Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

viewer-2-initial-appearance
Justin Clark-Casey (justincc) 2010-11-16 19:18:43 +00:00
commit c5d78c723b
5 changed files with 71 additions and 10 deletions

View File

@ -735,7 +735,10 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader)
{ {
item.OldItemID = ReadUUID(reader, "OldItemID"); ReadUUID(reader, "OldItemID");
// On deserialization, the old item id MUST BE UUID.Zero!!!!!
// Setting this to the saved value will BREAK script persistence!
// item.OldItemID = ReadUUID(reader, "OldItemID");
} }
private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader)

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@ -2983,17 +2983,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0) if ((item.PermsMask & ScriptBaseClass.PERMISSION_ATTACH) != 0)
{ {
SceneObjectGroup grp = m_host.ParentGroup;
UUID itemID = grp.GetFromItemID();
ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
if (attachmentsModule != null) if (attachmentsModule != null)
attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient); Util.FireAndForget(DetachWrapper, m_host);
} }
} }
private void DetachWrapper(object o)
{
SceneObjectPart host = (SceneObjectPart)o;
SceneObjectGroup grp = host.ParentGroup;
UUID itemID = grp.GetFromItemID();
ScenePresence presence = World.GetScenePresence(host.OwnerID);
IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
if (attachmentsModule != null)
attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient);
}
public void llTakeCamera(string avatar) public void llTakeCamera(string avatar)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);

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@ -639,6 +639,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// //
CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
TeleportAgent(agent, regionName, position, lookat);
}
private void TeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
UUID agentId = new UUID(); UUID agentId = new UUID();
if (UUID.TryParse(agent, out agentId)) if (UUID.TryParse(agent, out agentId))
@ -651,7 +656,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
== World.LandChannel.GetLandObject( == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{ {
// Check for hostname , attempt to make a hglink // Check for hostname , attempt to make a hglink
// and convert the regionName to the target region // and convert the regionName to the target region
if (regionName.Contains(".") && regionName.Contains(":")) if (regionName.Contains(".") && regionName.Contains(":"))
@ -661,7 +665,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (regions != null && regions.Count > 0) if (regions != null && regions.Count > 0)
{ {
GridRegion regInfo = regions[0]; GridRegion regInfo = regions[0];
regionName = regInfo.RegionName; string[] parts = regInfo.RegionName.Split(new char[] { ':' });
if (parts.Length > 2)
regionName = parts[2];
else
regionName = parts[0];
} }
} }
World.RequestTeleportLocation(presence.ControllingClient, regionName, World.RequestTeleportLocation(presence.ControllingClient, regionName,
@ -674,13 +682,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
} }
} }
// Teleport functions
public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{ {
// High because there is no security check. High griefer potential // High because there is no security check. High griefer potential
// //
CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
TeleportAgent(agent, regionX, regionY, position, lookat);
}
private void TeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{
ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize));
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
@ -709,6 +721,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat); osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat);
} }
public void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{
// Threat level None because this is what can already be done with the World Map in the viewer
CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat);
}
public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{
osTeleportOwner(World.RegionInfo.RegionName, position, lookat);
}
public void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
{
CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
TeleportAgent(m_host.OwnerID.ToString(), regionX, regionY, position, lookat);
}
// Functions that get information from the agent itself. // Functions that get information from the agent itself.
// //
// osGetAgentIP - this is used to determine the IP address of // osGetAgentIP - this is used to determine the IP address of

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@ -86,6 +86,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
// Animation commands // Animation commands
void osAvatarPlayAnimation(string avatar, string animation); void osAvatarPlayAnimation(string avatar, string animation);

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@ -227,6 +227,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_OSSL_Functions.osTeleportAgent(agent, position, lookat); m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
} }
public void osTeleportOwner(string regionName, vector position, vector lookat)
{
m_OSSL_Functions.osTeleportOwner(regionName, position, lookat);
}
public void osTeleportOwner(int regionX, int regionY, vector position, vector lookat)
{
m_OSSL_Functions.osTeleportOwner(regionX, regionY, position, lookat);
}
public void osTeleportOwner(vector position, vector lookat)
{
m_OSSL_Functions.osTeleportOwner(position, lookat);
}
// Avatar info functions // Avatar info functions
public string osGetAgentIP(string agent) public string osGetAgentIP(string agent)
{ {