Add the stream handler/listener and requisite methods to the friends module

for the friends interregion comms.
slimupdates
Melanie 2010-02-25 01:46:34 +00:00
parent 92029dc171
commit c7b1e76eb5
2 changed files with 108 additions and 3 deletions

View File

@ -26,9 +26,10 @@
*/
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Xml;
using System.Reflection;
using log4net;
using Nini.Config;
@ -36,17 +37,38 @@ using Nwc.XmlRpc;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using log4net;
namespace OpenSim.Region.CoreModules.Avatar.Friends
{
public class FriendsModule : ISharedRegionModule, IFriendsModule
public class FriendsModule : BaseStreamHandler, ISharedRegionModule, IFriendsModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected int m_Port = 0;
public FriendsModule()
: base("POST", "/friends")
{
}
public void Initialise(IConfigSource config)
{
IConfig friendsConfig = config.Configs["Friends"];
if (friendsConfig != null)
{
m_Port = friendsConfig.GetInt("Port", m_Port);
}
IHttpServer server = MainServer.GetHttpServer((uint)m_Port);
server.AddStreamHandler(this);
}
public void PostInitialise()
@ -69,6 +91,41 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{
}
public override byte[] Handle(string path, Stream requestData,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
m_log.DebugFormat("[XXX]: query String: {0}", body);
try
{
Dictionary<string, object> request =
ServerUtils.ParseQueryString(body);
if (!request.ContainsKey("METHOD"))
return FailureResult();
string method = request["METHOD"].ToString();
request.Remove("METHOD");
switch (method)
{
case "TEST":
break;
}
}
catch (Exception e)
{
m_log.Debug("[FRIENDS]: Exception {0}" + e.ToString());
}
return FailureResult();
}
public string Name
{
get { return "FriendsModule"; }
@ -87,5 +144,48 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
{
return 1;
}
private byte[] FailureResult()
{
return BoolResult(false);
}
private byte[] SuccessResult()
{
return BoolResult(true);
}
private byte[] BoolResult(bool value)
{
XmlDocument doc = new XmlDocument();
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
"", "");
doc.AppendChild(xmlnode);
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
"");
doc.AppendChild(rootElement);
XmlElement result = doc.CreateElement("", "RESULT", "");
result.AppendChild(doc.CreateTextNode(value.ToString()));
rootElement.AppendChild(result);
return DocToBytes(doc);
}
private byte[] DocToBytes(XmlDocument doc)
{
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, null);
xw.Formatting = Formatting.Indented;
doc.WriteTo(xw);
xw.Flush();
return ms.ToArray();
}
}
}

View File

@ -1316,3 +1316,8 @@
;XmlRpcRouterModule = "XmlRpcRouterModule"
;XmlRpcPort = 20800
[Friends]
; The port the friendslist interregion comms will listen on
; Defaults to the simulator's TCP port
;Port = 0