diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 1e13031780..638440837d 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs @@ -241,8 +241,71 @@ namespace OpenSim.Framework.Communications folder.parentID = rootFolder; folder.agentID = user; folder.folderID = LLUUID.Random(); - folder.name = "Textures"; - folder.type = 0; + folder.name = "Accessories"; + folder.type = 8; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Animations"; + folder.type = 20; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "BodyParts"; + folder.type = 13; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Clothing"; + folder.type = 5; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Gestures"; + folder.type = 21; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Landmarks"; + folder.type = 3; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Lost And Found"; + folder.type = 3; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Notecards"; + folder.type = 7; folder.version = 1; Folders.Add(folder.folderID, folder); @@ -259,8 +322,44 @@ namespace OpenSim.Framework.Communications folder.parentID = rootFolder; folder.agentID = user; folder.folderID = LLUUID.Random(); - folder.name = "Clothes"; - folder.type = 5; + folder.name = "Photo Album"; + folder.type = 15; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Scripts"; + folder.type = 10; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Sounds"; + folder.type = 1; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Textures"; + folder.type = 0; + folder.version = 1; + Folders.Add(folder.folderID, folder); + + folder = new InventoryFolderBase(); + folder.parentID = rootFolder; + folder.agentID = user; + folder.folderID = LLUUID.Random(); + folder.name = "Trash"; + folder.type = 14; folder.version = 1; Folders.Add(folder.folderID, folder); } diff --git a/OpenSim/Tools/OpenSim.GUI/OpenSim.GUI.sln b/OpenSim/Tools/OpenSim.GUI/OpenSim.GUI.sln deleted file mode 100644 index 6cdad46a9e..0000000000 --- a/OpenSim/Tools/OpenSim.GUI/OpenSim.GUI.sln +++ /dev/null @@ -1,20 +0,0 @@ -? -Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual C# Express 2005 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GUI", "OpenSim.GUI.csproj", "{78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}.Debug|Any CPU.Build.0 = Debug|Any CPU - {78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}.Release|Any CPU.ActiveCfg = Release|Any CPU - {78AEEDD5-4DA8-4E05-8D53-F3C5476A0B97}.Release|Any CPU.Build.0 = Release|Any CPU - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal