* Unregister event handlers in LLUDPServer when a client logs out and disconnects
* Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core codeprioritization
parent
f55b282078
commit
c893761319
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@ -34,20 +34,31 @@ using OpenMetaverse.Packets;
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namespace OpenSim.Framework
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{
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public delegate void ForEachClientDelegate(IClientAPI client);
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public class ClientManager
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<uint, IClientAPI> m_clients;
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private Dictionary<uint, IClientAPI> m_clients = new Dictionary<uint, IClientAPI>();
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public ClientManager()
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public void Add(uint circuitCode, IClientAPI client)
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{
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m_clients = new Dictionary<uint, IClientAPI>();
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lock (m_clients)
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m_clients.Add(circuitCode, client);
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}
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public void ForEachClient(ForEachClientDelegate whatToDo)
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public bool Remove(uint circuitCode)
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{
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lock (m_clients)
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return m_clients.Remove(circuitCode);
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}
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public bool TryGetClient(uint circuitCode, out IClientAPI user)
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{
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lock (m_clients)
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return m_clients.TryGetValue(circuitCode, out user);
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}
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public void ForEachClient(Action<IClientAPI> action)
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{
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IClientAPI[] LocalClients;
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lock (m_clients)
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@ -60,7 +71,7 @@ namespace OpenSim.Framework
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{
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try
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{
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whatToDo(LocalClients[i]);
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action(LocalClients[i]);
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}
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catch (Exception e)
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{
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@ -68,153 +79,5 @@ namespace OpenSim.Framework
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}
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}
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}
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public void Remove(uint id)
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{
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lock (m_clients)
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{
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m_clients.Remove(id);
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}
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}
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public void Add(uint id, IClientAPI client)
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{
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lock (m_clients)
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{
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m_clients.Add(id, client);
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}
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}
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/// <summary>
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/// Pass incoming packet to client.
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/// </summary>
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/// <param name="circuitCode">uint identifying the connection/client.</param>
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/// <param name="packet">object containing the packet.</param>
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public void InPacket(uint circuitCode, object packet)
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{
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IClientAPI client;
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bool tryGetRet = false;
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lock (m_clients)
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tryGetRet = m_clients.TryGetValue(circuitCode, out client);
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if (tryGetRet)
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{
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client.InPacket(packet);
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}
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}
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public void CloseAllAgents(uint circuitCode)
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{
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IClientAPI client;
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bool tryGetRet = false;
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lock (m_clients)
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tryGetRet = m_clients.TryGetValue(circuitCode, out client);
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if (tryGetRet)
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{
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CloseAllCircuits(client.AgentId);
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}
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}
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public void CloseAllCircuits(UUID agentId)
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{
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uint[] circuits = GetAllCircuits(agentId);
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// We're using a for loop here so changes to the circuits don't cause it to completely fail.
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for (int i = 0; i < circuits.Length; i++)
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{
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IClientAPI client;
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try
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{
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bool tryGetRet = false;
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lock (m_clients)
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tryGetRet = m_clients.TryGetValue(circuits[i], out client);
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if (tryGetRet)
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{
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Remove(client.CircuitCode);
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client.Close(false);
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}
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}
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catch (Exception e)
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{
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m_log.Error(string.Format("[CLIENT]: Unable to shutdown circuit for: {0}\n Reason: {1}", agentId, e));
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}
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}
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}
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// [Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")]
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public uint[] GetAllCircuits(UUID agentId)
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{
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List<uint> circuits = new List<uint>();
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// Wasteful, I know
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IClientAPI[] LocalClients = new IClientAPI[0];
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lock (m_clients)
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{
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LocalClients = new IClientAPI[m_clients.Count];
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m_clients.Values.CopyTo(LocalClients, 0);
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}
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for (int i = 0; i < LocalClients.Length; i++)
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{
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if (LocalClients[i].AgentId == agentId)
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{
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circuits.Add(LocalClients[i].CircuitCode);
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}
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}
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return circuits.ToArray();
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}
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public List<uint> GetAllCircuitCodes()
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{
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List<uint> circuits;
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lock (m_clients)
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{
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circuits = new List<uint>(m_clients.Keys);
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}
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return circuits;
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}
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public void ViewerEffectHandler(IClientAPI sender, List<ViewerEffectEventHandlerArg> args)
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{
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// TODO: don't create new blocks if recycling an old packet
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List<ViewerEffectPacket.EffectBlock> effectBlock = new List<ViewerEffectPacket.EffectBlock>();
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for (int i = 0; i < args.Count; i++)
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{
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ViewerEffectPacket.EffectBlock effect = new ViewerEffectPacket.EffectBlock();
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effect.AgentID = args[i].AgentID;
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effect.Color = args[i].Color;
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effect.Duration = args[i].Duration;
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effect.ID = args[i].ID;
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effect.Type = args[i].Type;
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effect.TypeData = args[i].TypeData;
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effectBlock.Add(effect);
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}
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ViewerEffectPacket.EffectBlock[] effectBlockArray = effectBlock.ToArray();
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IClientAPI[] LocalClients;
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lock (m_clients)
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{
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LocalClients = new IClientAPI[m_clients.Count];
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m_clients.Values.CopyTo(LocalClients, 0);
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}
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for (int i = 0; i < LocalClients.Length; i++)
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{
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if (LocalClients[i].AgentId != sender.AgentId)
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{
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LocalClients[i].SendViewerEffect(effectBlockArray);
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}
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}
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}
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public bool TryGetClient(uint circuitId, out IClientAPI user)
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{
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lock (m_clients)
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{
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return m_clients.TryGetValue(circuitId, out user);
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}
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}
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}
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}
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@ -71,7 +71,6 @@ namespace OpenSim.Framework
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void AddNewClient(IClientAPI client);
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void RemoveClient(UUID agentID);
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void CloseAllAgents(uint circuitcode);
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void Restart(int seconds);
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//RegionInfo OtherRegionUp(RegionInfo thisRegion);
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@ -58,6 +58,209 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// </summary>
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public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientIPEndpoint, IStatsCollector
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{
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#region Events
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public event GenericMessage OnGenericMessage;
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public event BinaryGenericMessage OnBinaryGenericMessage;
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public event Action<IClientAPI> OnLogout;
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public event ObjectPermissions OnObjectPermissions;
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public event Action<IClientAPI> OnConnectionClosed;
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public event ViewerEffectEventHandler OnViewerEffect;
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public event ImprovedInstantMessage OnInstantMessage;
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public event ChatMessage OnChatFromClient;
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public event TextureRequest OnRequestTexture;
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public event RezObject OnRezObject;
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public event DeRezObject OnDeRezObject;
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public event ModifyTerrain OnModifyTerrain;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event GenericCall2 OnRequestWearables;
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public event SetAppearance OnSetAppearance;
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public event AvatarNowWearing OnAvatarNowWearing;
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public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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public event RezMultipleAttachmentsFromInv OnRezMultipleAttachmentsFromInv;
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public event UUIDNameRequest OnDetachAttachmentIntoInv;
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public event ObjectAttach OnObjectAttach;
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public event ObjectDeselect OnObjectDetach;
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public event ObjectDrop OnObjectDrop;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event UpdateAgent OnAgentUpdate;
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public event AgentRequestSit OnAgentRequestSit;
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public event AgentSit OnAgentSit;
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public event AvatarPickerRequest OnAvatarPickerRequest;
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public event StartAnim OnStartAnim;
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public event StopAnim OnStopAnim;
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public event Action<IClientAPI> OnRequestAvatarsData;
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public event LinkObjects OnLinkObjects;
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public event DelinkObjects OnDelinkObjects;
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public event GrabObject OnGrabObject;
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public event DeGrabObject OnDeGrabObject;
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public event SpinStart OnSpinStart;
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public event SpinStop OnSpinStop;
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public event ObjectDuplicate OnObjectDuplicate;
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public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
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public event MoveObject OnGrabUpdate;
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public event SpinObject OnSpinUpdate;
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public event AddNewPrim OnAddPrim;
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public event RequestGodlikePowers OnRequestGodlikePowers;
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public event GodKickUser OnGodKickUser;
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public event ObjectExtraParams OnUpdateExtraParams;
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public event UpdateShape OnUpdatePrimShape;
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public event ObjectRequest OnObjectRequest;
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public event ObjectSelect OnObjectSelect;
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public event ObjectDeselect OnObjectDeselect;
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public event GenericCall7 OnObjectDescription;
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public event GenericCall7 OnObjectName;
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public event GenericCall7 OnObjectClickAction;
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public event GenericCall7 OnObjectMaterial;
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public event ObjectIncludeInSearch OnObjectIncludeInSearch;
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public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
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public event UpdatePrimFlags OnUpdatePrimFlags;
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public event UpdatePrimTexture OnUpdatePrimTexture;
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public event UpdateVector OnUpdatePrimGroupPosition;
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public event UpdateVector OnUpdatePrimSinglePosition;
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public event UpdatePrimRotation OnUpdatePrimGroupRotation;
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public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
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public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
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public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
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public event UpdateVector OnUpdatePrimScale;
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public event UpdateVector OnUpdatePrimGroupScale;
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public event StatusChange OnChildAgentStatus;
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public event GenericCall2 OnStopMovement;
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public event Action<UUID> OnRemoveAvatar;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event RequestMapName OnMapNameRequest;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
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public event DisconnectUser OnDisconnectUser;
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event FetchInventory OnAgentDataUpdateRequest;
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public event TeleportLocationRequest OnSetStartLocationRequest;
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public event UpdateAvatarProperties OnUpdateAvatarProperties;
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public event CreateNewInventoryItem OnCreateNewInventoryItem;
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public event CreateInventoryFolder OnCreateNewInventoryFolder;
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public event UpdateInventoryFolder OnUpdateInventoryFolder;
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public event MoveInventoryFolder OnMoveInventoryFolder;
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
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public event FetchInventory OnFetchInventory;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UpdateInventoryItem OnUpdateInventoryItem;
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public event CopyInventoryItem OnCopyInventoryItem;
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public event MoveInventoryItem OnMoveInventoryItem;
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public event RemoveInventoryItem OnRemoveInventoryItem;
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public event RemoveInventoryFolder OnRemoveInventoryFolder;
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event RequestXfer OnRequestXfer;
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public event ConfirmXfer OnConfirmXfer;
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public event AbortXfer OnAbortXfer;
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public event RequestTerrain OnRequestTerrain;
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public event RezScript OnRezScript;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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public event MoveTaskInventory OnMoveTaskItem;
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public event RemoveTaskInventory OnRemoveTaskItem;
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public event RequestAsset OnRequestAsset;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelAccessListRequest OnParcelAccessListRequest;
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public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
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public event ParcelPropertiesRequest OnParcelPropertiesRequest;
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public event ParcelDivideRequest OnParcelDivideRequest;
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public event ParcelJoinRequest OnParcelJoinRequest;
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public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
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public event ParcelSelectObjects OnParcelSelectObjects;
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public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
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public event ParcelAbandonRequest OnParcelAbandonRequest;
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public event ParcelGodForceOwner OnParcelGodForceOwner;
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public event ParcelReclaim OnParcelReclaim;
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public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
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public event ParcelDeedToGroup OnParcelDeedToGroup;
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public event RegionInfoRequest OnRegionInfoRequest;
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public event EstateCovenantRequest OnEstateCovenantRequest;
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public event FriendActionDelegate OnApproveFriendRequest;
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public event FriendActionDelegate OnDenyFriendRequest;
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public event FriendshipTermination OnTerminateFriendship;
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public event MoneyTransferRequest OnMoneyTransferRequest;
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public event EconomyDataRequest OnEconomyDataRequest;
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public event MoneyBalanceRequest OnMoneyBalanceRequest;
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public event ParcelBuy OnParcelBuy;
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public event UUIDNameRequest OnTeleportHomeRequest;
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public event UUIDNameRequest OnUUIDGroupNameRequest;
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public event ScriptAnswer OnScriptAnswer;
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public event RequestPayPrice OnRequestPayPrice;
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public event ObjectSaleInfo OnObjectSaleInfo;
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public event ObjectBuy OnObjectBuy;
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public event BuyObjectInventory OnBuyObjectInventory;
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public event AgentSit OnUndo;
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public event ForceReleaseControls OnForceReleaseControls;
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public event GodLandStatRequest OnLandStatRequest;
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public event RequestObjectPropertiesFamily OnObjectGroupRequest;
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public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
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public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
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public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
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public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
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public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
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public event BakeTerrain OnBakeTerrain;
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public event RequestTerrain OnUploadTerrain;
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public event EstateChangeInfo OnEstateChangeInfo;
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public event EstateRestartSimRequest OnEstateRestartSimRequest;
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public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
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public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
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public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
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public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
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public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
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public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
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public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
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public event RegionHandleRequest OnRegionHandleRequest;
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public event ParcelInfoRequest OnParcelInfoRequest;
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public event ScriptReset OnScriptReset;
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public event GetScriptRunning OnGetScriptRunning;
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public event SetScriptRunning OnSetScriptRunning;
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public event UpdateVector OnAutoPilotGo;
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public event TerrainUnacked OnUnackedTerrain;
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public event ActivateGesture OnActivateGesture;
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public event DeactivateGesture OnDeactivateGesture;
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public event ObjectOwner OnObjectOwner;
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public event DirPlacesQuery OnDirPlacesQuery;
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public event DirFindQuery OnDirFindQuery;
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public event DirLandQuery OnDirLandQuery;
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public event DirPopularQuery OnDirPopularQuery;
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public event DirClassifiedQuery OnDirClassifiedQuery;
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public event EventInfoRequest OnEventInfoRequest;
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public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime;
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public event MapItemRequest OnMapItemRequest;
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public event OfferCallingCard OnOfferCallingCard;
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public event AcceptCallingCard OnAcceptCallingCard;
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public event DeclineCallingCard OnDeclineCallingCard;
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public event SoundTrigger OnSoundTrigger;
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public event StartLure OnStartLure;
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public event TeleportLureRequest OnTeleportLureRequest;
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public event NetworkStats OnNetworkStatsUpdate;
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public event ClassifiedInfoRequest OnClassifiedInfoRequest;
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public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
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public event ClassifiedDelete OnClassifiedDelete;
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public event ClassifiedDelete OnClassifiedGodDelete;
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public event EventNotificationAddRequest OnEventNotificationAddRequest;
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public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
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public event EventGodDelete OnEventGodDelete;
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public event ParcelDwellRequest OnParcelDwellRequest;
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public event UserInfoRequest OnUserInfoRequest;
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public event UpdateUserInfo OnUpdateUserInfo;
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public event RetrieveInstantMessages OnRetrieveInstantMessages;
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public event PickDelete OnPickDelete;
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public event PickGodDelete OnPickGodDelete;
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public event PickInfoUpdate OnPickInfoUpdate;
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public event AvatarNotesUpdate OnAvatarNotesUpdate;
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public event MuteListRequest OnMuteListRequest;
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public event AvatarInterestUpdate OnAvatarInterestUpdate;
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public event PlacesQuery OnPlacesQuery;
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#endregion Events
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#region Class Members
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// LLClientView Only
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public delegate void BinaryGenericMessage(Object sender, string method, byte[][] args);
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|
@ -114,9 +317,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected int m_textureDataLimit = 10;
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protected int m_avatarTerseUpdateRate = 50;
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protected int m_avatarTerseUpdatesPerPacket = 5;
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protected int m_packetMTU = 1400;
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protected IAssetService m_assetService;
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#endregion Class Members
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#region Properties
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public LLUDPClient UDPClient { get { return m_udpClient; } }
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|
@ -413,34 +617,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return result;
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}
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/*protected void DebugPacket(string direction, Packet packet)
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{
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string info;
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if (m_debugPacketLevel < 255 && packet.Type == PacketType.AgentUpdate)
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return;
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if (m_debugPacketLevel < 254 && packet.Type == PacketType.ViewerEffect)
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return;
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if (m_debugPacketLevel < 253 && (
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packet.Type == PacketType.CompletePingCheck ||
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packet.Type == PacketType.StartPingCheck
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))
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return;
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if (m_debugPacketLevel < 252 && packet.Type == PacketType.PacketAck)
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return;
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if (m_debugPacketLevel > 1)
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{
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info = packet.ToString();
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}
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else
|
||||
{
|
||||
info = packet.Type.ToString();
|
||||
}
|
||||
|
||||
Console.WriteLine(m_circuitCode + ":" + direction + ": " + info);
|
||||
}*/
|
||||
|
||||
#endregion Packet Handling
|
||||
|
||||
# region Setup
|
||||
|
@ -523,207 +699,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
# endregion
|
||||
|
||||
#region Events
|
||||
|
||||
public event GenericMessage OnGenericMessage;
|
||||
public event BinaryGenericMessage OnBinaryGenericMessage;
|
||||
public event Action<IClientAPI> OnLogout;
|
||||
public event ObjectPermissions OnObjectPermissions;
|
||||
public event Action<IClientAPI> OnConnectionClosed;
|
||||
public event ViewerEffectEventHandler OnViewerEffect;
|
||||
public event ImprovedInstantMessage OnInstantMessage;
|
||||
public event ChatMessage OnChatFromClient;
|
||||
public event TextureRequest OnRequestTexture;
|
||||
public event RezObject OnRezObject;
|
||||
public event DeRezObject OnDeRezObject;
|
||||
public event ModifyTerrain OnModifyTerrain;
|
||||
public event Action<IClientAPI> OnRegionHandShakeReply;
|
||||
public event GenericCall2 OnRequestWearables;
|
||||
public event SetAppearance OnSetAppearance;
|
||||
public event AvatarNowWearing OnAvatarNowWearing;
|
||||
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
|
||||
public event RezMultipleAttachmentsFromInv OnRezMultipleAttachmentsFromInv;
|
||||
public event UUIDNameRequest OnDetachAttachmentIntoInv;
|
||||
public event ObjectAttach OnObjectAttach;
|
||||
public event ObjectDeselect OnObjectDetach;
|
||||
public event ObjectDrop OnObjectDrop;
|
||||
public event GenericCall2 OnCompleteMovementToRegion;
|
||||
public event UpdateAgent OnAgentUpdate;
|
||||
public event AgentRequestSit OnAgentRequestSit;
|
||||
public event AgentSit OnAgentSit;
|
||||
public event AvatarPickerRequest OnAvatarPickerRequest;
|
||||
public event StartAnim OnStartAnim;
|
||||
public event StopAnim OnStopAnim;
|
||||
public event Action<IClientAPI> OnRequestAvatarsData;
|
||||
public event LinkObjects OnLinkObjects;
|
||||
public event DelinkObjects OnDelinkObjects;
|
||||
public event GrabObject OnGrabObject;
|
||||
public event DeGrabObject OnDeGrabObject;
|
||||
public event SpinStart OnSpinStart;
|
||||
public event SpinStop OnSpinStop;
|
||||
public event ObjectDuplicate OnObjectDuplicate;
|
||||
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
|
||||
public event MoveObject OnGrabUpdate;
|
||||
public event SpinObject OnSpinUpdate;
|
||||
public event AddNewPrim OnAddPrim;
|
||||
public event RequestGodlikePowers OnRequestGodlikePowers;
|
||||
public event GodKickUser OnGodKickUser;
|
||||
public event ObjectExtraParams OnUpdateExtraParams;
|
||||
public event UpdateShape OnUpdatePrimShape;
|
||||
public event ObjectRequest OnObjectRequest;
|
||||
public event ObjectSelect OnObjectSelect;
|
||||
public event ObjectDeselect OnObjectDeselect;
|
||||
public event GenericCall7 OnObjectDescription;
|
||||
public event GenericCall7 OnObjectName;
|
||||
public event GenericCall7 OnObjectClickAction;
|
||||
public event GenericCall7 OnObjectMaterial;
|
||||
public event ObjectIncludeInSearch OnObjectIncludeInSearch;
|
||||
public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
|
||||
public event UpdatePrimFlags OnUpdatePrimFlags;
|
||||
public event UpdatePrimTexture OnUpdatePrimTexture;
|
||||
public event UpdateVector OnUpdatePrimGroupPosition;
|
||||
public event UpdateVector OnUpdatePrimSinglePosition;
|
||||
public event UpdatePrimRotation OnUpdatePrimGroupRotation;
|
||||
public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
|
||||
public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
|
||||
public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
|
||||
public event UpdateVector OnUpdatePrimScale;
|
||||
public event UpdateVector OnUpdatePrimGroupScale;
|
||||
public event StatusChange OnChildAgentStatus;
|
||||
public event GenericCall2 OnStopMovement;
|
||||
public event Action<UUID> OnRemoveAvatar;
|
||||
public event RequestMapBlocks OnRequestMapBlocks;
|
||||
public event RequestMapName OnMapNameRequest;
|
||||
public event TeleportLocationRequest OnTeleportLocationRequest;
|
||||
public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
|
||||
public event DisconnectUser OnDisconnectUser;
|
||||
public event RequestAvatarProperties OnRequestAvatarProperties;
|
||||
public event SetAlwaysRun OnSetAlwaysRun;
|
||||
public event FetchInventory OnAgentDataUpdateRequest;
|
||||
public event TeleportLocationRequest OnSetStartLocationRequest;
|
||||
public event UpdateAvatarProperties OnUpdateAvatarProperties;
|
||||
public event CreateNewInventoryItem OnCreateNewInventoryItem;
|
||||
public event CreateInventoryFolder OnCreateNewInventoryFolder;
|
||||
public event UpdateInventoryFolder OnUpdateInventoryFolder;
|
||||
public event MoveInventoryFolder OnMoveInventoryFolder;
|
||||
public event FetchInventoryDescendents OnFetchInventoryDescendents;
|
||||
public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
|
||||
public event FetchInventory OnFetchInventory;
|
||||
public event RequestTaskInventory OnRequestTaskInventory;
|
||||
public event UpdateInventoryItem OnUpdateInventoryItem;
|
||||
public event CopyInventoryItem OnCopyInventoryItem;
|
||||
public event MoveInventoryItem OnMoveInventoryItem;
|
||||
public event RemoveInventoryItem OnRemoveInventoryItem;
|
||||
public event RemoveInventoryFolder OnRemoveInventoryFolder;
|
||||
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
||||
public event XferReceive OnXferReceive;
|
||||
public event RequestXfer OnRequestXfer;
|
||||
public event ConfirmXfer OnConfirmXfer;
|
||||
public event AbortXfer OnAbortXfer;
|
||||
public event RequestTerrain OnRequestTerrain;
|
||||
public event RezScript OnRezScript;
|
||||
public event UpdateTaskInventory OnUpdateTaskInventory;
|
||||
public event MoveTaskInventory OnMoveTaskItem;
|
||||
public event RemoveTaskInventory OnRemoveTaskItem;
|
||||
public event RequestAsset OnRequestAsset;
|
||||
public event UUIDNameRequest OnNameFromUUIDRequest;
|
||||
public event ParcelAccessListRequest OnParcelAccessListRequest;
|
||||
public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
|
||||
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
|
||||
public event ParcelDivideRequest OnParcelDivideRequest;
|
||||
public event ParcelJoinRequest OnParcelJoinRequest;
|
||||
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
|
||||
public event ParcelSelectObjects OnParcelSelectObjects;
|
||||
public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
|
||||
public event ParcelAbandonRequest OnParcelAbandonRequest;
|
||||
public event ParcelGodForceOwner OnParcelGodForceOwner;
|
||||
public event ParcelReclaim OnParcelReclaim;
|
||||
public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
|
||||
public event ParcelDeedToGroup OnParcelDeedToGroup;
|
||||
public event RegionInfoRequest OnRegionInfoRequest;
|
||||
public event EstateCovenantRequest OnEstateCovenantRequest;
|
||||
public event FriendActionDelegate OnApproveFriendRequest;
|
||||
public event FriendActionDelegate OnDenyFriendRequest;
|
||||
public event FriendshipTermination OnTerminateFriendship;
|
||||
public event MoneyTransferRequest OnMoneyTransferRequest;
|
||||
public event EconomyDataRequest OnEconomyDataRequest;
|
||||
public event MoneyBalanceRequest OnMoneyBalanceRequest;
|
||||
public event ParcelBuy OnParcelBuy;
|
||||
public event UUIDNameRequest OnTeleportHomeRequest;
|
||||
public event UUIDNameRequest OnUUIDGroupNameRequest;
|
||||
public event ScriptAnswer OnScriptAnswer;
|
||||
public event RequestPayPrice OnRequestPayPrice;
|
||||
public event ObjectSaleInfo OnObjectSaleInfo;
|
||||
public event ObjectBuy OnObjectBuy;
|
||||
public event BuyObjectInventory OnBuyObjectInventory;
|
||||
public event AgentSit OnUndo;
|
||||
public event ForceReleaseControls OnForceReleaseControls;
|
||||
public event GodLandStatRequest OnLandStatRequest;
|
||||
public event RequestObjectPropertiesFamily OnObjectGroupRequest;
|
||||
public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
|
||||
public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
|
||||
public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
|
||||
public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
|
||||
public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
|
||||
public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
|
||||
public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
|
||||
public event BakeTerrain OnBakeTerrain;
|
||||
public event RequestTerrain OnUploadTerrain;
|
||||
public event EstateChangeInfo OnEstateChangeInfo;
|
||||
public event EstateRestartSimRequest OnEstateRestartSimRequest;
|
||||
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
|
||||
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
|
||||
public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
|
||||
public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
|
||||
public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
|
||||
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
|
||||
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
|
||||
public event RegionHandleRequest OnRegionHandleRequest;
|
||||
public event ParcelInfoRequest OnParcelInfoRequest;
|
||||
public event ScriptReset OnScriptReset;
|
||||
public event GetScriptRunning OnGetScriptRunning;
|
||||
public event SetScriptRunning OnSetScriptRunning;
|
||||
public event UpdateVector OnAutoPilotGo;
|
||||
public event TerrainUnacked OnUnackedTerrain;
|
||||
public event ActivateGesture OnActivateGesture;
|
||||
public event DeactivateGesture OnDeactivateGesture;
|
||||
public event ObjectOwner OnObjectOwner;
|
||||
public event DirPlacesQuery OnDirPlacesQuery;
|
||||
public event DirFindQuery OnDirFindQuery;
|
||||
public event DirLandQuery OnDirLandQuery;
|
||||
public event DirPopularQuery OnDirPopularQuery;
|
||||
public event DirClassifiedQuery OnDirClassifiedQuery;
|
||||
public event EventInfoRequest OnEventInfoRequest;
|
||||
public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime;
|
||||
public event MapItemRequest OnMapItemRequest;
|
||||
public event OfferCallingCard OnOfferCallingCard;
|
||||
public event AcceptCallingCard OnAcceptCallingCard;
|
||||
public event DeclineCallingCard OnDeclineCallingCard;
|
||||
public event SoundTrigger OnSoundTrigger;
|
||||
public event StartLure OnStartLure;
|
||||
public event TeleportLureRequest OnTeleportLureRequest;
|
||||
public event NetworkStats OnNetworkStatsUpdate;
|
||||
public event ClassifiedInfoRequest OnClassifiedInfoRequest;
|
||||
public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
|
||||
public event ClassifiedDelete OnClassifiedDelete;
|
||||
public event ClassifiedDelete OnClassifiedGodDelete;
|
||||
public event EventNotificationAddRequest OnEventNotificationAddRequest;
|
||||
public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
|
||||
public event EventGodDelete OnEventGodDelete;
|
||||
public event ParcelDwellRequest OnParcelDwellRequest;
|
||||
public event UserInfoRequest OnUserInfoRequest;
|
||||
public event UpdateUserInfo OnUpdateUserInfo;
|
||||
public event RetrieveInstantMessages OnRetrieveInstantMessages;
|
||||
public event PickDelete OnPickDelete;
|
||||
public event PickGodDelete OnPickGodDelete;
|
||||
public event PickInfoUpdate OnPickInfoUpdate;
|
||||
public event AvatarNotesUpdate OnAvatarNotesUpdate;
|
||||
public event MuteListRequest OnMuteListRequest;
|
||||
public event AvatarInterestUpdate OnAvatarInterestUpdate;
|
||||
public event PlacesQuery OnPlacesQuery;
|
||||
|
||||
#endregion Events
|
||||
|
||||
public void ActivateGesture(UUID assetId, UUID gestureId)
|
||||
{
|
||||
}
|
||||
|
@ -3367,7 +3342,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
int length = 0;
|
||||
m_avatarTerseUpdates[count].ToBytes(blockbuffer, ref length);
|
||||
length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer);
|
||||
if (size + length > m_packetMTU)
|
||||
if (size + length > Packet.MTU)
|
||||
break;
|
||||
size += length;
|
||||
}
|
||||
|
@ -3611,7 +3586,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
int length = 0;
|
||||
m_primFullUpdates[count].ToBytes(blockbuffer, ref length);
|
||||
length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer);
|
||||
if (size + length > m_packetMTU)
|
||||
if (size + length > Packet.MTU)
|
||||
break;
|
||||
size += length;
|
||||
}
|
||||
|
@ -3699,7 +3674,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
int length = 0;
|
||||
m_primTerseUpdates[count].ToBytes(blockbuffer, ref length);
|
||||
length = Helpers.ZeroEncode(blockbuffer, length, zerobuffer);
|
||||
if (size + length > m_packetMTU)
|
||||
if (size + length > Packet.MTU)
|
||||
break;
|
||||
size += length;
|
||||
}
|
||||
|
@ -4802,7 +4777,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public bool HandleObjectGroupRequest(IClientAPI sender, Packet Pack)
|
||||
{
|
||||
|
||||
ObjectGroupPacket ogpack = (ObjectGroupPacket)Pack;
|
||||
if (ogpack.AgentData.SessionID != SessionId) return false;
|
||||
|
||||
|
|
|
@ -419,7 +419,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
int dataLength = buffer.DataLength;
|
||||
|
||||
// Keep appending ACKs until there is no room left in the packet or there are
|
||||
// Keep appending ACKs until there is no room left in the buffer or there are
|
||||
// no more ACKs to append
|
||||
uint ackCount = 0;
|
||||
uint ack;
|
||||
|
@ -654,11 +654,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
// Create the LLClientView
|
||||
LLClientView clientApi = new LLClientView(remoteEndPoint, m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode);
|
||||
clientApi.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler;
|
||||
clientApi.OnLogout += LogoutHandler;
|
||||
clientApi.OnConnectionClosed +=
|
||||
delegate(IClientAPI client)
|
||||
{ if (client is LLClientView) RemoveClient(((LLClientView)client).UDPClient); };
|
||||
clientApi.OnConnectionClosed += ConnectionClosedHandler;
|
||||
|
||||
// Start the IClientAPI
|
||||
m_scene.ClientManager.Add(circuitCode, clientApi);
|
||||
|
@ -808,7 +805,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
private void LogoutHandler(IClientAPI client)
|
||||
{
|
||||
client.OnLogout -= LogoutHandler;
|
||||
|
||||
client.SendLogoutPacket();
|
||||
|
||||
if (client is LLClientView)
|
||||
RemoveClient(((LLClientView)client).UDPClient);
|
||||
}
|
||||
|
||||
private void ConnectionClosedHandler(IClientAPI client)
|
||||
{
|
||||
client.OnConnectionClosed -= ConnectionClosedHandler;
|
||||
|
||||
if (client is LLClientView)
|
||||
RemoveClient(((LLClientView)client).UDPClient);
|
||||
}
|
||||
|
|
|
@ -391,6 +391,32 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
void ProcessViewerEffect(IClientAPI remoteClient, List<ViewerEffectEventHandlerArg> args)
|
||||
{
|
||||
// TODO: don't create new blocks if recycling an old packet
|
||||
List<ViewerEffectPacket.EffectBlock> effectBlock = new List<ViewerEffectPacket.EffectBlock>();
|
||||
for (int i = 0; i < args.Count; i++)
|
||||
{
|
||||
ViewerEffectPacket.EffectBlock effect = new ViewerEffectPacket.EffectBlock();
|
||||
effect.AgentID = args[i].AgentID;
|
||||
effect.Color = args[i].Color;
|
||||
effect.Duration = args[i].Duration;
|
||||
effect.ID = args[i].ID;
|
||||
effect.Type = args[i].Type;
|
||||
effect.TypeData = args[i].TypeData;
|
||||
effectBlock.Add(effect);
|
||||
}
|
||||
ViewerEffectPacket.EffectBlock[] effectBlockArray = effectBlock.ToArray();
|
||||
|
||||
ClientManager.ForEachClient(
|
||||
delegate(IClientAPI client)
|
||||
{
|
||||
if (client.AgentId != remoteClient.AgentId)
|
||||
client.SendViewerEffect(effectBlockArray);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle a fetch inventory request from the client
|
||||
/// </summary>
|
||||
|
|
|
@ -2572,6 +2572,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public virtual void SubscribeToClientNetworkEvents(IClientAPI client)
|
||||
{
|
||||
client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
|
||||
client.OnViewerEffect += ProcessViewerEffect;
|
||||
}
|
||||
|
||||
protected virtual void UnsubscribeToClientEvents(IClientAPI client)
|
||||
|
@ -2726,11 +2727,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public virtual void UnSubscribeToClientNetworkEvents(IClientAPI client)
|
||||
{
|
||||
client.OnNetworkStatsUpdate -= StatsReporter.AddPacketsStats;
|
||||
client.OnViewerEffect -= ProcessViewerEffect;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Teleport an avatar to their home region
|
||||
/// </summary>
|
||||
|
@ -3052,16 +3051,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes all endpoints with the circuitcode provided.
|
||||
/// </summary>
|
||||
/// <param name="circuitcode">Circuit Code of the endpoint to close</param>
|
||||
public override void CloseAllAgents(uint circuitcode)
|
||||
{
|
||||
// Called by ClientView to kill all circuit codes
|
||||
ClientManager.CloseAllAgents(circuitcode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inform all other ScenePresences on this Scene that someone else has changed position on the minimap.
|
||||
/// </summary>
|
||||
|
|
|
@ -196,8 +196,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
/// <param name="agentID"></param>
|
||||
public abstract void RemoveClient(UUID agentID);
|
||||
|
||||
public abstract void CloseAllAgents(uint circuitcode);
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -61,11 +61,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
|||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void CloseAllAgents(uint circuitcode)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override void OtherRegionUp(GridRegion otherRegion)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
|
|
Loading…
Reference in New Issue