* minor: remove some mono compiler warnings
parent
1df67a37dc
commit
c6dad833f5
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@ -53,7 +53,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
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ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
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reusedEpSender = tuple.Sender;
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reusedEpSender = tuple.Sender;
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throw new SocketException();
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throw new SocketException();
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ReceiveData(null);
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}
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}
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}
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}
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@ -73,6 +73,9 @@ namespace OpenSim.Region.Environment.Scenes.Tests
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= new Scene(regInfo, acm, cm, scs, null, sm, null, null, false, false, false, configSource, null);
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= new Scene(regInfo, acm, cm, scs, null, sm, null, null, false, false, false, configSource, null);
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SceneObjectGroup sceneObject = new SceneObjectGroup();
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SceneObjectGroup sceneObject = new SceneObjectGroup();
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SceneObjectPart part = new SceneObjectPart();
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sceneObject.AddPart(part);
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scene.AddNewSceneObject(sceneObject, false);
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scene.AddNewSceneObject(sceneObject, false);
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}
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}
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}
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}
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@ -689,7 +689,7 @@ namespace PrimMesher
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for (int i = 0; i < numAngles; i++)
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for (int i = 0; i < numAngles; i++)
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{
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{
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int iNext = i == numAngles ? i + 1 : 0;
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//int iNext = i == numAngles ? i + 1 : 0;
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angle = angles.angles[i];
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angle = angles.angles[i];
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newVert.X = angle.X * xScale;
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newVert.X = angle.X * xScale;
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newVert.Y = angle.Y * yScale;
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newVert.Y = angle.Y * yScale;
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