Refine autoreturn a bit
parent
4ccc141764
commit
c72c84b455
|
@ -1681,7 +1681,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (!m_scene.ShuttingDown) // if shutting down then there will be nothing to handle the return so leave till next restart
|
if (!m_scene.ShuttingDown || // if shutting down then there will be nothing to handle the return so leave till next restart
|
||||||
|
m_scene.LoginsDisabled || // We're starting up or doing maintenance, don't mess with things
|
||||||
|
m_scene.LoadingPrims) // Land may not be valid yet
|
||||||
|
|
||||||
{
|
{
|
||||||
ILandObject parcel = m_scene.LandChannel.GetLandObject(
|
ILandObject parcel = m_scene.LandChannel.GetLandObject(
|
||||||
m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y);
|
m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y);
|
||||||
|
|
|
@ -6348,16 +6348,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
prules.OuterAngle = (float)tempf;
|
prules.OuterAngle = (float)tempf;
|
||||||
prules.PartFlags |= 0x02; // Set new angle format.
|
prules.PartFlags |= 0x02; // Set new angle format.
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PSYS_SRC_INNERANGLE:
|
|
||||||
tempf = (float)rules.GetLSLFloatItem(i + 1);
|
|
||||||
prules.InnerAngle = (float)tempf;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case (int)ScriptBaseClass.PSYS_SRC_OUTERANGLE:
|
|
||||||
tempf = (float)rules.GetLSLFloatItem(i + 1);
|
|
||||||
prules.OuterAngle = (float)tempf;
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue