Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

0.6.8-post-fixes
John Hurliman 2009-10-23 10:37:01 -07:00
commit c749cf0061
1 changed files with 3 additions and 2 deletions

View File

@ -239,6 +239,7 @@ namespace OpenSim.Region.Physics.OdePlugin
private readonly HashSet<OdePrim> _prims = new HashSet<OdePrim>(); private readonly HashSet<OdePrim> _prims = new HashSet<OdePrim>();
private readonly HashSet<OdePrim> _activeprims = new HashSet<OdePrim>(); private readonly HashSet<OdePrim> _activeprims = new HashSet<OdePrim>();
private readonly HashSet<OdePrim> _taintedPrimH = new HashSet<OdePrim>(); private readonly HashSet<OdePrim> _taintedPrimH = new HashSet<OdePrim>();
private readonly Object _taintedPrimLock = new Object();
private readonly List<OdePrim> _taintedPrimL = new List<OdePrim>(); private readonly List<OdePrim> _taintedPrimL = new List<OdePrim>();
private readonly HashSet<OdeCharacter> _taintedActors = new HashSet<OdeCharacter>(); private readonly HashSet<OdeCharacter> _taintedActors = new HashSet<OdeCharacter>();
private readonly List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>(); private readonly List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>();
@ -2572,7 +2573,7 @@ namespace OpenSim.Region.Physics.OdePlugin
if (prim is OdePrim) if (prim is OdePrim)
{ {
OdePrim taintedprim = ((OdePrim) prim); OdePrim taintedprim = ((OdePrim) prim);
lock (_taintedPrimH) lock (_taintedPrimLock)
{ {
if (!(_taintedPrimH.Contains(taintedprim))) if (!(_taintedPrimH.Contains(taintedprim)))
{ {
@ -2700,7 +2701,7 @@ namespace OpenSim.Region.Physics.OdePlugin
// Modify other objects in the scene. // Modify other objects in the scene.
processedtaints = false; processedtaints = false;
lock (_taintedPrimL) lock (_taintedPrimLock)
{ {
foreach (OdePrim prim in _taintedPrimL) foreach (OdePrim prim in _taintedPrimL)
{ {