Comment out unused variables / private fields to avoid compiler warnings.

0.6.6-post-fixes
Jeff Ames 2009-06-04 03:58:04 +00:00
parent 2a855a6457
commit c6cef4bad5
8 changed files with 31 additions and 40 deletions

View File

@ -49,14 +49,14 @@ namespace OpenSim.Grid.UserServer.Modules
private UserDataBaseService m_userDataBaseService;
// private BaseHttpServer m_httpServer;
private UserConfig m_config;
// TODO: unused: private UserConfig m_config;
private string m_inventoryServerUrl;
private IInterServiceInventoryServices m_inventoryService;
public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService)
{
m_config = config;
// TODO: unused: m_config = config;
m_userDataBaseService = userDataBaseService;
m_inventoryService = inventoryService;
m_inventoryServerUrl = config.InventoryUrl.OriginalString;
@ -124,8 +124,8 @@ namespace OpenSim.Grid.UserServer.Modules
public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes)
{
m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString());
Guid bodyFolder = Guid.Empty;
Guid clothesFolder = Guid.Empty;
// TODO: unused: Guid bodyFolder = Guid.Empty;
// TODO: unused: Guid clothesFolder = Guid.Empty;
bool success = false;
UUID avID = new UUID(avatarID);

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@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
{
public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const int ALL_SIDES = -1;

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@ -320,9 +320,9 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
private void IRC_ProcessUser(string message)
{
string[] userArgs = ExtractParameters(message);
string username = userArgs[0];
string hostname = userArgs[1];
string servername = userArgs[2];
// TODO: unused: string username = userArgs[0];
// TODO: unused: string hostname = userArgs[1];
// TODO: unused: string servername = userArgs[2];
string realname = userArgs[3].Replace(":", "");
m_username = realname;

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@ -44,8 +44,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
/// </summary>
class IRCServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event OnNewIRCUserDelegate OnNewIRCClient;
private readonly TcpListener m_listener;

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@ -36,7 +36,7 @@ namespace OpenSim.Server.Handlers.Authentication
{
public class AuthenticationServiceConnector : ServiceConnector
{
private IAuthenticationService m_AuthenticationService;
//private IAuthenticationService m_AuthenticationService;
public AuthenticationServiceConnector(IConfigSource config, IHttpServer server) :
base(config, server)
@ -51,9 +51,8 @@ namespace OpenSim.Server.Handlers.Authentication
if (authenticationService == String.Empty)
throw new Exception("No AuthenticationService in config file");
Object[] args = new Object[] { config };
m_AuthenticationService =
ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
//Object[] args = new Object[] { config };
//m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
//server.AddStreamHandler(new AuthenticationServerGetHandler(m_AuthenticationService));
}

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@ -46,14 +46,14 @@ namespace OpenSim.Server.Handlers.Simulation
{
public class AgentGetHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentGetHandler(ISimulationService service, IAuthenticationService authentication) :
base("GET", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@ -70,14 +70,14 @@ namespace OpenSim.Server.Handlers.Simulation
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
private bool m_AllowForeignGuests;
// TODO: unused: private bool m_AllowForeignGuests;
public AgentPostHandler(ISimulationService service, IAuthenticationService authentication, bool foreignGuests) :
base("POST", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
m_AllowForeignGuests = foreignGuests;
// TODO: unused: m_AllowForeignGuests = foreignGuests;
}
public override byte[] Handle(string path, Stream request,
@ -160,20 +160,19 @@ namespace OpenSim.Server.Handlers.Simulation
httpResponse.StatusCode = (int)HttpStatusCode.OK;
return Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(resp));
}
}
public class AgentPutHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentPutHandler(ISimulationService service, IAuthenticationService authentication) :
base("PUT", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@ -187,14 +186,14 @@ namespace OpenSim.Server.Handlers.Simulation
public class AgentDeleteHandler : BaseStreamHandler
{
private ISimulationService m_SimulationService;
private IAuthenticationService m_AuthenticationService;
// TODO: unused: private ISimulationService m_SimulationService;
// TODO: unused: private IAuthenticationService m_AuthenticationService;
public AgentDeleteHandler(ISimulationService service, IAuthenticationService authentication) :
base("DELETE", "/agent")
{
m_SimulationService = service;
m_AuthenticationService = authentication;
// TODO: unused: m_SimulationService = service;
// TODO: unused: m_AuthenticationService = authentication;
}
public override byte[] Handle(string path, Stream request,
@ -205,5 +204,4 @@ namespace OpenSim.Server.Handlers.Simulation
return new byte[] { };
}
}
}

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@ -39,10 +39,6 @@ namespace OpenSim.Services.AuthenticationService
{
public class AuthenticationService : ServiceBase, IAuthenticationService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public AuthenticationService(IConfigSource config) : base(config)
{
}