Make llSetAlpha and llSetTexture properly queue full updates, so changes
are visible right away0.6.1-post-fixes
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			@ -3366,7 +3366,7 @@ if (m_shape != null) {
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            TriggerScriptChangedEvent(Changed.TEXTURE);
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            ParentGroup.HasGroupChanged = true;
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            ScheduleFullUpdate();
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            ParentGroup.ScheduleGroupForFullUpdate();
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        }
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        public void aggregateScriptEvents()
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