typo fix
parent
ecdd0e225f
commit
c6430b14db
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@ -3992,6 +3992,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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const float TIME_DILATION = 1.0f;
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ushort timeDilation = Utils.FloatToUInt16(avgTimeDilation, 0.0f, 1.0f);
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if (terseAgentUpdateBlocks.IsValueCreated)
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{
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@ -4972,7 +4973,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// in that direction, even though we don't model this on the server. Implementing this in the future
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// may improve movement smoothness.
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// acceleration = new Vector3(1, 0, 0);
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angularVelocity = Vector3.Zero;
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if (sendTexture)
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@ -5844,7 +5845,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private bool HandleVelocityInterpolateOn(IClientAPI sender, Packet Pack)
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{
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VelocityInterpolateOffPacket p = (VelocityInterpolateOffPacket)Pack;
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VelocityInterpolateOnPacket p = (VelocityInterpolateOnPacket)Pack;
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if (p.AgentData.SessionID != SessionId ||
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p.AgentData.AgentID != AgentId)
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return true;
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