Comment out unused variables / private fields to avoid compiler warnings.
parent
2a855a6457
commit
c6cef4bad5
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@ -49,14 +49,14 @@ namespace OpenSim.Grid.UserServer.Modules
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private UserDataBaseService m_userDataBaseService;
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private UserDataBaseService m_userDataBaseService;
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// private BaseHttpServer m_httpServer;
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// private BaseHttpServer m_httpServer;
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private UserConfig m_config;
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// TODO: unused: private UserConfig m_config;
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private string m_inventoryServerUrl;
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private string m_inventoryServerUrl;
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private IInterServiceInventoryServices m_inventoryService;
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private IInterServiceInventoryServices m_inventoryService;
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public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService)
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public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService)
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{
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{
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m_config = config;
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// TODO: unused: m_config = config;
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m_userDataBaseService = userDataBaseService;
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m_userDataBaseService = userDataBaseService;
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m_inventoryService = inventoryService;
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m_inventoryService = inventoryService;
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m_inventoryServerUrl = config.InventoryUrl.OriginalString;
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m_inventoryServerUrl = config.InventoryUrl.OriginalString;
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@ -124,8 +124,8 @@ namespace OpenSim.Grid.UserServer.Modules
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public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes)
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public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes)
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{
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{
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m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString());
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m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString());
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Guid bodyFolder = Guid.Empty;
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// TODO: unused: Guid bodyFolder = Guid.Empty;
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Guid clothesFolder = Guid.Empty;
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// TODO: unused: Guid clothesFolder = Guid.Empty;
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bool success = false;
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bool success = false;
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UUID avID = new UUID(avatarID);
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UUID avID = new UUID(avatarID);
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@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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{
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{
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public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
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public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private const int ALL_SIDES = -1;
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private const int ALL_SIDES = -1;
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@ -320,9 +320,9 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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private void IRC_ProcessUser(string message)
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private void IRC_ProcessUser(string message)
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{
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{
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string[] userArgs = ExtractParameters(message);
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string[] userArgs = ExtractParameters(message);
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string username = userArgs[0];
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// TODO: unused: string username = userArgs[0];
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string hostname = userArgs[1];
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// TODO: unused: string hostname = userArgs[1];
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string servername = userArgs[2];
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// TODO: unused: string servername = userArgs[2];
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string realname = userArgs[3].Replace(":", "");
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string realname = userArgs[3].Replace(":", "");
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m_username = realname;
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m_username = realname;
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@ -44,8 +44,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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/// </summary>
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/// </summary>
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class IRCServer
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class IRCServer
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public event OnNewIRCUserDelegate OnNewIRCClient;
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public event OnNewIRCUserDelegate OnNewIRCClient;
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private readonly TcpListener m_listener;
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private readonly TcpListener m_listener;
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@ -36,7 +36,7 @@ namespace OpenSim.Server.Handlers.Authentication
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{
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{
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public class AuthenticationServiceConnector : ServiceConnector
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public class AuthenticationServiceConnector : ServiceConnector
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{
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{
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private IAuthenticationService m_AuthenticationService;
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//private IAuthenticationService m_AuthenticationService;
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public AuthenticationServiceConnector(IConfigSource config, IHttpServer server) :
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public AuthenticationServiceConnector(IConfigSource config, IHttpServer server) :
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base(config, server)
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base(config, server)
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@ -51,9 +51,8 @@ namespace OpenSim.Server.Handlers.Authentication
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if (authenticationService == String.Empty)
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if (authenticationService == String.Empty)
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throw new Exception("No AuthenticationService in config file");
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throw new Exception("No AuthenticationService in config file");
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Object[] args = new Object[] { config };
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//Object[] args = new Object[] { config };
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m_AuthenticationService =
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//m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
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ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
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//server.AddStreamHandler(new AuthenticationServerGetHandler(m_AuthenticationService));
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//server.AddStreamHandler(new AuthenticationServerGetHandler(m_AuthenticationService));
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}
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}
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@ -46,14 +46,14 @@ namespace OpenSim.Server.Handlers.Simulation
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{
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{
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public class AgentGetHandler : BaseStreamHandler
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public class AgentGetHandler : BaseStreamHandler
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{
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{
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private ISimulationService m_SimulationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
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public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
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base("GET", "/agent")
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base("GET", "/agent")
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{
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{
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m_SimulationService = service;
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// TODO: unused: m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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}
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public override byte[] Handle(string path, Stream request,
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public override byte[] Handle(string path, Stream request,
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@ -70,14 +70,14 @@ namespace OpenSim.Server.Handlers.Simulation
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private ISimulationService m_SimulationService;
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private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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private IAuthenticationService m_AuthenticationService;
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private bool m_AllowForeignGuests;
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// TODO: unused: private bool m_AllowForeignGuests;
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public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
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public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
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base("POST", "/agent")
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base("POST", "/agent")
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{
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{
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m_SimulationService = service;
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m_SimulationService = service;
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m_AuthenticationService = authentication;
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m_AuthenticationService = authentication;
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m_AllowForeignGuests = foreignGuests;
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// TODO: unused: m_AllowForeignGuests = foreignGuests;
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}
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}
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public override byte[] Handle(string path, Stream request,
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public override byte[] Handle(string path, Stream request,
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@ -160,20 +160,19 @@ namespace OpenSim.Server.Handlers.Simulation
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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httpResponse.StatusCode = (int)HttpStatusCode.OK;
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return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
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return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
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}
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}
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}
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}
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public class AgentPutHandler : BaseStreamHandler
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public class AgentPutHandler : BaseStreamHandler
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{
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{
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private ISimulationService m_SimulationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
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public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
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base("PUT", "/agent")
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base("PUT", "/agent")
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{
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{
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m_SimulationService = service;
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// TODO: unused: m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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}
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public override byte[] Handle(string path, Stream request,
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public override byte[] Handle(string path, Stream request,
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@ -187,14 +186,14 @@ namespace OpenSim.Server.Handlers.Simulation
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public class AgentDeleteHandler : BaseStreamHandler
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public class AgentDeleteHandler : BaseStreamHandler
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{
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{
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private ISimulationService m_SimulationService;
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// TODO: unused: private ISimulationService m_SimulationService;
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private IAuthenticationService m_AuthenticationService;
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// TODO: unused: private IAuthenticationService m_AuthenticationService;
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public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
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public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
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base("DELETE", "/agent")
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base("DELETE", "/agent")
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{
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{
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m_SimulationService = service;
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// TODO: unused: m_SimulationService = service;
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m_AuthenticationService = authentication;
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// TODO: unused: m_AuthenticationService = authentication;
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}
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}
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public override byte[] Handle(string path, Stream request,
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public override byte[] Handle(string path, Stream request,
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@ -205,5 +204,4 @@ namespace OpenSim.Server.Handlers.Simulation
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return new byte[] { };
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return new byte[] { };
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}
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}
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}
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}
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}
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}
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@ -39,10 +39,6 @@ namespace OpenSim.Services.AuthenticationService
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{
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{
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public class AuthenticationService : ServiceBase, IAuthenticationService
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public class AuthenticationService : ServiceBase, IAuthenticationService
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{
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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public AuthenticationService(IConfigSource config) : base(config)
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public AuthenticationService(IConfigSource config) : base(config)
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{
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{
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}
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}
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