|
||||||
|
{
|
||||||
|
double z = SphericalFactor(x, y, rx, ry, strength);
|
||||||
|
|
||||||
|
if (z > 0) // add in non-zero amount
|
||||||
|
{
|
||||||
|
double da = z;
|
||||||
|
double a = (map[x, y] - tweak[x, y]) * da;
|
||||||
|
double newz = map[x, y] - a;
|
||||||
|
|
||||||
|
if (newz > 0.0)
|
||||||
|
map[x, y] = newz;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -26,16 +26,13 @@
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using Nini.Config;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using libsecondlife;
|
||||||
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Console;
|
|
||||||
using OpenSim.Region.Environment.Modules;
|
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using libsecondlife;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Environment.Modules.Terrain
|
namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
{
|
{
|
||||||
|
@ -57,7 +54,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
public interface ITerrainLoader
|
public interface ITerrainLoader
|
||||||
{
|
{
|
||||||
ITerrainChannel LoadFile(string filename);
|
ITerrainChannel LoadFile(string filename);
|
||||||
void SaveFile(string filename);
|
void SaveFile(string filename, ITerrainChannel map);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -85,6 +82,19 @@ namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
return copy;
|
return copy;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float[] GetFloatsSerialised()
|
||||||
|
{
|
||||||
|
float[] heights = new float[Width * Height];
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; i < Width * Height; i++)
|
||||||
|
{
|
||||||
|
heights[i] = (float)map[i % Width, i / Width];
|
||||||
|
}
|
||||||
|
|
||||||
|
return heights;
|
||||||
|
}
|
||||||
|
|
||||||
public double this[int x, int y]
|
public double this[int x, int y]
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
@ -102,6 +112,11 @@ namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
map = new double[Constants.RegionSize, Constants.RegionSize];
|
map = new double[Constants.RegionSize, Constants.RegionSize];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public TerrainChannel(double[,] import)
|
||||||
|
{
|
||||||
|
map = import;
|
||||||
|
}
|
||||||
|
|
||||||
public TerrainChannel(bool createMap)
|
public TerrainChannel(bool createMap)
|
||||||
{
|
{
|
||||||
if (createMap)
|
if (createMap)
|
||||||
|
@ -139,13 +154,27 @@ namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
|
|
||||||
private void InstallDefaultEffects()
|
private void InstallDefaultEffects()
|
||||||
{
|
{
|
||||||
|
// Draggable Paint Brush Effects
|
||||||
m_painteffects[StandardTerrainEffects.Raise] = new PaintBrushes.RaiseSphere();
|
m_painteffects[StandardTerrainEffects.Raise] = new PaintBrushes.RaiseSphere();
|
||||||
m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea();
|
m_painteffects[StandardTerrainEffects.Lower] = new PaintBrushes.LowerSphere();
|
||||||
|
m_painteffects[StandardTerrainEffects.Smooth] = new PaintBrushes.SmoothSphere();
|
||||||
|
m_painteffects[StandardTerrainEffects.Noise] = new PaintBrushes.NoiseSphere();
|
||||||
|
m_painteffects[StandardTerrainEffects.Flatten] = new PaintBrushes.FlattenSphere();
|
||||||
|
|
||||||
// Float[256,256] array format (RAW32)
|
// Area of effect selection effects
|
||||||
|
m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea();
|
||||||
|
m_floodeffects[StandardTerrainEffects.Lower] = new FloodBrushes.LowerArea();
|
||||||
|
m_floodeffects[StandardTerrainEffects.Smooth] = new FloodBrushes.SmoothArea();
|
||||||
|
m_floodeffects[StandardTerrainEffects.Noise] = new FloodBrushes.NoiseArea();
|
||||||
|
m_floodeffects[StandardTerrainEffects.Flatten] = new FloodBrushes.FlattenArea();
|
||||||
|
|
||||||
|
// Filesystem load/save loaders
|
||||||
m_loaders[".r32"] = new FileLoaders.RAW32();
|
m_loaders[".r32"] = new FileLoaders.RAW32();
|
||||||
m_loaders[".f32"] = m_loaders[".r32"];
|
m_loaders[".f32"] = m_loaders[".r32"];
|
||||||
m_loaders[".ter"] = new FileLoaders.Terragen();
|
m_loaders[".ter"] = new FileLoaders.Terragen();
|
||||||
|
m_loaders[".raw"] = new FileLoaders.LLRAW();
|
||||||
|
m_loaders[".jpg"] = new FileLoaders.JPEG();
|
||||||
|
m_loaders[".jpeg"] = m_loaders[".jpg"];
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LoadFromFile(string filename)
|
public void LoadFromFile(string filename)
|
||||||
|
@ -161,23 +190,43 @@ namespace OpenSim.Region.Environment.Modules.Terrain
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SaveToFile(string filename)
|
public void SaveToFile(string filename)
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
|
||||||
{
|
{
|
||||||
if (filename.EndsWith(loader.Key))
|
if (filename.EndsWith(loader.Key))
|
||||||
{
|
{
|
||||||
loader.Value.SaveFile(filename);
|
loader.Value.SaveFile(filename, m_channel);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch (NotImplementedException)
|
||||||
|
{
|
||||||
|
m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Initialise(Scene scene, IConfigSource config)
|
public void Initialise(Scene scene, IConfigSource config)
|
||||||
{
|
{
|
||||||
m_scene = scene;
|
m_scene = scene;
|
||||||
m_gConfig = config;
|
m_gConfig = config;
|
||||||
|
|
||||||
|
// Install terrain module in the simulator
|
||||||
|
if (m_scene.Heightmap == null)
|
||||||
|
{
|
||||||
|
lock (m_scene)
|
||||||
|
{
|
||||||
m_channel = new TerrainChannel();
|
m_channel = new TerrainChannel();
|
||||||
|
m_scene.Heightmap = m_channel;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_channel = m_scene.Heightmap;
|
||||||
|
}
|
||||||
|
|
||||||
m_scene.EventManager.OnNewClient += EventManager_OnNewClient;
|
m_scene.EventManager.OnNewClient += EventManager_OnNewClient;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,10 +29,8 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using libsecondlife.Packets;
|
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Console;
|
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
|
|
|
@ -7,11 +7,8 @@
|
||||||
* To change this template use Tools | Options | Coding | Edit Standard Headers.
|
* To change this template use Tools | Options | Coding | Edit Standard Headers.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
|
||||||
|
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using libsecondlife.Packets;
|
using libsecondlife.Packets;
|
||||||
|
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
|
||||||
|
|
|
@ -261,7 +261,7 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch(ObjectDisposedException e)
|
catch(ObjectDisposedException)
|
||||||
{
|
{
|
||||||
m_log.Warn("[VOICECHAT]: Connection has been already closed");
|
m_log.Warn("[VOICECHAT]: Connection has been already closed");
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,14 +31,12 @@ using System.Drawing;
|
||||||
using System.Drawing.Imaging;
|
using System.Drawing.Imaging;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Timers;
|
using System.Timers;
|
||||||
using Axiom.Math;
|
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using libsecondlife.Packets;
|
using libsecondlife.Packets;
|
||||||
using OpenJPEGNet;
|
using OpenJPEGNet;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Framework.Console;
|
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
using OpenSim.Region.Environment.LandManagement;
|
using OpenSim.Region.Environment.LandManagement;
|
||||||
|
@ -1002,6 +1000,8 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
// TODO: Install 'GetDefaultTerrainProvider' method here?
|
||||||
|
Heightmap = new Modules.Terrain.TerrainChannel(map);
|
||||||
Terrain.SetHeights2D(map);
|
Terrain.SetHeights2D(map);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -111,9 +111,18 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="RemoteClient">Client to send to</param>
|
/// <param name="RemoteClient">Client to send to</param>
|
||||||
public virtual void SendLayerData(IClientAPI RemoteClient)
|
public virtual void SendLayerData(IClientAPI RemoteClient)
|
||||||
|
{
|
||||||
|
bool usingTerrainModule = false;
|
||||||
|
|
||||||
|
if (usingTerrainModule)
|
||||||
|
{
|
||||||
|
RemoteClient.SendLayerData(Heightmap.GetFloatsSerialised());
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
RemoteClient.SendLayerData(Terrain.GetHeights1D());
|
RemoteClient.SendLayerData(Terrain.GetHeights1D());
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue