Set filter to send proper rotations for root part
This allows the root prim, alone or in a set, to send it's rotation. This fixes unsitting the avatar on sit-offsest type teleports where the sit target is in the root prim of a linkset.0.7.1-dev
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19d3792278
commit
c75e916ccf
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@ -2099,7 +2099,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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Quaternion newRot;
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if (this.LinkNum == 0)
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if (this.LinkNum == 0 || this.LinkNum == 1)
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{
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newRot = RotationOffset;
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}
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