refactor: very minor space insertion

bulletsim
Justin Clark-Casey (justincc) 2011-07-11 02:11:16 +01:00
parent c964114f7e
commit c6d4304a04
1 changed files with 1 additions and 1 deletions

View File

@ -4339,7 +4339,7 @@ namespace OpenSim.Region.Framework.Scenes
bool wasPhantom = ((Flags & PrimFlags.Phantom) != 0);
bool wasVD = VolumeDetectActive;
if ((UsePhysics == wasUsingPhysics) && (wasTemporary == SetTemporary) && (wasPhantom == SetPhantom) && (SetVD== wasVD))
if ((UsePhysics == wasUsingPhysics) && (wasTemporary == SetTemporary) && (wasPhantom == SetPhantom) && (SetVD == wasVD))
{
return;
}