fixed mantis: 1035, as well as ordering commands
alphabetically because out of order lists bother me. :)0.6.0-stable
parent
3f95804911
commit
c5e0b376d0
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@ -816,36 +816,35 @@ namespace OpenSim
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m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
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m_console.Notice(" alert general [Message] - send an alert to all users.");
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m_console.Notice("backup - trigger a simulator backup");
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m_console.Notice("clear-assets - clear asset cache");
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m_console.Notice("create user - adds a new user.");
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m_console.Notice("change-region [name] - sets the region that many of these commands affect.");
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m_console.Notice("clear-assets - clear asset cache");
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m_console.Notice("command-script [filename] - Execute command in a file.");
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m_console.Notice("config get section field - get a config value");
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m_console.Notice("config save - save OpenSim.ini");
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m_console.Notice("config set section field value - set a config value");
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m_console.Notice("create user - adds a new user.");
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m_console.Notice("debug - debugging commands");
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m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)");
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m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
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m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
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m_console.Notice("export-map [filename] - save image of world map");
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m_console.Notice("force-update - force an update of prims in the scene");
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m_console.Notice("load-xml [filename] - load prims from XML");
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m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
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m_console.Notice("permissions [true/false] - turn on/off permissions on the scene");
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m_console.Notice("quit - equivalent to shutdown.");
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m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
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m_console.Notice("remove-region [name] - remove a region");
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m_console.Notice("save-xml [filename] - save prims to XML");
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m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
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m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
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m_console.Notice("script - manually trigger scripts? or script commands?");
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m_console.Notice("set-time [x] - set the current scene time phase");
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m_console.Notice("show assets - show state of asset cache.");
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m_console.Notice("show users - show info about connected users.");
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m_console.Notice("show modules - shows info about loaded modules.");
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m_console.Notice("show regions - shows info about active regions.");
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m_console.Notice("show users - show info about connected users.");
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m_console.Notice("show stats - statistical information for this server not displayed in the client");
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m_console.Notice("threads - list threads");
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m_console.Notice("shutdown - disconnect all clients and shutdown.");
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m_console.Notice("config set section field value - set a config value");
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m_console.Notice("config get section field - get a config value");
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m_console.Notice("config save - save OpenSim.ini");
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m_console.Notice("terrain help - show help for terrain commands.");
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m_console.Notice("threads - list threads");
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break;
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case "threads":
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