Revert "don't report the null uuid as a missing asset on saving oars/iars"

This reverts commit 5ce119174e.

This change led to infinite timeout since the expected number of assets no longer matched requests.
Rather than introduce yet fresh bugs with another fix, just revert this since the inaccurate report is just inconvenient
prebuild-update
Justin Clark-Casey (justincc) 2010-06-29 20:28:48 +01:00
parent cf15558c9e
commit c607e6f3b8
1 changed files with 3 additions and 5 deletions

View File

@ -134,8 +134,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
foreach (KeyValuePair<UUID, AssetType> kvp in m_uuids)
{
if (kvp.Key != UUID.Zero)
m_assetService.Get(kvp.Key.ToString(), kvp.Value, PreAssetRequestCallback);
m_assetService.Get(kvp.Key.ToString(), kvp.Value, PreAssetRequestCallback);
}
m_requestCallbackTimer.Enabled = true;
@ -270,7 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
}
catch (Exception e)
{
m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}{1}", e.Message, e.StackTrace);
m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e);
}
}
@ -286,8 +285,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
catch (Exception e)
{
m_log.ErrorFormat(
"[ARCHIVER]: Terminating archive creation since asset requester callback failed with {0}{1}",
e.Message, e.StackTrace);
"[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e);
}
}
}