diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 8bc81ae24b..aae6603d57 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs @@ -401,30 +401,51 @@ namespace OpenSim.Region.CoreModules.World.Land public void SendLandUpdate(ScenePresence avatar, bool force) { + + /* stop sendind same data twice + ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), + (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); + + if (over != null) + { + + if (force) + { + if (!avatar.IsChildAgent) + { + over.SendLandUpdateToClient(avatar.ControllingClient); + m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, + m_scene.RegionInfo.RegionID); + } + } + + if (avatar.currentParcelUUID != over.LandData.GlobalID) + { + if (!avatar.IsChildAgent) + { + over.SendLandUpdateToClient(avatar.ControllingClient); + avatar.currentParcelUUID = over.LandData.GlobalID; + m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, + m_scene.RegionInfo.RegionID); + } + } + */ + if (avatar.IsChildAgent) + return; + ILandObject over = GetLandObject((int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.X))), - (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); + (int)Math.Min(((int)Constants.RegionSize - 1), Math.Max(0, Math.Round(avatar.AbsolutePosition.Y)))); if (over != null) { - if (force) + bool NotsameID = (avatar.currentParcelUUID != over.LandData.GlobalID); + if (force || NotsameID) { - if (!avatar.IsChildAgent) - { - over.SendLandUpdateToClient(avatar.ControllingClient); - m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, - m_scene.RegionInfo.RegionID); - } - } - - if (avatar.currentParcelUUID != over.LandData.GlobalID) - { - if (!avatar.IsChildAgent) - { - over.SendLandUpdateToClient(avatar.ControllingClient); + over.SendLandUpdateToClient(avatar.ControllingClient); + if (NotsameID) avatar.currentParcelUUID = over.LandData.GlobalID; - m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, - m_scene.RegionInfo.RegionID); - } + m_scene.EventManager.TriggerAvatarEnteringNewParcel(avatar, over.LandData.LocalID, + m_scene.RegionInfo.RegionID); } } }