try to preserve permitions on object returns
parent
fdb0598446
commit
c5dcc0d8c1
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@ -512,6 +512,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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item.Name = asset.Name;
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item.AssetType = asset.Type;
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//preserve perms on return
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if(DeRezAction.Return == action)
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AddPermissions(item, objlist[0], objlist, null);
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else
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AddPermissions(item, objlist[0], objlist, remoteClient);
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m_Scene.AddInventoryItem(item);
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