* Insert a new 'set log level [level] command on the console'
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands * Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log * This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code. * But I think that it's a little more user friendly to make this doable via the console.0.6.0-stable
parent
701ee43e46
commit
c602d76b79
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@ -32,17 +32,22 @@ using log4net.Core;
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namespace OpenSim.Framework.Console
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{
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/// <summary>
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/// Writes log information out onto the console
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/// </summary>
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public class OpenSimAppender : AnsiColorTerminalAppender
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{
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override protected void Append(LoggingEvent le)
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{
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try {
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try
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{
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string loggingMessage = RenderLoggingEvent(le);
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string regex = @"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)";
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Regex RE = new Regex(regex, RegexOptions.Multiline);
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MatchCollection matches = RE.Matches(loggingMessage);
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// Get some direct matches $1 $4 is a
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if (matches.Count == 1)
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{
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@ -33,6 +33,9 @@ using System.Text;
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using System.Threading;
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using System.Timers;
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using log4net;
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using log4net.Appender;
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using log4net.Core;
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using log4net.Repository;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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@ -121,6 +124,50 @@ namespace OpenSim.Framework.Servers
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return sb.ToString();
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}
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/// <summary>
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/// Set the level of log notices being echoed to the console
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/// </summary>
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/// <param name="setParams"></param>
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private void SetConsoleLogLevel(string[] setParams)
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{
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ILoggerRepository repository = LogManager.GetRepository();
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IAppender[] appenders = repository.GetAppenders();
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OpenSimAppender consoleAppender = null;
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foreach (IAppender appender in appenders)
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{
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if (appender.Name == "Console")
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{
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consoleAppender = (OpenSimAppender)appender;
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break;
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}
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}
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if (null == consoleAppender)
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{
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Notice("No appender named Console found (see the log4net config file for this executable)!");
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return;
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}
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if (setParams.Length > 0)
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{
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Level consoleLevel = repository.LevelMap[setParams[0]];
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if (consoleLevel != null)
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consoleAppender.Threshold = consoleLevel;
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else
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Notice(
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String.Format(
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"{0} is not a valid logging level. Valid logging levels are ALL, DEBUG, INFO, WARN, ERROR, FATAL, OFF",
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setParams[0]));
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}
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// If there is no threshold set then the threshold is effectively everything.
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Level thresholdLevel
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= (null != consoleAppender.Threshold ? consoleAppender.Threshold : log4net.Core.Level.All);
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Notice(String.Format("Console log level is {0}", thresholdLevel));
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}
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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@ -156,6 +203,7 @@ namespace OpenSim.Framework.Servers
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Notice("");
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Notice("quit - equivalent to shutdown.");
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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Notice("show info - show server information (e.g. startup path).");
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if (m_stats != null)
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@ -168,6 +216,10 @@ namespace OpenSim.Framework.Servers
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break;
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case "set":
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Set(cmdparams);
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break;
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case "show":
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if (cmdparams.Length > 0)
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{
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@ -182,13 +234,36 @@ namespace OpenSim.Framework.Servers
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}
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}
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/// <summary>
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/// Set an OpenSim parameter
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/// </summary>
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/// <param name="setArgs">
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/// The arguments given to the set command.
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/// </param>
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public virtual void Set(string[] setArgs)
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{
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// Temporary while we only have one command which takes at least two parameters
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if (setArgs.Length < 2)
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return;
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if (setArgs[0] == "log" && setArgs[1] == "level")
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{
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string[] setParams = new string[setArgs.Length - 2];
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Array.Copy(setArgs, 2, setParams, 0, setArgs.Length - 2);
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SetConsoleLogLevel(setParams);
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}
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}
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/// <summary>
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/// Outputs to the console information about the region
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/// </summary>
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/// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param>
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public virtual void Show(string ShowWhat)
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/// <param name="showWhat">
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/// What information to display (valid arguments are "uptime", "users")
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/// </param>
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public virtual void Show(string showWhat)
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{
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switch (ShowWhat)
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switch (showWhat)
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{
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case "info":
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Notice("Version: " + m_version);
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@ -214,6 +214,7 @@ namespace OpenSim
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{
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base.RunCmd(command, cmdparams);
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RunPluginCommands(command , cmdparams);
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switch (command)
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{
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case "clear-assets":
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@ -48,7 +48,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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public delegate bool PacketMethod(IClientAPI simClient, Packet packet);
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/// <summary>
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/// Handles new client connections
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/// Constructor takes a single Packet and authenticates everything
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