From c692664f3d3da514968ed6aaf1439b40435b5f25 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 28 Jul 2016 21:37:16 +0100 Subject: [PATCH] a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL wiki) --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6d2e2c8b94..4be90c7639 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -6404,7 +6404,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { // Direction vector is 0,0 so return // false since we're staying in the sim - return 0; + // no SL says true + return 1; } else {