Changed the locking mechanism, because the existing one is causing deadlocks to occur.
parent
ab3bfca546
commit
c71b3e730d
|
@ -41,6 +41,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
Dictionary<IPEndPoint, LLUDPClient> Dictionary2;
|
||||
LLUDPClient[] Array;
|
||||
ReaderWriterLockImpl rwLock = new ReaderWriterLockImpl();
|
||||
object m_sync = new object();
|
||||
|
||||
public UDPClientCollection()
|
||||
{
|
||||
|
@ -58,9 +59,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public void Add(UUID key1, IPEndPoint key2, LLUDPClient value)
|
||||
{
|
||||
rwLock.EnterWriteLock();
|
||||
//rwLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
//try
|
||||
//{
|
||||
// if (Dictionary1.ContainsKey(key1))
|
||||
// {
|
||||
// if (!Dictionary2.ContainsKey(key2))
|
||||
// throw new ArgumentException("key1 exists in the dictionary but not key2");
|
||||
// }
|
||||
// else if (Dictionary2.ContainsKey(key2))
|
||||
// {
|
||||
// if (!Dictionary1.ContainsKey(key1))
|
||||
// throw new ArgumentException("key2 exists in the dictionary but not key1");
|
||||
// }
|
||||
|
||||
// Dictionary1[key1] = value;
|
||||
// Dictionary2[key2] = value;
|
||||
|
||||
// LLUDPClient[] oldArray = Array;
|
||||
// int oldLength = oldArray.Length;
|
||||
|
||||
// LLUDPClient[] newArray = new LLUDPClient[oldLength + 1];
|
||||
// for (int i = 0; i < oldLength; i++)
|
||||
// newArray[i] = oldArray[i];
|
||||
// newArray[oldLength] = value;
|
||||
|
||||
// Array = newArray;
|
||||
//}
|
||||
//finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
lock (m_sync)
|
||||
{
|
||||
if (Dictionary1.ContainsKey(key1))
|
||||
{
|
||||
|
@ -86,14 +115,41 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
Array = newArray;
|
||||
}
|
||||
finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
}
|
||||
|
||||
public bool Remove(UUID key1, IPEndPoint key2)
|
||||
{
|
||||
rwLock.EnterWriteLock();
|
||||
//rwLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
//try
|
||||
//{
|
||||
// LLUDPClient value;
|
||||
// if (Dictionary1.TryGetValue(key1, out value))
|
||||
// {
|
||||
// Dictionary1.Remove(key1);
|
||||
// Dictionary2.Remove(key2);
|
||||
|
||||
// LLUDPClient[] oldArray = Array;
|
||||
// int oldLength = oldArray.Length;
|
||||
|
||||
// LLUDPClient[] newArray = new LLUDPClient[oldLength - 1];
|
||||
// int j = 0;
|
||||
// for (int i = 0; i < oldLength; i++)
|
||||
// {
|
||||
// if (oldArray[i] != value)
|
||||
// newArray[j++] = oldArray[i];
|
||||
// }
|
||||
|
||||
// Array = newArray;
|
||||
// return true;
|
||||
// }
|
||||
//}
|
||||
//finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
//return false;
|
||||
|
||||
lock (m_sync)
|
||||
{
|
||||
LLUDPClient value;
|
||||
if (Dictionary1.TryGetValue(key1, out value))
|
||||
|
@ -116,22 +172,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return true;
|
||||
}
|
||||
}
|
||||
finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
rwLock.EnterWriteLock();
|
||||
//rwLock.EnterWriteLock();
|
||||
|
||||
try
|
||||
//try
|
||||
//{
|
||||
// Dictionary1.Clear();
|
||||
// Dictionary2.Clear();
|
||||
// Array = new LLUDPClient[0];
|
||||
//}
|
||||
//finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
lock (m_sync)
|
||||
{
|
||||
Dictionary1.Clear();
|
||||
Dictionary2.Clear();
|
||||
Array = new LLUDPClient[0];
|
||||
}
|
||||
finally { rwLock.ExitWriteLock(); }
|
||||
|
||||
}
|
||||
|
||||
public int Count
|
||||
|
@ -151,35 +215,46 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public bool TryGetValue(UUID key, out LLUDPClient value)
|
||||
{
|
||||
bool success;
|
||||
bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
if (doLock) rwLock.EnterReadLock();
|
||||
//bool success;
|
||||
//bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
//if (doLock) rwLock.EnterReadLock();
|
||||
|
||||
try { success = Dictionary1.TryGetValue(key, out value); }
|
||||
finally { if (doLock) rwLock.ExitReadLock(); }
|
||||
//try { success = Dictionary1.TryGetValue(key, out value); }
|
||||
//finally { if (doLock) rwLock.ExitReadLock(); }
|
||||
|
||||
//return success;
|
||||
|
||||
lock (m_sync)
|
||||
return Dictionary1.TryGetValue(key, out value);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
public bool TryGetValue(IPEndPoint key, out LLUDPClient value)
|
||||
{
|
||||
bool success;
|
||||
bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
if (doLock) rwLock.EnterReadLock();
|
||||
//bool success;
|
||||
//bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
//if (doLock) rwLock.EnterReadLock();
|
||||
|
||||
try { success = Dictionary2.TryGetValue(key, out value); }
|
||||
finally { if (doLock) rwLock.ExitReadLock(); }
|
||||
//try { success = Dictionary2.TryGetValue(key, out value); }
|
||||
//finally { if (doLock) rwLock.ExitReadLock(); }
|
||||
|
||||
return success;
|
||||
//return success;
|
||||
|
||||
lock (m_sync)
|
||||
return Dictionary2.TryGetValue(key, out value);
|
||||
}
|
||||
|
||||
public void ForEach(Action<LLUDPClient> action)
|
||||
{
|
||||
bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
if (doLock) rwLock.EnterUpgradeableReadLock();
|
||||
//bool doLock = !rwLock.IsUpgradeableReadLockHeld;
|
||||
//if (doLock) rwLock.EnterUpgradeableReadLock();
|
||||
|
||||
//try { Parallel.ForEach<LLUDPClient>(Array, action); }
|
||||
//finally { if (doLock) rwLock.ExitUpgradeableReadLock(); }
|
||||
|
||||
lock (m_sync)
|
||||
Parallel.ForEach<LLUDPClient>(Array, action);
|
||||
|
||||
try { Parallel.ForEach<LLUDPClient>(Array, action); }
|
||||
finally { if (doLock) rwLock.ExitUpgradeableReadLock(); }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue